Upcoming Games

(UTC times)


Full list
Add a game

Upcoming Events

No events to display

Access Violation

You are here: Home > Forum > Simulations > Released > Marylebone IECC > Access Violation

Page 1 of 1

Access Violation 04/11/2018 at 15:27 #113126
TUT
Avatar
532 posts
Rather more worrying issue this time.

Playing Marylebone Version 3.9 on Loader V4.8.2 I've just encountered an access violation.

The full text of the error message goes:

Quote:
Internal error: Exception in OneSecondLo (EAccessViolation: Access violation at address 005F0EAE in module 'SimSigLoader.exe'. Read of address 00000004)
This seems to break the ARS. The sim continues, at least for the five or ten minutes I played on after encountering the message. But yeah, no ARS.

Save game attached.

For the record I am playing on Ubuntu using Wine, but that isn't usually a problem.

Post has attachments. Log in to view them.
Log in to reply
The following user said thank you: GeoffM
Access Violation 04/11/2018 at 15:38 #113128
postal
Avatar
5264 posts
Online
Reported on bug board as #22128
“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
Log in to reply
The following users said thank you: TUT, GeoffM
Access Violation 04/11/2018 at 18:36 #113135
TUT
Avatar
532 posts
From my own prodding and poking, it seems as if the problem is caused by the call on route from ME385 on the Up and Down Aylesbury to platform 1 at Aylesbury. This is to allow 2A41 to join to 5A37.

I actually set this route early, before the ARS had set the route from ME181 to ME385, because the ARS won't set the call on route and I didn't want to forget to do it. I dunno if that's related.

If I start the game paused and cancel the route from ME385, things are okay. I then get the error if I reset the route after a few seconds.

Log in to reply
Access Violation 07/11/2018 at 04:13 #113164
GeoffM
Avatar
6376 posts
From investigating the save file it appears the simulation was updated between saving and re-loading. I vaguely recall a fix in the area that it crashes so it's probably unfortunately a breaking change in that respect. Not much I can do I'm afraid.
SimSig Boss
Log in to reply