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Turn Round Times & signal lamp failures 24/11/2013 at 01:24 #51929 | |
JohnMiller
321 posts |
New Game Started & 2G29 that seeds at Hendon was late arriving at Bedford at 0113, which makes 2A02 0110 return to Pancras which became ready to depart as soon as it arrived in the platform ... no turn round time I am getting many signal lamp failures (playing normal operation) ... in previous game between start time & 7am ( then started a new game) I had 11 Last edited: 24/11/2013 at 01:28 by JohnMiller Log in to reply |
Turn Round Times & signal lamp failures 24/11/2013 at 01:31 #51930 | |
DriverCurran
688 posts |
That sounds like that train has a take on crew at Bedford then Take on crews are a controllers biggest friend Paul You have to get a red before you can get any other colour Log in to reply |
Turn Round Times & signal lamp failures 24/11/2013 at 08:04 #51937 | |
Forest Pines
525 posts |
" said:What is your signal failure slider set to? Log in to reply |
Turn Round Times & signal lamp failures 24/11/2013 at 08:17 #51938 | |
JohnMiller
321 posts |
When the game began I selected Normal Play & on checking the Signal Failure Slider it is set to Low however in this game already at 0145 I have had two failures .... I will keep you posted as to how the rest of the sim pans out
Log in to reply The following user said thank you: CABOOSEMAN |
Turn Round Times & signal lamp failures 24/11/2013 at 10:22 #51943 | |
postal
5265 posts |
" said:When the game began I selected Normal Play & on checking the Signal Failure Slider it is set to Low however in this game already at 0145 I have had two failures .... I will keep you posted as to how the rest of the sim pans outThere appears to be a problem with the failures being imbalanced. In 12 sim hours of normal mode I got about a dozen failures, all but one of which was a signal failure. It has been reported as a bug (as has the issue of turn-round/dwell times not seeming to work correctly). “In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe Log in to reply The following users said thank you: JohnMiller, CABOOSEMAN |
Turn Round Times & signal lamp failures 24/11/2013 at 14:55 #51946 | |
CABOOSEMAN
35 posts |
Same problem here at least 12 signal failures before 0800,Also at least 3 replacement drivers needed and 2 toilet breaks my settings for failures was low. I abandoned game at around 10.00. Still more failures. This is a very interesting sim with lots of interest Regards Caboosemsn. Log in to reply |