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Issues with Carlisle Groundhog Day TT

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Issues with Carlisle Groundhog Day TT 13/08/2018 at 15:05 #110989
tjtbcork
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Great to see Carlisle on the Loader!

Just a couple of small things.

On the midnight start seed train 6E74 is Truncated to 84m. Should be 398m. Does not affect the TT.

4S49 is Looped in the Tebay DGL. The loop is 565m. 4S49 is 570m. Seems to fit if TT is changed to Far end Exact

Regards,
Tim.

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Issues with Carlisle Groundhog Day TT 13/08/2018 at 16:03 #110994
tjtbcork
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Also:
5N97 never enters at 00:14 because of a rule not to enter until 2N97 leave the sim at 23:44.

Rule 5N62 must not depart from (unknown) needs a location.

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Issues with Carlisle Groundhog Day TT 13/08/2018 at 18:27 #111008
postal
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tjtbcork in post 110989 said:
On the midnight start seed train 6E74 is Truncated to 84m. Should be 398m. Does not affect the TT.
Core code issue. When a train is seeded the core code truncates it. Can't remember whether it cuts it back with reference to the length of the TC on which the train is seeded, the location of the previous signal or the location of the previous points Same thing happens to 4S50 in the 1979/80 TT at Carlisle Stn.

Quote:
4S49 is Looped in the Tebay DGL. The loop is 565m. 4S49 is 570m. Seems to fit if TT is changed to Far end Exact.
Thanks for that. I'll amend the TT.

Paul Biddle (Officer Dibble) wrote the original TT but had to look after some more pressing matters so I did the tdying up for him before the release. I'll log the issues raised and let Tom have new versions of the TT to push out in a couple of days time (to allow for more of my clangers to come to light!).

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
Last edited: 13/08/2018 at 18:27 by postal
Reason: None given

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Issues with Carlisle Groundhog Day TT 13/08/2018 at 18:27 #111009
postal
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tjtbcork in post 110994 said:
Also:
5N97 never enters at 00:14 because of a rule not to enter until 2N97 leave the sim at 23:44.

Rule 5N62 must not depart from (unknown) needs a location.
Schoolboy howlers corrected for next TT release.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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Issues with Carlisle Groundhog Day TT 13/08/2018 at 22:47 #111014
clive
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postal in post 111008 said:
tjtbcork in post 110989 said:
On the midnight start seed train 6E74 is Truncated to 84m. Should be 398m. Does not affect the TT.
Core code issue. When a train is seeded the core code truncates it. Can't remember whether it cuts it back with reference to the length of the TC on which the train is seeded, the location of the previous signal or the location of the previous points
From memory it cuts it back if the seeding train would be across a set of points in the wrong position. There isn't an obvious fix for this (don't say "just swing the points" - there are issues with that).

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Issues with Carlisle Groundhog Day TT 14/08/2018 at 05:28 #111018
GeoffM
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clive in post 111014 said:
postal in post 111008 said:
tjtbcork in post 110989 said:
On the midnight start seed train 6E74 is Truncated to 84m. Should be 398m. Does not affect the TT.
Core code issue. When a train is seeded the core code truncates it. Can't remember whether it cuts it back with reference to the length of the TC on which the train is seeded, the location of the previous signal or the location of the previous points
From memory it cuts it back if the seeding train would be across a set of points in the wrong position. There isn't an obvious fix for this (don't say "just swing the points" - there are issues with that).
Yes, better to seed at the next signal section or another appropriate place. The "issues" with points is firstly exactly where did it come from, secondly there could be locking at route setting time which would be defeated if no route is actually set which is the case with seeding.

SimSig Boss
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Issues with Carlisle Groundhog Day TT 14/08/2018 at 20:19 #111046
postal
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GeoffM in post 111018 said:
Yes, better to seed at the next signal section or another appropriate place. The "issues" with points is firstly exactly where did it come from, secondly there could be locking at route setting time which would be defeated if no route is actually set which is the case with seeding.
Managed to seed it at the signal preceding. Train lies over two sets of points but core code is not truncating it. It may make the train one or two minutes down when leaving the sim but probably the least bad of the options.

Updated TT will follow in a few days.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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Issues with Carlisle Groundhog Day TT 15/08/2018 at 22:02 #111089
nnr
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Regarding the 5n97 issue, I just edited the rules by deleting the entry! It then worked fine.

What is puzzling me (call me dim if you like) is that there is no provision to phone Kingmoor. When you have a down train going in to the yard, where do you send it U/D 1 or 2 or the recess - or do you just take your pick and send it where you like? Cheers
Neil

Last edited: 15/08/2018 at 22:03 by nnr
Reason: None given

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Issues with Carlisle Groundhog Day TT 15/08/2018 at 22:13 #111090
Steamer
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nnr in post 111089 said:
Regarding the 5n97 issue, I just edited the rules by deleting the entry! It then worked fine.

What is puzzling me (call me dim if you like) is that there is no provision to phone Kingmoor. When you have a down train going in to the yard, where do you send it U/D 1 or 2 or the recess - or do you just take your pick and send it where you like? Cheers
Neil
As far as I know, trains generally go into the Down Recessing sidings.

"Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q)
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Issues with Carlisle Groundhog Day TT 15/08/2018 at 22:27 #111091
postal
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nnr in post 111089 said:
Regarding the 5n97 issue, I just edited the rules by deleting the entry! It then worked fine.
That might have the unfortunate side effect when you reach the end of the day that the second incarnation of 5N97 enters from Dumfries before 2N97 has arrived at Dumfries.

Quote:
What is puzzling me (call me dim if you like) is that there is no provision to phone Kingmoor. When you have a down train going in to the yard, where do you send it U/D 1 or 2 or the recess - or do you just take your pick and send it where you like? Cheers
Neil
In modern day era, Kingmoor Yard is basically a transit camp rather than a Yard so Down trains go to the Down set of tracks and Up trains to the Up set. You should normally run Down trains to the Recessing Sidings. The ability to put them into the Up Departure lines allows the operator to perform a run-round move so that trains which are due to lie over could arrive from (say) the Settle & Carlisle and go back (say) to the Maryport & Carlisle but off the top of my head I can't remember any such moves in the 2009 TT.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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