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Turn Round Times & signal lamp failures

You are here: Home > Forum > Simulations > Released > West Hampstead > Turn Round Times & signal lamp failures

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Turn Round Times & signal lamp failures 24/11/2013 at 01:24 #51929
JohnMiller
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321 posts
New Game Started & 2G29 that seeds at Hendon was late arriving at Bedford at 0113, which makes 2A02 0110 return to Pancras which became ready to depart as soon as it arrived in the platform ... no turn round time
I am getting many signal lamp failures (playing normal operation) ... in previous game between start time & 7am ( then started a new game) I had 11

Last edited: 24/11/2013 at 01:28 by JohnMiller
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Turn Round Times & signal lamp failures 24/11/2013 at 01:31 #51930
DriverCurran
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688 posts
That sounds like that train has a take on crew at Bedford then

Take on crews are a controllers biggest friend

Paul

You have to get a red before you can get any other colour
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Turn Round Times & signal lamp failures 24/11/2013 at 08:04 #51937
Forest Pines
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" said:

I am getting many signal lamp failures (playing normal operation) ... in previous game between start time & 7am ( then started a new game) I had 11
What is your signal failure slider set to?

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Turn Round Times & signal lamp failures 24/11/2013 at 08:17 #51938
JohnMiller
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When the game began I selected Normal Play & on checking the Signal Failure Slider it is set to Low however in this game already at 0145 I have had two failures .... I will keep you posted as to how the rest of the sim pans out
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The following user said thank you: CABOOSEMAN
Turn Round Times & signal lamp failures 24/11/2013 at 10:22 #51943
postal
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" said:
When the game began I selected Normal Play & on checking the Signal Failure Slider it is set to Low however in this game already at 0145 I have had two failures .... I will keep you posted as to how the rest of the sim pans out
There appears to be a problem with the failures being imbalanced. In 12 sim hours of normal mode I got about a dozen failures, all but one of which was a signal failure. It has been reported as a bug (as has the issue of turn-round/dwell times not seeming to work correctly).

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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The following users said thank you: JohnMiller, CABOOSEMAN
Turn Round Times & signal lamp failures 24/11/2013 at 14:55 #51946
CABOOSEMAN
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Same problem here at least 12 signal failures before 0800,Also at least 3 replacement drivers needed and 2 toilet breaks my settings for failures was low.
I abandoned game at around 10.00. Still more failures.
This is a very interesting sim with lots of interest
Regards Caboosemsn.

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