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Cancelling trains during disruption 12/02/2017 at 13:11 #93069 | |
Joe S
129 posts |
Hi all, I've had a couple of gos at the 'Feltham Challenge' scenario, which is great fun trying to get things back on time, as quickly yet realistically as possible. With delays on the scenario up to 2hrs at one point, there obviously comes a time when running trains fast and cancelling stops to make up time, as well as stepping up headcodes, is fruitless and the best thing to do would be to cancel a whole trip to get it back on time. However, because I run sims as standalone and not chained to Wimbledon and don't know what working it forms coming back into the sim once it's gone up to Waterloo, this is difficult to do. Does anyone have any workarounds or help for this? Cheers, Joe. Log in to reply |
Cancelling trains during disruption 12/02/2017 at 13:29 #93070 | |
GW43125
495 posts |
Joe S in post 93069 said:Hi all,I live in the area so hopefully my local knowledge will help.
Though if you want to try capping rounders or Weybridges, let me know the headcodes, I'll consult the station working book and see just how badly it stuffs up the stock workings. It's worse when joins/divides are involved, and in the peaks as all the clockface just goes out the window. Hope this hasn't been too wordy and is of some use to you. Regards, Jamie. Last edited: 12/02/2017 at 16:25 by GW43125 Reason: Windsor headcodes Log in to reply The following user said thank you: Joe S |
Cancelling trains during disruption 14/02/2017 at 11:04 #93114 | |
Joe S
129 posts |
Hi, That's great, very detailed and equally as helpful - thanks very much! Joe Log in to reply |