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- [NotABug] eadcodes
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Started by
The Oracle
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06/11/2009 at 02:57
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There's no need to use the shunt signals when setting routes from one main signa...
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- TD, Characters
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Started by
caedave
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06/11/2009 at 10:16
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Thanks for all that. Reason is I'm developing a couple of TT for the early 70's...
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- Easy route
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Started by
klambert
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06/11/2009 at 17:28
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Peter
Like this: [code][url=www.simsig.co.uk]Home Page[/url][/code] would re...
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- TD, Characters
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Started by
caedave
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06/11/2009 at 10:16
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There might be an upper limit, don't know what it is, but certainly 3 (as in '-1...
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- Easy route
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Started by
klambert
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06/11/2009 at 17:28
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We even have a [url=http://www.simsig.co.uk/dokuwiki/doku.php?id=andysandpit:man...
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- [NotABug] eadcodes
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Started by
The Oracle
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06/11/2009 at 02:57
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cheers for the replies folks after reading through them it appears its my fault ...
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- TD, Characters
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Started by
caedave
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06/11/2009 at 10:16
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Dave,
Basically, yes. It is really down to the TT writer themselves. SimSig...
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- [NotABug] eadcodes
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Started by
The Oracle
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06/11/2009 at 02:57
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To add to Micheals post, the locations with shunts don't have berths because tho...
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- Easy route
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Started by
klambert
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06/11/2009 at 17:28
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Firstly welcome to the world of simsig!
Royston is the best place to start as...
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- Easy route
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Started by
klambert
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06/11/2009 at 17:28
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I,m new and can anyone recomend an easy route?
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- Easy route
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Started by
klambert
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06/11/2009 at 17:28
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I,m new and can anyone recomend an easy route?
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- TD, Characters
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Started by
caedave
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06/11/2009 at 10:16
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Thanks Peter.
I take it anything after the first four characters now goes.
...
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- TD, Characters
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Started by
caedave
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06/11/2009 at 10:16
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From several subject on the list, I noted changes in the number and format of th...
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- TD, Characters
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Started by
caedave
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06/11/2009 at 10:16
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From several subject on the list, I noted changes in the number and format of th...
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- [NotABug] eadcodes
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Started by
The Oracle
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06/11/2009 at 02:57
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Lee,
If you are using the shunt signals they have no berths assigned to them -...
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