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White Triangular killed all track circuit?

You are here: Home > Forum > Simulations > Released > Hong Kong East > White Triangular killed all track circuit?

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White Triangular killed all track circuit? 16/11/2023 at 15:26 #154145
KCRCRailway
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37 posts
Hi, I'm reporting this issue that occured to one of my friend, so I don't really have much first-hand experience on this issue.
---
It start off with the loco shunting around Hung Hom unable to clear it's shunt signal into Int. Platform, my friend attemped to call for a SPAD but then the loco failed to couple with train.
As advised from manual he make use of the white triangular to set a call-on route in Hung Hom which worked---but now the Track Circuit refused to release and that affected multiple area apparantly.
Even more confusing, the signal was clear of green DESPITE the Track Circuit not clearing.
---
Quoting from another friend, Nozomi329, who seems encountering the same issue
Quote:
I was also able to reproduce this bug from the 0730 snapshot. PZ03 will not recognize the shunting signal at Hung hom north junction, and using the white triangle to set route will cause many other track circuits to go red

---
Screenshot with 2 save game attached before and after the issue was provided.


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The following user said thank you: wesley2628
White Triangular killed all track circuit? 16/11/2023 at 17:08 #154146
MarkC
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1105 posts
Reported Mantis 39740

Additional
This appears sim wide and affects all white shunt arrows

Last edited: 16/11/2023 at 17:13 by MarkC
Reason: None given

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The following users said thank you: wesley2628, KCRCRailway
White Triangular killed all track circuit? 16/11/2023 at 17:43 #154148
MarkC
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1105 posts
KCRCRailway in post 154145 said:
Hi, I'm reporting this issue that occured to one of my friend, so I don't really have much first-hand experience on this issue.
---
It start off with the loco shunting around Hung Hom unable to clear it's shunt signal into Int. Platform, my friend attemped to call for a SPAD but then the loco failed to couple with train.
As advised from manual he make use of the white triangular to set a call-on route in Hung Hom which worked---but now the Track Circuit refused to release and that affected multiple area apparantly.
Even more confusing, the signal was clear of green DESPITE the Track Circuit not clearing.
---
Quoting from another friend, Nozomi329, who seems encountering the same issue
Quote:
I was also able to reproduce this bug from the 0730 snapshot. PZ03 will not recognize the shunting signal at Hung hom north junction, and using the white triangle to set route will cause many other track circuits to go red

---
Screenshot with 2 save game attached before and after the issue was provided.
Did you or your friend get any kind of error message before the issue occured?

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The following users said thank you: wesley2628, KCRCRailway
White Triangular killed all track circuit? 16/11/2023 at 23:58 #154167
KCRCRailway
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37 posts
MarkC in post 154148 said:
KCRCRailway in post 154145 said:
Hi, I'm reporting this issue that occured to one of my friend, so I don't really have much first-hand experience on this issue.
---
It start off with the loco shunting around Hung Hom unable to clear it's shunt signal into Int. Platform, my friend attemped to call for a SPAD but then the loco failed to couple with train.
As advised from manual he make use of the white triangular to set a call-on route in Hung Hom which worked---but now the Track Circuit refused to release and that affected multiple area apparantly.
Even more confusing, the signal was clear of green DESPITE the Track Circuit not clearing.
---
Quoting from another friend, Nozomi329, who seems encountering the same issue
Quote:
I was also able to reproduce this bug from the 0730 snapshot. PZ03 will not recognize the shunting signal at Hung hom north junction, and using the white triangle to set route will cause many other track circuits to go red

---
Screenshot with 2 save game attached before and after the issue was provided.
Did you or your friend get any kind of error message before the issue occured?

I can ask my friend to recall his memory and perhaps an earlier save.

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The following user said thank you: wesley2628
White Triangular killed all track circuit? 17/11/2023 at 14:37 #154172
KCRCRailway
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37 posts
MarkC in post 154148 said:
[quote=KCRCRailway;post=154145]Hi, I'm reporting this issue that occured to one of my friend, so I don't really have much first-hand experience on this issue.
Did you or your friend get any kind of error message before the issue occured?

Hi, he received no error message and attached a .zip with all available save before accident, hopefully it can help

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The following users said thank you: wesley2628, MarkC
White Triangular killed all track circuit? 24/11/2023 at 23:50 #154438
clive
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2789 posts
For various reasons I'm not using an identical loader.

I ran the loco on to the traverser, across to track 7, then up to signal 1171. Open international gate 1 and set the route to 1102 using the white arrow. A short while later I got an access violation report. Once I'd cleared that the loco moves normally and I don't get track circuits failing all over the place. But, there again, whatever triggers the access violation in my loader may be causing them in yours.

Hmm, spoke too soon. It's as if trains are leaving a red path behind them and tracks aren't clearing as a train passes.

Okay, that access violation clearly needs looking into.

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The following users said thank you: KCRCRailway, wesley2628
White Triangular killed all track circuit? 25/11/2023 at 21:48 #154462
clive
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2789 posts
Fixed in next loader release.
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The following users said thank you: wesley2628, KCRCRailway, Ho