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Freezing 15/12/2014 at 23:32 #66714
Muzer
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718 posts
So, this could just be a wine thing (albeit not one I've encountered before). But twice now, I've had Wimbledon freeze on me. I've posted it here because I have only been playing Wimbledon recently, so it could equally likely be just Wimbledon or a loader thing.

The first time the freeze was literally immediately after I saved the game (I had a funny feeling something weird was going to happen which is what caused me to save in the first place, but unless I was subconsciously noticing something unusual I haven't consciously noticed yet, I expect this is a coincidence - I highly doubt I have any form of psychic bond with SimSig :p). The second time, it was right after unpausing just after having pressed the lower button on Malden level crossing (quite far from the last save - I still want an option to autosave more frequently than once every ten minutes!). I don't have any other clues, there haven't been any other errors, and I'm running the latest loader (4.3). When this happened last time it was in the first version of Wimbledon; I upgraded to 1.1 before the second freeze happened.

The freeze is a total freeze, with no CPU usage (so not an infinite loop, presumably), and not even screen redraws occurring (ie if you switch to another window and back, you no longer see any of the sim or menus). I've tried randomly mashing keys on the keyboard and it doesn't appear to help.

(I've left it running in case there's some coredump technique I can perform that would be useful - I'm not particularly knowledgeable about Windows debugging)

As I said, I've never encountered this before until recently, when I've encountered it twice. I don't recall having changed anything on my system recently that might affect this. It COULD be a wine thing but I find it odd that it's not something I've encountered before, given how much I've played SimSig

Last edited: 15/12/2014 at 23:33 by Muzer
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Freezing 15/12/2014 at 23:48 #66715
peterb
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452 posts
Yep happened to me many times on many sims

http://www.SimSig.co.uk/index.php?option=com_kunena&view=topic&catid=14&id=38595&Itemid=0

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Freezing 15/12/2014 at 23:55 #66716
Muzer
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718 posts
Hmm, I remember seeing that thread. My memory is clearly failing
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Freezing 21/12/2014 at 00:53 #66883
Muzer
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718 posts
The freezing IS happening in other sims, it's not too irregular, and it tends to be something to do with pausing and scrolling, which makes me think it's more likely to be a wine issue. I'll try updating wine to the latest revision, that's always a good thing to try...
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Freezing 21/12/2014 at 01:31 #66884
Muzer
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718 posts
Managed to get a backtrace out of it (I've not updated wine yet, so that might still fix it yet) - sorry, I don't have debug symbols installed, so I'm not sure how useful this will be to you. You do get one address actually from your binary, though!

This particular crash happened while scrolling and trying to answer a telephone call by hitting "a", nothing to do with pausing this time.

Wine-dbg>bt
Backtrace:
=>0 0xf77b5d50 __kernel_vsyscall+0x10() in [vdso].so (0x0032e088)
1 0xf74b9341 __select+0x60() in libc.so.6 (0x0032e088)
2 0x7bc8d39a NtDelayExecution+0x1c1() in ntdll (0x0032e088)
3 0x7b879403 SleepEx+0x36() in kernel32 (0x0032e0c8)
4 0x7b8793bd Sleep+0x36() in kernel32 (0x0032e0f8)
5 0x400ec510 in vcl60.bpl (+0x3c50f) (0x0032e124)
6 0x400ed295 in vcl60.bpl (+0x3d294) (0x0032e250)
7 0x4010a9a8 in vcl60.bpl (+0x5a9a7) (0x0032e2a0)
8 0x4003945e in rtl60.bpl (+0x3945d) (0x0032e2b8)
9 0x7eccec3e WINPROC_wrapper+0x19() in user32 (0x0032e2e8)
10 0x7eccedb4 WINPROC_wrapper+0x18f() in user32 (0x0032e338)
11 0x7ecd0df6 in user32 (+0xc0df5) (0x0032e858)
12 0x7ecd0fab in user32 (+0xc0faa) (0x0032e8a8)
13 0x7ec8cf8f in user32 (+0x7cf8e) (0x0032e908)
14 0x7ec8fea7 in user32 (+0x7fea6) (0x0032e968)
15 0x7ec904ce SendMessageW+0x60() in user32 (0x0032e9b8)
16 0x7eca3533 in user32 (+0x93532) (0x0032ea58)
17 0x7eca3c66 in user32 (+0x93c65) (0x0032eac8)
18 0x7ec9a4d1 in user32 (+0x8a4d0) (0x0032eaf8)
19 0x7ec9ad71 in user32 (+0x8ad70) (0x0032eb58)
20 0x7ec48de7 in user32 (+0x38de6) (0x0032ecb8)
21 0x7ec49e88 DefWindowProcA+0x529() in user32 (0x0032ed48)
22 0x7eccec3e WINPROC_wrapper+0x19() in user32 (0x0032ed88)
23 0x7eccedb4 WINPROC_wrapper+0x18f() in user32 (0x0032edd8)
24 0x7ecd10ed CallWindowProcA+0x69() in user32 (0x0032ee1c)
25 0x4010aa8c in vcl60.bpl (+0x5aa8b) (0x0032ee58)
26 0x401077ef in vcl60.bpl (+0x577ee) (0x0032ef80)
27 0x4010a9a8 in vcl60.bpl (+0x5a9a7) (0x0032efd0)
28 0x4003945e in rtl60.bpl (+0x3945d) (0x0032efe8)
29 0x7eccec3e WINPROC_wrapper+0x19() in user32 (0x0032f018)
30 0x7eccedb4 WINPROC_wrapper+0x18f() in user32 (0x0032f068)
31 0x7ecd0df6 in user32 (+0xc0df5) (0x0032f588)
32 0x7ecd0fab in user32 (+0xc0faa) (0x0032f5d8)
33 0x7ec8cf8f in user32 (+0x7cf8e) (0x0032f638)
34 0x7ec8fea7 in user32 (+0x7fea6) (0x0032f698)
35 0x7ec904ce SendMessageW+0x60() in user32 (0x0032f6e8)
36 0x7ec9a6eb in user32 (+0x8a6ea) (0x0032f718)
37 0x7ec485ad in user32 (+0x385ac) (0x0032f878)
38 0x7ec49e88 DefWindowProcA+0x529() in user32 (0x0032f908)
39 0x7eccec3e WINPROC_wrapper+0x19() in user32 (0x0032f948)
40 0x7eccedb4 WINPROC_wrapper+0x18f() in user32 (0x0032f998)
41 0x7ecd10ed CallWindowProcA+0x69() in user32 (0x0032f9d4)
42 0x4010aa8c in vcl60.bpl (+0x5aa8b) (0x0032fb30)
43 0x4010a9a8 in vcl60.bpl (+0x5a9a7) (0x0032fb80)
44 0x4003945e in rtl60.bpl (+0x3945d) (0x0032fb98)
45 0x7eccec3e WINPROC_wrapper+0x19() in user32 (0x0032fbc8)
46 0x7eccedb4 WINPROC_wrapper+0x18f() in user32 (0x0032fc18)
47 0x7ecd1022 in user32 (+0xc1021) (0x0032fc68)
48 0x7ec91788 DispatchMessageA+0x1ff() in user32 (0x0032fd88)
49 0x400f5834 in vcl60.bpl (+0x45833) (0x0032fe04)
50 0x0055aa05 in SimSigloader (+0x15aa04) (0x0032fe20)
51 0x7b866ff4 call_process_entry+0xb() in kernel32 (0x0032fe38)
52 0x7b867142 call_process_entry+0x159() in kernel32 (0x0032fe98)
53 0x7bc89acc call_thread_func_wrapper+0xb() in ntdll (0x0032feb8)
54 0x7bc89b15 call_thread_func+0x3e() in ntdll (0x0032ff98)
55 0x7bc89aaa in ntdll (+0x79aa9) (0x0032ffb8)
56 0x7bc5c693 in ntdll (+0x4c692) (0x0032ffe8)
57 0xf75e4ad1 wine_call_on_stack+0x1c() in libwine.so.1 (0x00000000)
58 0xf75e4aaf wine_switch_to_stack+0x2a() in libwine.so.1 (0xffb00eb8)
59 0x7bc5c99f LdrInitializeThunk+0x30b() in ntdll (0xffb00f48)
60 0x7b867984 __wine_kernel_init+0x67f() in kernel32 (0xffb01e08)
61 0x7bc5d191 __wine_process_init+0x156() in ntdll (0xffb01e68)
62 0xf75e32bc wine_init+0x13d() in libwine.so.1 (0xffb01ea8)
63 0x7bf013af main+0x132() in <wine-loader> (0xffb022d8)
64 0xf73e5ee5 __libc_start_main+0xf4() in libc.so.6 (0x00000000)


Attached is a core dump file generated from gdb, again not sure how useful this is for you.

EDIT: I think the board rejected the attachment, so the core file uploaded http://tim32.org/~muzer/core.7317.bz2

Last edited: 21/12/2014 at 01:33 by Muzer
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Freezing 21/12/2014 at 05:11 #66888
Muzer
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718 posts
Either updating wine has fixed it, or I've been particularly lucky in not being able to trigger the bug. It's strange, since I don't remember updating wine between the bug never happening and the bug routinely happening.
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Freezing 24/12/2014 at 16:14 #66984
Southernrover
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46 posts
Hi all,
I am having a problem with Wimbledon that I downloaded yesterday.
I played it okay for a number of hours off and on during the evening but when openeing it today i'm finding it freezes straight after openeing.
I get the attached screenshot which when cancelled goes to the milky white state you see in the second screenshot.
Both Loader and Sim are uptodate as are all my drivers and Im running Vista.
No problems with any other sim.
The only thing I havent tried yet is starting the game again, which I was a bit loath to do if a solution exists.
Anyone have any ideas??

Merry Xmas,
Rick



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Freezing 24/12/2014 at 20:27 #66988
GeoffM
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6377 posts
" said:
Managed to get a backtrace out of it (I've not updated wine yet, so that might still fix it yet) - sorry, I don't have debug symbols installed, so I'm not sure how useful this will be to you. You do get one address actually from your binary, though!

This particular crash happened while scrolling and trying to answer a telephone call by hitting "a", nothing to do with pausing this time.

Wine-dbg>bt
Backtrace:
Strange but SimSig doesn't even get a mention until line 50. That crash is happening deep within the O/S or Delphi libraries. I'm not saying SimSig doesn't provoke it but it's hard to look at a cause when it only happens on a few machines, presumably Windows as well as Linux.

SimSig Boss
Last edited: 24/12/2014 at 20:27 by GeoffM
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Freezing 24/12/2014 at 22:03 #66989
Danny252
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1461 posts
The call to __kernel_vsyscall+0x10 seems to be a function to pass a call to the Linux Kernel, implying the actual problem occurs even further down! It also seems to be a very common place for WINE call traces to show the crash occurring, so it doesn't seem terribly helpful.

Even less helpfully, 0x0055aa00 (the previous instruction before 0x0055aa05) in Simsig is located almost at the end of the binary, and is is a call to Vcl.Forms.TApplication.Run(), for a form with the title "Simsig Loader". Going by the Delphi documentation, Run() starts when your application does and only returns when the application ends - that suggests that the call is a bit of a red herring to me, and doesn't really show what Simsig was up to at the time!

Last edited: 24/12/2014 at 22:28 by Danny252
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Freezing 24/12/2014 at 22:14 #66990
Airvan00
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129 posts
" said:
Hi all,
I am having a problem with Wimbledon that I downloaded yesterday.
I played it okay for a number of hours off and on during the evening but when openeing it today i'm finding it freezes straight after openeing.
I get the attached screenshot which when cancelled goes to the milky white state you see in the second screenshot.
Both Loader and Sim are uptodate as are all my drivers and Im running Vista.
No problems with any other sim.
The only thing I havent tried yet is starting the game again, which I was a bit loath to do if a solution exists.
Anyone have any ideas??

Merry Xmas,
Rick
Not a solution but a workaround. You will notice that the error message mentions trains 2H10 and 2J10.
Make both trains Non ARS. Then continue. After a few minutes you can return them to an ARS state. It works for me, let us know how you got on.
My theory is that one of the trains has previously been taken off it's planned route and the ARS gets knotted.
Merry Xmas
Evan

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Freezing 27/12/2014 at 17:24 #67115
clive
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2789 posts
" said:

I get the attached screenshot which when cancelled goes to the milky white state you see in the second screenshot.
The first problem is a known one in the core code. I can't explain the freeze.

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The following user said thank you: Southernrover
Freezing 27/12/2014 at 17:35 #67117
clive
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2789 posts
" said:
The call to __kernel_vsyscall+0x10 seems to be a function to pass a call to the Linux Kernel, implying the actual problem occurs even further down! It also seems to be a very common place for WINE call traces to show the crash occurring, so it doesn't seem terribly helpful.

Even less helpfully, 0x0055aa00 (the previous instruction before 0x0055aa05) in Simsig is located almost at the end of the binary, and is is a call to Vcl.Forms.TApplication.Run(), for a form with the title "Simsig Loader". Going by the Delphi documentation, Run() starts when your application does and only returns when the application ends - that suggests that the call is a bit of a red herring to me, and doesn't really show what Simsig was up to at the time!
It looks to me that the loader is dispatching a Windows message to Windows (see line 48) and so this isn't a core code problem at all.

I'm particularly interested in line 1, which is within the "select" system call. That's a standard part of Unix: select waits until either a message arrives from any of a range of sources (devices, pipes, or network links) or there's an interrupt.

The whole thing feels like a Wine problem.

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Freezing 27/12/2014 at 17:53 #67120
Finger
Avatar
220 posts
" said:
Managed to get a backtrace out of it (I've not updated wine yet, so that might still fix it yet) - sorry, I don't have debug symbols installed, so I'm not sure how useful this will be to you. You do get one address actually from your binary, though!

This particular crash happened while scrolling and trying to answer a telephone call by hitting "a", nothing to do with pausing this time.

Wine-dbg>bt
Backtrace:
=>0 0xf77b5d50 __kernel_vsyscall+0x10() in [vdso].so (0x0032e088)
1 0xf74b9341 __select+0x60() in libc.so.6 (0x0032e088)
2 0x7bc8d39a NtDelayExecution+0x1c1() in ntdll (0x0032e088)
3 0x7b879403 SleepEx+0x36() in kernel32 (0x0032e0c8)
4 0x7b8793bd Sleep+0x36() in kernel32 (0x0032e0f8)
5 0x400ec510 in vcl60.bpl (+0x3c50f) (0x0032e124)
6 0x400ed295 in vcl60.bpl (+0x3d294) (0x0032e250)
7 0x4010a9a8 in vcl60.bpl (+0x5a9a7) (0x0032e2a0)
8 0x4003945e in rtl60.bpl (+0x3945d) (0x0032e2b8)
9 0x7eccec3e WINPROC_wrapper+0x19() in user32 (0x0032e2e8)
10 0x7eccedb4 WINPROC_wrapper+0x18f() in user32 (0x0032e338)
11 0x7ecd0df6 in user32 (+0xc0df5) (0x0032e858)
12 0x7ecd0fab in user32 (+0xc0faa) (0x0032e8a8)
13 0x7ec8cf8f in user32 (+0x7cf8e) (0x0032e908)
14 0x7ec8fea7 in user32 (+0x7fea6) (0x0032e968)
15 0x7ec904ce SendMessageW+0x60() in user32 (0x0032e9b8)
16 0x7eca3533 in user32 (+0x93532) (0x0032ea58)
17 0x7eca3c66 in user32 (+0x93c65) (0x0032eac8)
18 0x7ec9a4d1 in user32 (+0x8a4d0) (0x0032eaf8)
19 0x7ec9ad71 in user32 (+0x8ad70) (0x0032eb58)
20 0x7ec48de7 in user32 (+0x38de6) (0x0032ecb8)
21 0x7ec49e88 DefWindowProcA+0x529() in user32 (0x0032ed48)
22 0x7eccec3e WINPROC_wrapper+0x19() in user32 (0x0032ed88)
23 0x7eccedb4 WINPROC_wrapper+0x18f() in user32 (0x0032edd8)
24 0x7ecd10ed CallWindowProcA+0x69() in user32 (0x0032ee1c)
25 0x4010aa8c in vcl60.bpl (+0x5aa8b) (0x0032ee58)
26 0x401077ef in vcl60.bpl (+0x577ee) (0x0032ef80)
27 0x4010a9a8 in vcl60.bpl (+0x5a9a7) (0x0032efd0)
28 0x4003945e in rtl60.bpl (+0x3945d) (0x0032efe8)
29 0x7eccec3e WINPROC_wrapper+0x19() in user32 (0x0032f018)
30 0x7eccedb4 WINPROC_wrapper+0x18f() in user32 (0x0032f068)
31 0x7ecd0df6 in user32 (+0xc0df5) (0x0032f588)
32 0x7ecd0fab in user32 (+0xc0faa) (0x0032f5d8)
33 0x7ec8cf8f in user32 (+0x7cf8e) (0x0032f638)
34 0x7ec8fea7 in user32 (+0x7fea6) (0x0032f698)
35 0x7ec904ce SendMessageW+0x60() in user32 (0x0032f6e8)
36 0x7ec9a6eb in user32 (+0x8a6ea) (0x0032f718)
37 0x7ec485ad in user32 (+0x385ac) (0x0032f878)
38 0x7ec49e88 DefWindowProcA+0x529() in user32 (0x0032f908)
39 0x7eccec3e WINPROC_wrapper+0x19() in user32 (0x0032f948)
40 0x7eccedb4 WINPROC_wrapper+0x18f() in user32 (0x0032f998)
41 0x7ecd10ed CallWindowProcA+0x69() in user32 (0x0032f9d4)
42 0x4010aa8c in vcl60.bpl (+0x5aa8b) (0x0032fb30)
43 0x4010a9a8 in vcl60.bpl (+0x5a9a7) (0x0032fb80)
44 0x4003945e in rtl60.bpl (+0x3945d) (0x0032fb98)
45 0x7eccec3e WINPROC_wrapper+0x19() in user32 (0x0032fbc8)
46 0x7eccedb4 WINPROC_wrapper+0x18f() in user32 (0x0032fc18)
47 0x7ecd1022 in user32 (+0xc1021) (0x0032fc68)
48 0x7ec91788 DispatchMessageA+0x1ff() in user32 (0x0032fd88)
49 0x400f5834 in vcl60.bpl (+0x45833) (0x0032fe04)
50 0x0055aa05 in SimSigloader (+0x15aa04) (0x0032fe20)
51 0x7b866ff4 call_process_entry+0xb() in kernel32 (0x0032fe38)
52 0x7b867142 call_process_entry+0x159() in kernel32 (0x0032fe98)
53 0x7bc89acc call_thread_func_wrapper+0xb() in ntdll (0x0032feb8)
54 0x7bc89b15 call_thread_func+0x3e() in ntdll (0x0032ff98)
55 0x7bc89aaa in ntdll (+0x79aa9) (0x0032ffb8)
56 0x7bc5c693 in ntdll (+0x4c692) (0x0032ffe8)
57 0xf75e4ad1 wine_call_on_stack+0x1c() in libwine.so.1 (0x00000000)
58 0xf75e4aaf wine_switch_to_stack+0x2a() in libwine.so.1 (0xffb00eb8)
59 0x7bc5c99f LdrInitializeThunk+0x30b() in ntdll (0xffb00f48)
60 0x7b867984 __wine_kernel_init+0x67f() in kernel32 (0xffb01e08)
61 0x7bc5d191 __wine_process_init+0x156() in ntdll (0xffb01e68)
62 0xf75e32bc wine_init+0x13d() in libwine.so.1 (0xffb01ea8)
63 0x7bf013af main+0x132() in <wine-loader> (0xffb022d8)
64 0xf73e5ee5 __libc_start_main+0xf4() in libc.so.6 (0x00000000)


Attached is a core dump file generated from gdb, again not sure how useful this is for you.

EDIT: I think the board rejected the attachment, so the core file uploaded http://tim32.org/~muzer/core.7317.bz2
The backtrace you provided is not relevant to any crashes you might have experienced - basically the crash shows Wine calling the kernel to pause for a while (which, most likely didn't crash). The crash itself must have happened in another thread and at another place.

Core files are not terribly useful without the binaries that were loaded at the time - best with debugging symbols at least showing where functions start.

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Freezing 27/12/2014 at 18:24 #67125
Southernrover
Avatar
46 posts
" said:
Hi all,
I am having a problem with Wimbledon that I downloaded yesterday.
I played it okay for a number of hours off and on during the evening but when openeing it today i'm finding it freezes straight after openeing.
I get the attached screenshot which when cancelled goes to the milky white state you see in the second screenshot.
Both Loader and Sim are uptodate as are all my drivers and Im running Vista.
No problems with any other sim.
The only thing I havent tried yet is starting the game again, which I was a bit loath to do if a solution exists.
Anyone have any ideas??

Merry Xmas,
Rick


Have now restarted the game which is now running okay so I suspect a corrupted gamesave.
Rick

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Freezing 27/12/2014 at 23:26 #67134
Muzer
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718 posts
Indeed, as I mentioned previously in this thread, contrary to my earlier expectations, updating wine did indeed fix it, so I suspect it was a wine regression that I happened to unhappily stumble across. Still odd since I don't remember having updated wine recently. Maybe it's a sign that I haven't been playing SimSig enough.

@Finger: It was a freeze, not a crash.

Last edited: 27/12/2014 at 23:27 by Muzer
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Freezing 28/12/2014 at 00:30 #67137
BarryM
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2158 posts
" said:

@Finger: It was a freeze, not a crash.
It is not a "freeze", it is "Not Responding". Too hot for a "freeze" especially in Aus. lol!

Barry

Barry, Sydney, New South Wales, Australia
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