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Euston P9

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Euston P9 26/11/2011 at 21:42 #23715
Sam Tugwell
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When Playing Euston this evening, I noticed that the sim wouldnt let me route 5M31 into P9 at Euston. This seems to happen now that there is 2 trains in the platform. Is this a bug?
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"Signalman Exeter"
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Re: Euston P9 26/11/2011 at 23:21 #23726
clive
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Lime Street Control. Either the country half of the platform must be clear, or the incoming train must fit into the berth track circuit at 64/65, which is about 40m long (one loco and brake coach was the original requirement). Otherwise the signal stays red.
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Re: Euston P9 27/11/2011 at 04:17 #23733
BarryM
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" said:
When Playing Euston this evening, I noticed that the sim wouldnt let me route 5M31 into P9 at Euston. This seems to happen now that there is 2 trains in the platform. Is this a bug?
Sam,
In your attachment, are you playing the 2003 TT in the 1990s mode? If so there is no 5D99 in the TT. 5M31-1 is the first train to arrive at Euston platforms at 03:11 in this TT. What is the train in P9? If it is 5D98, how did it jump 5M31-1? If you are just testing, then you need to check train lengths and train types. Emu 313's in this TT can only access P9 or P10.
Barry

Barry, Sydney, New South Wales, Australia
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Re: Euston P9 27/11/2011 at 10:26 #23749
postal
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" said:
Emu 313's in this TT can only access P9 or P10.
Barry
Barry

Not strictly true. As built 313's were dual voltage (overhead 25kv, and 3rd rail 750v) - without that capability the Moorgate branch would not work on the KX sim! Some have probably had either the 3rd rail gear or the pan removed by now but that is a different story.

In general in the Euston sim the 313s should only use P9/10. However, there is one movement that can give problems in the supplied TT if you are not careful. There is a 313 ECS movement from Camden Carriage sidings which runs into Euston and splits. IIRC, it is tt'd to P9. From the CS to the platform it is on the overhead. When things are going belly-up and you are struggling for platforms (or you just click on the wrong route due to fat-finger syndrome) it is easy to drop it into one of the other non-DC platforms. However, after the split it forms two departures for the New Lines and you can't get it to move out of your contingency platform as it has no power. In real life they would presumably drop the pan and start picking up from the third rail while they were on the platform. In the sim, you then have to fudge by turning on the auxiliary diesel or assigning the train a temporary TT from an OHLE train until it is on the move and then re-assigning the correct one.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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Re: Euston P9 27/11/2011 at 12:00 #23759
Wells
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morning
having problems with signal 149 not clearing its not automatic how does it clear

Paul
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Re: Euston P9 27/11/2011 at 12:04 #23760
Late Turn
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As per the manual - you need to select one of the two overlap arrows after selecting the exit at 146 signal.
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Re: Euston P9 27/11/2011 at 12:30 #23761
ralphjwchadkirk
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Reading the manual is especially important for this sim: there are lots of complications and different ways of doing things.
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Re: Euston P9 27/11/2011 at 13:40 #23765
Sam Tugwell
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Thanks for clearing that up Clive.
"Signalman Exeter"
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Re: Euston P9 27/11/2011 at 13:53 #23769
Ray
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Nice Simulation. Its a pity the platform numbers are not rigidly specified from the start of the timetable given. Do we just fling a train anywhere and hope it doesnt conflict later ! Also, one of the carriage sidings was full and left a train half into it blocking the road.
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Re: Euston P9 27/11/2011 at 14:06 #23770
broodje
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Yep, had that too. The problem was that the shunter did give me a slot though, so I expected some room left there. Would it be possible to call the shed master to ask how much meter free track he has left?
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Re: Euston P9 27/11/2011 at 17:59 #23788
Ray
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Can someone tell me how to get a train from signal 64 to platform 8. I seem to have tried all possible ways with no success. I would have thought 64,K,D,Pt8 - but no luck. Ive tried 64,K,Plt8 - No use. Ive tried 64, D, Pt8 - No use. Please dont say look at the manual. Just answer the simple question !
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Re: Euston P9 27/11/2011 at 18:02 #23789
UKTrainMan
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64 -> K -> Platform 8 works for me.
Any views and / or opinions expressed by myself are from me personally and do not represent those of any company I either work for or am a consultant for.
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Re: Euston P9 27/11/2011 at 18:03 #23790
AndyG
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64,K, Plt 8 seems to work OK.
I can only help one person a day. Today's not your day. Tomorrow doesn't look too good either.
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Re: Euston P9 27/11/2011 at 18:14 #23792
Ray
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Many thanks
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Re: Euston P9 27/11/2011 at 18:21 #23793
ralphjwchadkirk
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Routes from all signals into the platforms are in the manual, so maybe it might be a good idea to read it!
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Re: Euston P9 27/11/2011 at 19:27 #23798
postal
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" said:
Routes from all signals into the platforms are in the manual, so maybe it might be a good idea to read it!
Particularly as some routes that seem obvious will not set and others that look a little bizarre do set. There are 2 excellent matrices for the inward and outward routes (and they also help when you are trying to set routes round a signal, point or TC failure). It also helps in those circumstances to remember that you can manually swing the points and instruct drivers to PSAD and follow route into the platform that is not in the matrix. I'm not sure whether it is true to life, but you can signal the train in on the shunt signals once you are past the main signal that does not clear so you only have one telephone call with the driver.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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Re: Euston P9 27/11/2011 at 23:23 #23831
clive
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" said:
In general in the Euston sim the 313s should only use P9/10.
You need to check the voltage they're running on. If they're either coming in from the New Lines or are going out on them (usually with a 2Dxx headcode) then you need to use a platform with DC. If they're doing any other move then you can use any platform.

Quote:
However, there is one movement that can give problems in the supplied TT if you are not careful. There is a 313 ECS movement from Camden Carriage sidings which runs into Euston and splits. IIRC, it is tt'd to P9. From the CS to the platform it is on the overhead. When things are going belly-up and you are struggling for platforms (or you just click on the wrong route due to fat-finger syndrome) it is easy to drop it into one of the other non-DC platforms. However, after the split it forms two departures for the New Lines and you can't get it to move out of your contingency platform as it has no power.
Right. The simulation ought to tell you that the train can't drop the pan because there's no DC; that's a general core code issue.

In all modern sims trains have two separate properties: available power and current power. Available power is set when the train enters the sim and never changes (except with splits and joins). Current power can be changed when the train changes timetable (yes, there ought to be a way to do it without that).

Quote:
In the sim, you then have to fudge by turning on the auxiliary diesel
Um, that's a debugging feature - it's not in the released sim.

Quote:
or assigning the train a temporary TT from an OHLE train until it is on the move and then re-assigning the correct one.
The 313s don't change power on the move, though I believe there's no technical reason why not.

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Re: Euston P9 27/11/2011 at 23:27 #23832
clive
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" said:
Its a pity the platform numbers are not rigidly specified from the start of the timetable given.
The platforms were taken from the WTT. Not all trains were timetabled to a specific platform, so I copied that.

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Do we just fling a train anywhere and hope it doesnt conflict later !
You don't just hope. You use the F8 feature to work out which platform won't be needed for long enough.

Quote:
Also, one of the carriage sidings was full and left a train half into it blocking the road.
You need to keep a vague count. A conversation yesterday:

"It won't let the train in.
"How many have you sent in already?"
"4."
"There's a reason it's called '10-11'!"

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Re: Euston P9 28/11/2011 at 00:06 #23838
postal
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" said:
The 313s don't change power on the move, though I believe there's no technical reason why not.
Apologies if I was unclear. I didn't mean to imply that the real 313s changed power source on the move. However, in the SimSig world, if you put the splitter into anything except 9 or 10 you are then placed in a situation where the outgoing train(s) will not move and you can either bin them or find a fudge. One possible fudge is to temporarily assign the train a TT appropriate for power type applicable to the platform where the train is berthed. Then "unfudge" it by reassigning the real TT once the train is moving as the core code doesn't seem to currently stop you having a moving train in a section where the power type is inappropriate - and when the core code does recognise that, the "unfudge" will be to reassign the TT once the train reaches the Slow lines within the DC boundary. Hope that makes it a bit clearer.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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Re: Euston P9 28/11/2011 at 02:42 #23844
indian_railways_fan
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5L91-1 giving message "Ran out of Valid Track"/"moving at 0 MPH" alternately.

I think I did something wrong here.It was scheduled for p10 with initial power from 3rd rail.I tried to make it depart from both the DC lines and the Down Fast Line but it continues to give that message.However it is still possible to reverse it,doing which it starts and then stops against the train in rear.Am attaching the saved game.

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Re: Euston P9 28/11/2011 at 08:04 #23865
BarryM
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" said:
5L91-1 giving message "Ran out of Valid Track"/"moving at 0 MPH" alternately.

I think I did something wrong here.It was scheduled for p10 with initial power from 3rd rail.I tried to make it depart from both the DC lines and the Down Fast Line but it continues to give that message.However it is still possible to reverse it,doing which it starts and then stops against the train in rear.Am attaching the saved game.
5L91-1 is located in platform 11 which does not have 3rd rail. The same applies to 5L88-1. To remove these trains you need to change the train type by reverting them back to their original state when 5A02-1 arrived at Euston. To do this while on pause mode, go to F2 Right click on 5L91-1. Select Timetable options, select "Run to another timetable", In the pop-up box select timetable 5A02-1. Select location "Euston" and press "Run to TT". In F2 select train 5A02-1, Right click it, Select Timetable options, select "Abandon Timetable" Yes to confirm.
You will find the train will start to move, however you previously changed the P11 signal and the driver rings to report this. Acknowledge the message and eventually the train will move. Send it to Willesden Junction on the Down Slow.
Handle 5L88-1 exactly the same way. The driver will not complain this time.
Barry

Barry, Sydney, New South Wales, Australia
Last edited: 28/11/2011 at 08:06 by BarryM
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Re: Euston P9 28/11/2011 at 12:57 #23894
Ray
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Next Problem - I have an engine 0M11 waiting at Camden Yard which never seems to get a clear road to proceed into Euston. I did press the button alongside this section of track but it just flashes on and off and nothing else happens. So what am I missing here ?
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Re: Euston P9 28/11/2011 at 12:59 #23896
jc92
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camden yard ground frame? to release it into the panel?
"We don't stop camborne wednesdays"
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Re: Euston P9 28/11/2011 at 13:55 #23908
Ray
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Many thanks. I just would not have expected a ground frame point at such a busy location.
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Re: Euston P9 28/11/2011 at 14:10 #23911
jc92
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it is/was a full signal box for camden yard.i beleive clive has implemented it in such a way as camden box has to get permission from euston to send a train.
"We don't stop camborne wednesdays"
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