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  • 8
  • Replies
  • Shunt movement lengths
  • Started by mjkerr
  • 04/01/2021 at 19:46
  • When you say 'Shunt movement' are you asking about semi-random shunt moves, as d...
  • 5041
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  • 8
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  • Shunt movement lengths
  • Started by mjkerr
  • 04/01/2021 at 19:46
  • A quick seed test for the shunt neck says 314m A test of the north neck says...
  • 5041
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  • 7
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  • 5687
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  • 8
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  • Shunt movement lengths
  • Started by mjkerr
  • 04/01/2021 at 19:46
  • Is there a limit on the train length of shunt movement, where it enters or exits...
  • 5041
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  • 153
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  • 1991 timetable
  • Started by KymriskaDraken
  • 28/03/2019 at 18:10
  • I will be working on an update at some point this week to sort out a few things ...
  • 86877
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  • 153
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  • 1991 timetable
  • Started by KymriskaDraken
  • 28/03/2019 at 18:10
  • Small issue: The note "Siding 12 is not permissive so the train must be instruct...
  • 86877
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  • 15
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  • 12207
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  • 2
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  • 4373
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  • 2
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  • 66
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  • 4
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  • 3939
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  • 3
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  • alarms
  • Started by johnstrains11
  • 01/01/2021 at 04:45
  • Glad to hear it, hope you enjoy your games.
  • 3674
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  • 8
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  • Wrong direction running
  • Started by clive
  • 03/01/2021 at 20:40
  • Sounds unnecessarily restrictive for players who have applied the correct protec...
  • 107
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  • 2069
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  • 1242498
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  • 8
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  • Wrong direction running
  • Started by clive
  • 03/01/2021 at 20:40
  • I don't like this idea at all, most pointedly for this reason: [quote]When I ...
  • 107
  • Views
  • 16
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  • North Kent
  • Started by Andrew G
  • 26/10/2020 at 11:25
  • V0.612.1 now within the testing area.
  • 377
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  • 3
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  • 89
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  • 3
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  • 89
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  • 8
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  • Wrong direction running
  • Started by clive
  • 03/01/2021 at 20:40
  • I think a lot of my Sims have the converse ULCs coded as standard. However, if ...
  • 107
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  • 3
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  • 89
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  • 4
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  • 3939
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  • 36
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  • 23131
  • Views
  • 5
  • Replies
  • 71
  • Views
  • 2
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  • 4373
  • Views
  • 15
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  • 12207
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  • 4
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