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CALEDONIA YARD 30/11/2011 at 17:25 #24141 | |
John 23
176 posts |
Is there some unusual feature with the Caledonia Yard slot? Doesn't seem to work as expected. Log in to reply |
Re: CALEDONIA YARD 30/11/2011 at 17:43 #24142 | |
postal
5265 posts |
Are you then using the Ground Frame to get the train in?
“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe Log in to reply |
Re: CALEDONIA YARD 30/11/2011 at 17:52 #24143 | |
jc92
3690 posts |
ive added some details to the manual in the wiki. would it be of use to everyone if i complete the manual? or is someone else already going there?
"We don't stop camborne wednesdays" Log in to reply |
Re: CALEDONIA YARD 14/12/2011 at 16:28 #25487 | |
daza7789
59 posts |
JC92 Your offer to compleate the manual . . I will quite happily bite your arm off on that offerNever been a wiki expert, and I aknowledge that the manual so far is rather sparce Ta Daz Log in to reply |
Re: CALEDONIA YARD 14/12/2011 at 17:26 #25489 | |
jc92
3690 posts |
ill take a look at it then
"We don't stop camborne wednesdays" Log in to reply |
Re: CALEDONIA YARD 14/12/2011 at 17:32 #25490 | |
daza7789
59 posts |
Thank you very much. any further questions regarding this i am at daza7789@SimSig.co.uk Ta daz Log in to reply |
Re: CALEDONIA YARD 29/12/2011 at 17:55 #26424 | |
John 23
176 posts |
Still no joy. I don't know how to operate the GF correctly. Log in to reply |
Re: CALEDONIA YARD 29/12/2011 at 18:06 #26427 | |
jc92
3690 posts |
king lever, points, slot
"We don't stop camborne wednesdays" Log in to reply |
Re: CALEDONIA YARD 29/12/2011 at 18:15 #26430 | |
AndyG
1842 posts |
Try this from manual, courtesy of "steamer".
I can only help one person a day. Today's not your day. Tomorrow doesn't look too good either. Log in to reply The following user said thank you: John 23 |
Re: CALEDONIA YARD 30/12/2011 at 13:53 #26459 | |
TimB2010
77 posts |
" said:ill take a look at it thenIf you need any assistance, please let me know and I will help if I can. Log in to reply |
Re: CALEDONIA YARD 04/01/2012 at 22:17 #26824 | |
daza7789
59 posts |
Tim. I never refuse help with a manuali am not exactly a wiki expert lol, see e-mail in this thread As for the GFs (small heath, bordesly and met cam all work like this) the shunter has to pull a lever on the GF to allow Saltleys protecting signal to clear. this is replicated in SimSig, and the manual explains how. basicly the GF works like any other, except in order to clear the SY signal, the lever on the GF labled 'slot on SYxx' must be pulled to illuminate the slot light and release the SY signal. However this lever will not unlock until you have obtained verbal permission from the shunter to send the train in Ta Daz Last edited: 05/01/2012 at 17:30 by daza7789 Reason: Misstype! Log in to reply |
Re: CALEDONIA YARD 05/01/2012 at 17:31 #26845 | |
daza7789
59 posts |
OOps :blush: Ta Log in to reply |
Re: CALEDONIA YARD 11/02/2012 at 18:13 #29298 | |
Signalhunter
177 posts |
" said:Are you then using the Ground Frame to get the train in?It is just a little confusing that the GF for Caledonia Yard are called Small Heath GF and Bordesley GF. I spent some time looking for a "SHOW LEVER FRAMES/Caledonia Yard" before realising what I was supposed to be doing. :blush: Log in to reply |