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Headcodes

You are here: Home > Forum > Simulations > Released > Derby > Headcodes

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Headcodes 10/09/2022 at 15:37 #147925
mark bagley
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32 posts
When ecs stock is departing etches park how do I input the headcode.
I put it in the first place 4 ×××× show.
At Barton under need wood the headcode shows automatically.

Also is there a way to speed up the clock at quiet times on the sims.

Thanks

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Headcodes 10/09/2022 at 15:43 #147926
Dionysusnu
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577 posts
For the clock, you can speed it up for 5 minutes at a time by pressing F, and return to real-time speed by pressing N.

For the headcodes, the place **** shows is usually the first place you can have a headcode. Shunt signals from sidings, like Etches Park, do not have an associated "berth" to store the headcodes in. You can get ahead of the **** showing by pressing I, entering the headcode, pressing Enter and then clicking on the signal where **** usually shows up.

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The following user said thank you: mark bagley
Headcodes 10/09/2022 at 16:13 #147927
mark bagley
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32 posts
Cheers that clears that up.
Quick one for you,is there a key I can press to show all the signal numbers on the sims.
Cheers.

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Headcodes 10/09/2022 at 16:15 #147929
postal
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Dionysusnu in post 147926 said:
For the clock, you can speed it up for 5 minutes at a time by pressing F, and return to real-time speed by pressing N.

For the headcodes, the place **** shows is usually the first place you can have a headcode. Shunt signals from sidings, like Etches Park, do not have an associated "berth" to store the headcodes in. You can get ahead of the **** showing by pressing I, entering the headcode, pressing Enter and then clicking on the signal where **** usually shows up.
Or right click on the berth and use the context menu to enter the TD directly.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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Headcodes 10/09/2022 at 16:18 #147930
Hap
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Using '+' and '-' can assist speeding up or slowing the sim down respectively.
How to report an issue: www.SimSig.co.uk/Wiki/Show?page=usertrack:reportanissue
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The following user said thank you: UKTrainMan
Headcodes 10/09/2022 at 16:20 #147931
TUT
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532 posts
mark bagley in post 147927 said:
Cheers that clears that up.
Quick one for you,is there a key I can press to show all the signal numbers on the sims.
Cheers.
No.

A very select number of specific sims (Salisbury, Euston, maybe others) have the capability to show signal numbers and that option is toggled (on/off) with a button on the screen.

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Headcodes 10/09/2022 at 17:18 #147932
postal
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TUT in post 147931 said:
mark bagley in post 147927 said:
Cheers that clears that up.
Quick one for you,is there a key I can press to show all the signal numbers on the sims.
Cheers.
No.

A very select number of specific sims (Salisbury, Euston, maybe others) have the capability to show signal numbers and that option is toggled (on/off) with a button on the screen.
Most sims have a PDF signal number diagram available to view or download from their manual on the Wiki which you can print or have open on your computer as an aide-mémoire when you are running the sim.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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Headcodes 16/09/2022 at 05:19 #148025
Hawk777
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386 posts
mark bagley in post 147927 said:
Cheers that clears that up.
Quick one for you,is there a key I can press to show all the signal numbers on the sims.
Cheers.
No, but in addition to the already-mentioned signal plan PDF, you can also see the signal numbers one at a time. The signal number is in the signal’s context menu, shown when you right-click (if Right-Click Cancels Signals is disabled in your options) or shift-right-click (if the option is enabled).

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