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Swinging overlap causes failed signal (with yellow aspect out) to turn red

You are here: Home > Forum > General > General questions, comments, and issues > Swinging overlap causes failed signal (with yellow aspect out) to turn red

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Swinging overlap causes failed signal (with yellow aspect out) to turn red 27/02/2021 at 17:17 #137501
Albert
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1315 posts
In the attached save (SwinDid) you can see a failed signal (913) at Didcot East Jn with a route set to signal 921. The yellow and double yellow aspects are out; red/green are still working.

If you swing the points right behind the platform in the overlap of signal 921, signal 913 displays red rather than failed as long as the points are swinging. It does not have an obvious reason to return to red; normally it would continue to display yellow.

I think this is a core code bug rather than sim data so I put it in general questions, feel free to move it to the SwinDid section if it turns out to be sim-specific.

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Swinging overlap causes failed signal (with yellow aspect out) to turn red 27/02/2021 at 18:11 #137504
GeoffM
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I don't think this is a bug. You're in a failure state and you're asking it to hold off on detection (so a kind of double failure) while the points are being swung in an overlap. I think you're expecting a bit too much of the interlocking in such a state.
SimSig Boss
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Swinging overlap causes failed signal (with yellow aspect out) to turn red 27/02/2021 at 19:36 #137505
Albert
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1315 posts
Well if the real panel or signal would do a similar thing in such a case, then it's not a bug of course. But I guess that that is hard to find out.
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