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Floriston LC Excessive Delay

You are here: Home > Forum > Simulations > Released > Carlisle > Floriston LC Excessive Delay

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Floriston LC Excessive Delay 09/04/2013 at 04:51 #43205
Hawk777
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386 posts
I just left Floriston barriers down for about ten or twelve minutes. I got a message “Excessive delay without a train to road users at Floriston”. It’s all lies! I sent three trains through and was in the process of sending the fourth!
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Floriston LC Excessive Delay 09/04/2013 at 05:44 #43206
birchy74
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151 posts
Also with that crossing i have noticed sometimes that when you lower the crossing when you click to clear it the crossing raises. Is this a bug?
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Floriston LC Excessive Delay 09/04/2013 at 05:48 #43207
BarryM
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2158 posts
" said:
I just left Floriston barriers down for about ten or twelve minutes. I got a message “Excessive delay without a train to road users at Floriston”. It’s all lies! I sent three trains through and was in the process of sending the fourth!
No its not! The working of the barriers requires them to be raised at all times and you are required to set the routes across them. When a train approaches the barriers, you are warned to lower them. Once lowered the signals clear. After the train has crossed, they automatically raise. Leaving them down will result in a penalty.

Barry

Barry, Sydney, New South Wales, Australia
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Floriston LC Excessive Delay 09/04/2013 at 08:06 #43208
Late Turn
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It does seem a little unfair to be penalised for keeping the barriers down though, if there were three or four trains in quick succession with no opportunity to raise them between them!
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Floriston LC Excessive Delay 09/04/2013 at 08:31 #43210
John
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I've often wondered about the relevance of having this penalty.

Whilst I understand that it is detrimental to pedestrians and road users to have barriers lowered for an excessively long time, in reality would a signaller be penalised for this?

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Floriston LC Excessive Delay 09/04/2013 at 09:01 #43211
Late Turn
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Not in reality, John - unless the crossing was regularly being worked improperly, I suppose (barriers being left down between trains when there was plenty of time to raise them). There's certainly nothing wrong with leaving them down for 20 or 30 minutes if (rail) traffic requires it!

The 'barriers down without a train's penalty makes more sense, but even that'd go unmentioned as a one-off in reality. I've done it - managed to get the barriers stuck down for a few minutes after a train has passed (in connection with our bizarre approach locking arrangements) and when the train has failed somewhere in rear (the same, around seven minute, timeout). Next door has had the auto-raise on his CCTV crossing signed out for months, so that's commonly left down behind trains - eventually someone will phone Control, they'll get onto the box and that's the end of the matter. I don't think it's a bad penalty in Simsig though - discourages laziness, I suppose!

Tom

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Floriston LC Excessive Delay 09/04/2013 at 11:39 #43227
Josie
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310 posts
I was on holiday last week on a canal boat, and at one point operated a swing bridge which closed the road using level-crossing style wig-wags, sirens, barriers etc. After the boat had gone through the key got stuck and I had a queue of road users waiting impatiently while I struggled with it. Once I got it working I did have a brief moment of wondering whether the control panel might be configurable to show "excessive delay to road users without a boat"... :silly:
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Floriston LC Excessive Delay 09/04/2013 at 12:38 #43231
NCC1701
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" said:
I was on holiday last week on a canal boat, and at one point operated a swing bridge which closed the road using level-crossing style wig-wags, sirens, barriers etc. After the boat had gone through the key got stuck and I had a queue of road users waiting impatiently while I struggled with it. Once I got it working I did have a brief moment of wondering whether the control panel might be configurable to show "excessive delay to road users without a boat"... :silly:
Hmm. I see a new simulation on the horizon: Worcester & Birmingham Canal. Tardebigge locks would keep the "signaller" busy in the summer timetable...
:lol:

Signalman Exeter West & Llangollen
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Floriston LC Excessive Delay 09/04/2013 at 13:05 #43232
Underwood
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" said:
Once I got it working I did have a brief moment of wondering whether the control panel might be configurable to show "excessive delay to road users without a boat"... :silly:
:laugh:!!

I've had this at Gloucester a couple of times too when clearing a mess at Gloucester with trains coming in/out, though I raise it where I can as I know it's a busy road and could easily get a long queue of traffic.

If it was in reality if I had to keep them down for a while, I'd be tempted to go outside the box and put a sign on he barriers when they are down reading 'turn around, park in the station and use the train!'

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Floriston LC Excessive Delay 10/04/2013 at 08:41 #43263
Aurora
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Having just played the 2009 TT, I never got a warning for Floriston crossing. I was actually starting to think whether there were ANY warnings attached because I thought I got close a few times. I'm sure I remember doing three trains consecutively without raising the barriers once and it was fine.
Nil.
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Floriston LC Excessive Delay 15/04/2013 at 14:16 #43493
clive
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2789 posts
" said:
I've often wondered about the relevance of having this penalty.

Whilst I understand that it is detrimental to pedestrians and road users to have barriers lowered for an excessively long time, in reality would a signaller be penalised for this?
Let me explain the thinking behind this message.

It started when I was implementing Cambridge and had to make some changes to the existing level crossing logic. There are a number of controlled crossings on screen 1 and I noticed that the screen was pretty trivial to operate if you just lowered the crossings and left them down. Therefore I wanted to add some incentive to players to work the crossings properly, and that's where the two penalties come from.

It's up to each sim developer to decide whether to use the penalties and what to set them at. For Cambridge, I chose values that reflect the traffic levels on the various roads involved. Some crossings (e.g. Elsenham) are actually worked by a crossing keeper and so have no penalty at all.

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Floriston LC Excessive Delay 16/04/2013 at 05:23 #43560
Hawk777
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Sorry, so what you mean is regulations prohibit ever sending two trains over Floriston crossing in sequence? (Also, you mentioned something about the sim sending you a warning and then you lowering the barriers—in my experience, the barriers lower themselves and all you have to do is push the Clear button) I mean, it’s perfectly possible, physically, to do that by just clearing the auto-working switch so the barriers stay down and you can set the second route (which is what I did, if I remember correctly). In fact it’s even possible to do that without clearing the auto-working switch, as long as you have trains going by in both directions then there will always be at least one route set across and it won’t raise. My point is, on the other sims I’ve played, there’s one message “excessive delay without a train” (which means no trains at all since the barriers were lowered), and a second for “excessive delay” (which happens even if trains have passed). I’m not complaining about being penalized, I’m saying it should have shown the “excessive delay” message, not the “excessive delay without a train” message, because there were trains (although, to be fair, I don’t see anything in the Carlisle documentation about what the time limits are for displaying those two messages).
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