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ARS issues 03/02/2021 at 12:55 #136999 | |
Brytenwalda
![]() 19 posts |
I updated my SimSig loader to the latest version yesterday and today I noticed that ARS has severe problems at Wimbledon. Even when there are no conflicts, for some reason it just doesn't let some trains move forward, creating a backlog of as many as 5 trains, each calling me all the time and disrupting everything. Clapham Junction is the main culprit - Platforms 8 and 6. Trains are stuck forever on Platform 8, and not allowed to move through platform 6 in my current save. I can't recall having this problem in previous versions of SimSig. On the subject of calls, Clapham Yard is always a problem. Is there a way to prevent trains from calling when they wait at a red signal if they are not scheduled to move anywhere anytime soon? Last edited: 03/02/2021 at 12:58 by Brytenwalda Reason: None given Log in to reply |
ARS issues 03/02/2021 at 13:32 #137002 | |
y10g9
![]() 895 posts |
Could you upload a save of your Wimbledon Session to allow us to have a look at what the ARS is doing please. As to Phonecalls, a train will always call you back at some point inn time when they are at a red signal. If a train is booked to stop, but is ready to move early, there will be an option to tell them to call back at the departure time. If however the train is not at a location where is has a booked stop, then the only options will be to tell them to call back in 2, 5, or 15 minutes Log in to reply |
ARS issues 03/02/2021 at 16:41 #137009 | |
Brytenwalda
![]() 19 posts |
I attached it to this post. My issue with phone calls is that while larger scenarios like Wimbledon are nice to play single with ARS, places like Clapham Yard can be a bit annoying with many calls, especially if there are some other issues like trains being stuck. It would be great if there was an option to make them wait until their scheduled departure before calling. Post has attachments. Log in to view them. Log in to reply |
ARS issues 03/02/2021 at 18:02 #137014 | |
Steamer
![]() 3958 posts ![]() |
The issue in the save is that 5F11 is still facing towards London and needs to move beyond CY2 so that it can reverse behind CY11. This appears to be confusing ARS as it *thinks* 5F11 is in the right place, but it isn't. Set the route from CY2 manually, move the headcode back to CY2 and ARS will steadily unpick the problem. "Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q) Log in to reply |