Upcoming Games

(UTC times)


Full list
Add a game

Upcoming Events

No events to display

Who's Online

Parsonage Road - LC Failure

You are here: Home > Forum > Simulations > Released > Horsham > Parsonage Road - LC Failure

Page 1 of 1

Parsonage Road - LC Failure 14/06/2015 at 21:45 #73367
Andrew G
Avatar
552 posts
When a long Up Train stops at Littlehaven it appears to cause a LC failure.

This seems to occur too frequently to be prototypical.

Is this the case in real life or does the fouling point need to be moved in the sim?

Log in to reply
Parsonage Road - LC Failure 18/06/2015 at 08:57 #73498
Andrew G
Avatar
552 posts
Anybody else noticed this or am I just imagining it?
Log in to reply
Parsonage Road - LC Failure 18/06/2015 at 09:10 #73499
AndyG
Avatar
1842 posts
Yes, I've seen it, but not identified exact cause to date. Presumably related to strike out data for AHB.
I can only help one person a day. Today's not your day. Tomorrow doesn't look too good either.
Log in to reply
Parsonage Road - LC Failure 18/06/2015 at 09:20 #73501
MarkC
Avatar
1105 posts
" said:
Yes, I've seen it, but not identified exact cause to date. Presumably related to strike out data for AHB.
I have seen this happen on many sims that have AHB if a train straddles the crossing, I have assumed (rightly or wrongly) that the AHB would normally expect to raise after a certain amount of time but if it doesn't the crossing control system will assume worst case and report a failure.

Log in to reply
Parsonage Road - LC Failure 18/06/2015 at 09:33 #73502
Danny252
Avatar
1461 posts
" said:
I have seen this happen on many sims that have AHB if a train straddles the crossing, I have assumed (rightly or wrongly) that the AHB would normally expect to raise after a certain amount of time but if it doesn't the crossing control system will assume worst case and report a failure.
Yes, the AHB failure state is simply linked to how long the barriers have been down (and maybe a few other things?), given that AHB barriers are designed to fail safe in the down position if power is lost.

Log in to reply
Parsonage Road - LC Failure 18/06/2015 at 14:02 #73504
Noisynoel
Avatar
989 posts
Im looking into it
Noisynoel
Log in to reply
Parsonage Road - LC Failure 18/06/2015 at 16:26 #73507
Andrew G
Avatar
552 posts
" said:
Im looking into it
Thanks.

Log in to reply
Parsonage Road - LC Failure 26/04/2021 at 19:02 #139105
9pN1SEAp
Avatar
1181 posts
Not sure if I just didn't see it before, but having just started a 2009 TT run today (HRH version 1.5), every single Up pax seems to be causing "Crossing failure at Parsonage Road" - the de-occupation timeout seems to be about 35 seconds too short.

Thanks
Jamie

Jamie S (JAMS)
Last edited: 26/04/2021 at 19:17 by 9pN1SEAp
Reason: re-measured strike time

Log in to reply
Parsonage Road - LC Failure 14/05/2022 at 12:20 #146502
Sacro
Avatar
1171 posts
Raised as Mantis 36122
Last edited: 14/05/2022 at 18:01 by headshot119
Reason: *whistles*

Log in to reply