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Failure Management (unintentional reference)

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Failure Management (unintentional reference) Yesterday at 21:56 #159922
HaX
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Having noticed the track circuit at AN106-AN104 had failed in the attached (though this has no actual use here, oh well. Perhaps critiquing my current management? Btw the reason 2R61 was delayed so much was because I didn't realise it was a TCF as it's still my first sim, which I started at 14:00 anyways), I wondered to what extent you should attempt to reroute trains.
For example, I know that you usually wouldn't Single Line Work, especially not here, but with say something like the Southeastern Main Line from Hither Green - Orpington (my local area), with 2 fast and 2 slow lines, is it worth delaying basically all fast services (at least in one direction, but both if there's a failure on the up slow) to accommodate the additional slow trains?

I also want to ask if my current understanding of reminders and traction isolation reminders is correct. Currently reminders are just to set a Line Block, in case of say a failed train,...after setting the signal to danger manually by using the Emergency Replacement, or is that not necessary?
However, I have no idea what traction isolation reminders are for. Are they in case of, say, engineering works?

Sorry for all the text for such a trivial matter, but (if anyone reads this) I would greatly appreciate any advice/help.


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Failure Management (unintentional reference) Yesterday at 22:20 #159923
JamesN
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Standard answer really of “it depends”.

Ideally, if a signalled route is available; then nowadays that would be used in preference to a form of degraded working such as talking past. BUT, you aren’t going to get all traffic on a busy 4 track mainline over only one of the pairs of lines; so maybe some would be diverted with some being talked past. As I say, it depends.

Control would help in such scenarios by altering the train service to perhaps reduce signaller workload and enable the thinned service to fit on the remaining serviceable line. Perhaps also offer some guidance as to which trains should be diverted and which talked past. SimSig doesn’t really simulate that aspect, but with enough knowledge of the timetable the player could, of their own volition, remove trains or stops from timetable to provide that effect.

I’ll let others with more confidence in the correct answers discuss reminders.

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The following user said thank you: HaX