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Level crossings via the Interface Gateway 22/02/2021 at 12:23 #137398 | |
dmaze
88 posts |
Is there any support in the Interface Gateway to operate and monitor level crossings? I don't see it listed in the wiki page, and my test application isn't receiving anything if a manually operate a level crossing in the sim. More specifically, I'm trying to automate some of the simpler boxes in North East Scotland. I have it successfully set up so that, if I request line clear from Greenloaning to Blackford, the block instrument changes (monitoring/updating flag `L2GLBK`), but I won't be able to set the route past Blackford until the level crossing is lowered. (The documentation for sending `sigobjstate` needs an update under "Message Types". In the context of NEScot where the flags for the block instrument controls have multiple values, it does work to send `{"sigobjstate":{"object":"L2GLBK","state":4}}`, not just `"true"` or `"false"`. Overall, though, this is pretty complete and the level of detail I need to code something up.) Last edited: 22/02/2021 at 12:25 by dmaze Reason: None given Log in to reply The following user said thank you: DonRiver |
Level crossings via the Interface Gateway 22/02/2021 at 12:41 #137399 | |
DonRiver
166 posts |
There isn't any support at the moment (loader v5.13) but this would be useful! Some people have had success by connecting as a multiplayer client rather than as a gateway client, but this is unsupported and undocumented and likely to break with version changes. (named for the one in Tasmania, not in Russia) Log in to reply |
Level crossings via the Interface Gateway 22/02/2021 at 15:34 #137402 | |
pedroathome
915 posts |
dmaze in post 137398 said:Is there any support in the Interface Gateway to operate and monitor level crossings? I don't see it listed in the wiki page, and my test application isn't receiving anything if a manually operate a level crossing in the sim.There is not at present, however it is on Mantis as ticket number 15170 James Log in to reply The following users said thank you: DonRiver, dmaze |