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Improved Incident Control Panel 01/09/2018 at 23:10 #111761 | |
rfw
177 posts |
While automatic random failures and delays are good. Would it be possible to be able to manually trigger delays and failures from the incident control panel. Yes you can pause a train in place & remove point detection and restore it manually telling players in a host via the chat, but to trigger a failure that presents like an automatic one - through the messages window / incident report and is resolved by the automatic technician. Examples of implementation: Points: If the 'induce failure' button is pressed, the failure of detection is 'scheduled' for the next change of the points --------------------------------- Signals: When the 'induce failure' button is pressed the following dialog opens: This dialog allows the user to choose which aspects will fail, or select all of them to fail the entire signal --------------------------------- Trains: When the 'Delay train at next station' button is pressed, the following dialog opens: This dialog allows the user to select delay type and time period, including a setting for the F3 'failure time' default Also would be nice to have the ability to schedule an isolation to appear/disappear at set times to simulate engineering works starting or stopping at pre-programmed times - allows for scenarios to be more dynamic than for an isolation the whole 24 hour simulated period. This second thing is more complicated and would probably require more work to implement The train now standing on platform 2, should be on the rails Log in to reply |
Improved Incident Control Panel 02/09/2018 at 08:39 #111769 | |
Stephen Fulcher
2084 posts |
You already can cause a failure with the incident panel by removing lamp proving, showing a track occupied or failing detection for points. Only difference is you have to go back to it and cancel it manually rather than the technician calling. Log in to reply |
Improved Incident Control Panel 02/09/2018 at 09:57 #111772 | |
rfw
177 posts |
Stephen Fulcher in post 111769 said:You already can cause a failure with the incident panel by removing lamp proving, showing a track occupied or failing detection for points. I know that: rfw in post 111761 said: Yes you can pause a train in place & remove point detection and restore it manually telling players in a host via the chatWhat I'm asking for is that you can tell SimSig that you want a specific failure and for SimSig to treat it as one instead of just role playing it, such that the hostees can't tell if the hoster did it or the sim decided to. The train now standing on platform 2, should be on the rails Log in to reply |
Improved Incident Control Panel 02/09/2018 at 12:48 #111778 | |
DriverCurran
688 posts |
rfw in post 111761 said:You will find this 'feature' in the following sims East Coastway Lime Street to Runcorn Oxted. If you select the 15th October 2009 scenario then all relevent possessions and line blockages that were booked to be taken on that day will be taken and surrendered by the relevent PICOP's and PICOW's Paul You have to get a red before you can get any other colour Last edited: 02/09/2018 at 12:50 by DriverCurran Reason: Missed out a bit of text Log in to reply |
Improved Incident Control Panel 02/09/2018 at 13:01 #111779 | |
jc92
3690 posts |
I get RFWs point. I second it would be fun/useful as a host to fail a specific set of points signals or track sections and treat it the wy SimSig would treat a random one (ie a message on the message window and relevant phone call) the same with trains being delayed. The prepackaged isolations and possessions mentioned are good but very specific. "We don't stop camborne wednesdays" Log in to reply |
Improved Incident Control Panel 02/09/2018 at 14:52 #111786 | |
KymriskaDraken
963 posts |
Does the modern-day Signalman get a message on screen when there is a TCF or points failure? Kev Log in to reply |
Improved Incident Control Panel 02/09/2018 at 15:38 #111787 | |
JamesN
1608 posts |
KymriskaDraken in post 111786 said:Does the modern-day Signalman get a message on screen when there is a TCF or points failure?On the newer installations - yes. Alarms for Track Circuits not occupied in sequence, Alarms for lamp failures and so on. Log in to reply |
Improved Incident Control Panel 02/09/2018 at 17:49 #111792 | |
Ar88
310 posts |
If I understand what you are trying to get at - whilst I like the "Induce Failure" idea, it would be good if it did it completely random. AKA you click the "Induce" button, and it picks a random signal/TC/train to do it to. The Welsh contingent. Aron, or Ar to mates. Also known as 88E or ThatManCalledAr. Log in to reply |
Improved Incident Control Panel 02/09/2018 at 18:09 #111793 | |
9pN1SEAp
1181 posts |
Ar88 in post 111792 said:If I understand what you are trying to get at - whilst I like the "Induce Failure" idea, it would be good if it did it completely random.Which is pretty much the same as maxing failures but setting a limit on concurrency? Jamie S (JAMS) Log in to reply |
Improved Incident Control Panel 02/09/2018 at 18:38 #111795 | |
jc92
3690 posts |
Ar88 in post 111792 said:If I understand what you are trying to get at - whilst I like the "Induce Failure" idea, it would be good if it did it completely random.I think what he means is you hit induce then select a specific signal/point etc and specify what Is faulty and how long. Eg signal S464 is to fail with no yellow aspect for about 95 minutes. "We don't stop camborne wednesdays" Log in to reply |
Improved Incident Control Panel 03/09/2018 at 12:49 #111821 | |
Ar88
310 posts |
jc92 in post 111795 said:Ar88 in post 111792 said:Ah so you're still selecting the signal to fail....that's still not fun for me, I prefer that if you hit the Induce button, it picks any random one!If I understand what you are trying to get at - whilst I like the "Induce Failure" idea, it would be good if it did it completely random.I think what he means is you hit induce then select a specific signal/point etc and specify what Is faulty and how long. Eg signal S464 is to fail with no yellow aspect for about 95 minutes. The Welsh contingent. Aron, or Ar to mates. Also known as 88E or ThatManCalledAr. Log in to reply |
Improved Incident Control Panel 03/09/2018 at 13:01 #111823 | |
rfw
177 posts |
jc92 in post 111795 said:Ar88 in post 111792 said:If I understand what you are trying to get at - whilst I like the "Induce Failure" idea, it would be good if it did it completely random.I think what he means is you hit induce then select a specific signal/point etc and specify what Is faulty and how long. Eg signal S464 is to fail with no yellow aspect for about 95 minutes. Nail on the head... jc92 in post 111795 said: Eg signal S464 is to fail with no yellow aspect for about 95 minutes.or for whatever time the F3 settings are at. A way for, as a host, to say that you want a specific thing to fail in a specific way for a specific time. Or an option to tell the sim to add a random failure (overriding the F3 maximum failure counter) and bypassing the RNG. -------------- DriverCurran in post 111778 said: rfw in post 111761 said:Exactly what I was meaning, but for a timetable developer to be able to implement them through a ssg, rather than a developer made scenario.You will find this 'feature' in the following sims Eg: I could build a timetable & ssg for Kingscross where the Hitchin flyover is under an overrunning engineering possession until 10:00 and have the ENG isolation of the track disappear at 10. The train now standing on platform 2, should be on the rails Log in to reply |