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Simsig World Championship 29/07/2019 at 11:06 #119711 | |
Table 52
37 posts |
I’ve been reading a fair bit in the news over the past few days about the Fortnite World Championships, in which people from all over the world are playing some PC game and earning prizes of $3 million. Simsig is now getting global, with sims based on Hong Kong and Australia as well as a growing number of British sims. Is it perhaps time for a Simsig World Championship? I appreciate that Simsig doesn’t have the turnover or subscribers that Fortnite does and therefore wouldn’t manage million dollar prizes. Could a £20 WHSmith gift voucher be in the offering? Last edited: 29/07/2019 at 11:06 by Table 52 Reason: None given Log in to reply |
Sunshine World Championship 29/07/2019 at 11:09 #119712 | |
Table 52
37 posts |
Obviously the title of this thread should have been “Simsig World Championship”. Damn autocorrect.
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SimSig World Championship 29/07/2019 at 13:29 #119717 | |
flabberdacks
636 posts |
How do you see this playing out
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SimSig World Championship 29/07/2019 at 15:05 #119718 | |
Table 52
37 posts |
flabberdacks in post 119717 said:How do you see this playing outI think the fairest way would be to have a room of computers, all running the same sim and a special bit of programming where the same fault and same delays will occur on all the simulations at the same time. After 30 minutes, points are given out for the best scores. Best total score over 5 sims wins the gift voucher. This was originally a tongue in cheek idea, but I’m now wondering if it could feasibly work! On a side note, I’m not sure if Simsig would be much of a spectator sport and quite how someone would commentate on it. Log in to reply |
SimSig World Championship 29/07/2019 at 16:57 #119727 | |
Peter Bennet
5402 posts |
Just remembered a conversation I had with a chap on a train many years ago. I had my laptop open and was doing some SimSig developing and we got into a conversation about what I was doing and about SimSig. Transpired he was in the computer games industry and seemed quite interested in the potential till I explained it was not really a competitive "game". Peter I identify as half man half biscuit - crumbs! Log in to reply |
SimSig World Championship 29/07/2019 at 17:24 #119730 | |
jc92
3689 posts |
Only really viable if everyone Gets identical failures and delays. Also the points scoring system doesn't really fairly reflect the best way of running things compared to real life so in some cases it would probably be more efficient to do something dangerous and still score better.
"We don't stop camborne wednesdays" Log in to reply |
SimSig World Championship 29/07/2019 at 21:23 #119735 | |
GeoffM
6376 posts |
jc92 in post 119730 said:Also the points scoring system doesn't really fairly reflect the best way of running things compared to real life so in some cases it would probably be more efficient to do something dangerous and still score better.That's pretty much impossible to do - there is no such thing as a "real life best solution" as it all depends on all the stakeholders and pretty much who got the final say. You could have two virtually identical days with different people and they'll collectively decide on one solution one day and a different solution the next day. SimSig Boss Log in to reply |
SimSig World Championship 29/07/2019 at 21:51 #119737 | |
Red For Danger
172 posts |
We could also have a different type of 'championship' where a snarled up Sim (similar to Maxand's legendary Derby saved game) is published and a competition is held with the winner decided on the highest score achieved by the end of the timetable. That way it could be played out over (for example) a week from the publication of the 'Scenario' to give everybody a chance to have a go and enter their best score via a saved game. It could also be set up as a league over a number of weeks with different sims each week. A prize for the best aggregate / runners up would nice, but many of us are probably competitive enough to relish the opportunity to pit our respective skills against others over a range of large and small sims .....? What do other people think...…? Log in to reply The following users said thank you: Edgemaster, RainbowNines |
SimSig World Championship 30/07/2019 at 00:31 #119739 | |
RainbowNines
272 posts |
I think such a competition or tournament would be obliged to award the Maxand Trophy. I recall that save, and various others that have flitted about since. All have brought some real competition to proceedings - alas a few may definitely be tempted to save and reload regularly to preserve their scores, so you’d probably have to prevent that, first! (EDIT: Or an agreed number of saves, which is a fairly prevalent thing in speed runs, completions, etc.) Last edited: 30/07/2019 at 00:32 by RainbowNines Reason: None given Log in to reply |
SimSig World Championship 30/07/2019 at 10:52 #119741 | |
JamesN
1608 posts |
I don’t think it’s competitive enough - nor do I think it could organically be made more competitive to become an eSport in the same way Fortnite is.
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SimSig World Championship 30/07/2019 at 13:18 #119750 | |
metcontrol
227 posts |
My son has cost me a small fortune playing Fortnite (partly my fault for leaving my card details stored on his machine). As long as SimSig doesn't go down the road of needing the latest skins(?) or maybe the latest "repainted signal frames?" I'm sure most - including the guardians of our younger players - will be quite content.
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SimSig World Championship 30/07/2019 at 15:08 #119751 | |
TimTamToe
664 posts |
Table 52 in post 119718 said:In the style of Murray Walker? There's the TRTS, the signal's green and it's Go Go Go! Log in to reply The following users said thank you: flabberdacks, UKTrainMan, DriverCurran |
SimSig World Championship 30/07/2019 at 17:57 #119754 | |
jc92
3689 posts |
TimTamToe in post 119751 said:Table 52 in post 119718 said:And there it is running to the stops at Brighton platform 3. They think the journeys over. It is now!In the style of Murray Walker? "We don't stop camborne wednesdays" Log in to reply The following users said thank you: DriverCurran, TimTamToe |
SimSig World Championship 31/07/2019 at 14:03 #119765 | |
TimTamToe
664 posts |
jc92 in post 119754 said:TimTamToe in post 119751 said:The Thameslink train on platform 3 is unique apart from the one on platform 4 which is identical...both 39 lateTable 52 in post 119718 said:And there it is running to the stops at Brighton platform 3. They think the journeys over. It is now!In the style of Murray Walker? Last edited: 31/07/2019 at 14:04 by TimTamToe Reason: None given Log in to reply |
SimSig World Championship 03/07/2020 at 15:32 #128881 | |
Slash
76 posts |
I've never really understood the points system, i think it's the "Other points lost" that confuses me, ie if i'm doing something wrong, tell me!
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SimSig World Championship 03/07/2020 at 16:15 #128885 | |
swiftaw
271 posts |
Slash in post 128881 said:I've never really understood the points system, i think it's the "Other points lost" that confuses me, ie if i'm doing something wrong, tell me!Yeah, I wish there as a breakdown of the "Other Points Lost" category, like "-20 at 8:20am because you left a level crossing down too long" Log in to reply |
SimSig World Championship 03/07/2020 at 17:40 #128899 | |
belly buster
368 posts |
RainbowNines in post 119739 said:I think such a competition or tournament would be obliged to award the Maxand Trophy.It's funny this thread has been bumped as I decided I wanted to win the Maxand trophy and spent many an erstwhile hour unpicking "No exit to Alrewas". However the "better" I got the worse score I got. I believe this was because you are better off letting trains pile up off sim not clocking up delays, than to actually do your best to shift the ones under your control. Still a great challenge. Log in to reply |
SimSig World Championship 03/07/2020 at 19:14 #128916 | |
Hawk777
386 posts |
Table 52 in post 119718 said:a special bit of programming where the same fault and same delays will occur on all the simulations at the same time.There are a number of computer games out there that involve “randomness” where the random seed is visible to the user, and often can be selected by the user, such that multiple plays with the same seed will produce the same world. I admit this might be rather difficult to implement in SimSig, as my understanding is that various decisions (not referring to the Decisions module, but more generally things that are randomized, including failures and delays) are not actually made until their outcome is needed (and therefore different regulation of trains, leading to trains entering sim or reaching stations in different orders, could lead to the decisions being made in a different order); however, if it were implemented, even to a minimal degree, it seems like it would be useful for far more than just competitions; for example, if the seed were saved in a .ssg file, reloading the save file would allow replaying with at least the next handful of decisions always being made the same way (perhaps it would be appropriate to allow changing the random seed at any time, if you wanted to start from a given point but have a different experience thereafter). This could be interesting for personal curiosity’s sake, and also potentially very useful for reproducing bugs on the forum, if a shared .ssg when loaded by other people resulted in at least the next few failures, delays, and so on always going the same way they did originally. Log in to reply |