Upcoming Games

(UTC times)


Full list
Add a game

Upcoming Events

No events to display

UCS siding clear light

You are here: Home > Forum > Simulations > Released > Euston PSB > UCS siding clear light

Page 1 of 1

UCS siding clear light 26/04/2012 at 20:54 #31865
jc92
Avatar
3690 posts
as far as im aware in real life this light is illuminated if the entrance is safe to send a train into (ie unoccupied), the sim manual details it stays illuminated if 120m of space is available

should it delluminate when a train leaves the shed as the siding isnt clear until the train has passed beyond the entrance?

"We don't stop camborne wednesdays"
Log in to reply
Re: UCS siding clear light 27/04/2012 at 04:27 #31869
pilotman
Avatar
189 posts
Perhaps extinguish?
Log in to reply
Re: UCS siding clear light 27/04/2012 at 06:15 #31871
clive
Avatar
2789 posts
" said:
as far as im aware in real life this light is illuminated if the entrance is safe to send a train into (ie unoccupied),
In real life there's a light switch beside the shed which the shunters turn on and off depending on whether they want to allow trains in or not.

Quote:
the sim manual details it stays illuminated if 120m of space is available
This seemed a reasonable interpretation of "we're happy to accept another train".

Quote:
should it delluminate when a train leaves the shed as the siding isnt clear until the train has passed beyond the entrance?
It's not connected to track circuits or anything else like that, and I doubt the shunters turned it off as trains were leaving then on when they cleared the signal!

Log in to reply
Re: UCS siding clear light 27/04/2012 at 11:08 #31883
jc92
Avatar
3690 posts
ah ok i misunderstood the real life application and interface of the lamp, i thought it was automated, not a shunter controlled indication
"We don't stop camborne wednesdays"
Log in to reply