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More failures and more realistic failures

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More failures and more realistic failures 23/12/2022 at 14:07 #149532
SirWezz
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Also some that make sense for the simulation, for example "wrong type of food trolley" on the Sandhills simulation really takes away from the realism that Simsig can bring, Merseyrail never have and never will have food trolleys.
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More failures and more realistic failures 23/12/2022 at 14:30 #149533
Dick
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Why are people taking the failures literally? It is just failure type1, type2, type3 etc with labels for a bit of a joke.
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More failures and more realistic failures 23/12/2022 at 15:49 #149536
DriverCurran
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SirWezz in post 149532 said:
Also some that make sense for the simulation, for example "wrong type of food trolley" on the Sandhills simulation really takes away from the realism that Simsig can bring, Merseyrail never have and never will have food trolleys.
Well I would then say the presence of a food distribution device makes that said device the wrong type of food distribution device, therefore the use of that as a delay reason is 100% reasonable.....

Paul

You have to get a red before you can get any other colour
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More failures and more realistic failures 23/12/2022 at 16:01 #149538
Jan
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Occasionally, the gods of randomness do conspire to deliver an actually quite nice sequence of events:
Jan in post 34039 said:
1N02 is clearly having a bad day:
Quote:
07:45:25 1N02 delayed at Shoreham By Sea due to door problems, expected to depart at about 07:50
07:53:54 1N02 delayed at Southwick due to door problems, expected to depart at about 08:00
08:01:02 1N02 delayed at Portslade due to unexplained reasons, expected to depart at about 08:05

Josie in post 34075 said:
Where 'unexplained reasons' means 'driver not in the mood for "more $@#!*% door problems?!" response.'
I think I've only ever encountered that kind of thing that one time; it probably also helped that Lancing is quite a small sim, so random delays ending up affecting the same train multiple times becomes slightly less improbable than on a larger sim with dozens of trains simultaneously in the area.

While it shouldn't happen too often lest it'd get old, soon, in a way it'd actually be quite nice if the sim could intentionally generate that kind of delay sequence as well, with e.g. the same train having door problems (or "unexplained reasons" ) at a few successive stations.

Two million people attempt to use Birmingham's magnificent rail network every year, with just over a million of them managing to get further than Smethwick.
Last edited: 23/12/2022 at 17:35 by Jan
Reason: None given

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More failures and more realistic failures 23/12/2022 at 16:32 #149539
jc92
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DriverCurran in post 149536 said:
SirWezz in post 149532 said:
Also some that make sense for the simulation, for example "wrong type of food trolley" on the Sandhills simulation really takes away from the realism that Simsig can bring, Merseyrail never have and never will have food trolleys.
Well I would then say the presence of a food distribution device makes that said device the wrong type of food distribution device, therefore the use of that as a delay reason is 100% reasonable.....

Paul
Trolley was loaded at Liverpool Lime Street low level rather than high level?

"We don't stop camborne wednesdays"
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More failures and more realistic failures 23/12/2022 at 23:54 #149546
TUT
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Thank you for suggesting some improvements - and actually putting some decent thought into them. We have a features wish list, but most suggestions tend to get dismissed. Including by me and often with good reason (and always with good reason, when dismissed by me! ) But I get where you're coming from when you sit down to play a realistic simulation and then get a farcical message, I can see why that would 'take you out of the moment' a bit, and you know humour is subjective. But as has been said a million times, they are just a bit of fun, and they are meant to be silly, and I don't think you should take them too seriously, nor do I think this little bit of deliberate fun needs to be taken out. I think the important thing is not to worry about the pretend reason for the pretend delay, but to focus on the actual effects on the sim of the delay and you know how satisfying that is and how varied the locations of the delays and the amount of disruption they cause is.

Now yes as others have said SimSig has a deliberate policy of not simulating things like SPADs and fatalities and things. I think we can all understand that simulating fatalities isn't really something we can have in a commercial game. But I do think sometimes it's a bit of a shame that an obviously not-real sim can't simulate something that does happen and something that would, in the context of a game, add a lot of interest. Obviously real SPADs have real consequences. But pretend ones don't, but they can be a good way to learn about the real thing. When I used to play my Formula 1 game on the PlayStation and I used to crash I expected the car to be damaged and I didn't expect the game to prevent me crashing to save me having to remember poor Ayrton Senna and dissolve into tears. But look, I get it, and I've never wanted that policy changed, I just might not have made that the policy myself. But trespassers aren't fun. They are in danger. They do get killed, sometimes they're trying to be killed, sometimes they're not. But they aren't fun. And there's not a lot, in terms of what you would do in SimSig, that would really be all that new and exciting. Obviously you can't actually have a conversation with the driver (unless as a sim host maybe you could think about playing a driver and bringing that to one of your multiplayer games), so it wouldn't bring a lot to the single-player game.

Anyway, on the response to trespass, if you're told about trespassers on or near the line (or if they're on the lineside and moving towards the line, but if they're not moving towards the line you can signal normally per the Rule Book) you just stop and caution trains. It's just a caution. I generally ask for a report back, I think a lot of people do, just to get that information, I suppose it depends, I've only ever worked single- and double-track lines. On a four-track railway you may not want a report back every time. There's all kinds of judgements come into it. Such as when to resume. Often you're told about a potential trespass, you caution the first train, driver reports back everything seems normal, and then what do you do? Normal working is often resumed. Now if there's a train in the section at the time, you would make an urgent call to the driver on the GSM-R on today's railway (not so common in 1997!) If there was more than one train, you would put out a REC call (Railway Emergency group Call). I understand drivers can make urgent calls and they can also hit their big red button a make a REC call. REC calls go out to all trains in the cell area, which are normally 6 km in radius. And they overlap. And REC calls will go into the overlapping cells as well, so they can go up to 18 km I understand. If a train receives a REC call the driver will put the brake in. But then what should happen is the message is passed. So if I'm making a REC call I will say "This is a railway emergency call. I repeat this is a railway emergency call from the signaller at <signal box> to all trains in the <signalling> area.” I'd then pass my message and address individual trains and get confirmation that everyone I wanted to stop was stopped. Clear understanding and all that. You then have the 'trigger phrase' "end of railway emergency group call. Out." Once you've said that, any driver who's not affected can get going again.

Moving on, passenger disturbance can be pretty disruptive, especially if it involves waiting for BTP, taking statements and all that stuff. It can also be a nice little euphemism for whatever damage they've done this time to one of my bloody trains. Verminous little scumbags. You won't necessarily always get a very accurate estimate of how long the delay will take to resolve, that's true, and something which could actually be looked at and tied to difficulty. Accurate estimates make sense for an easy game, perhaps less sense for a hard one. But you should get an estimate!

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More failures and more realistic failures 24/12/2022 at 04:38 #149547
GeoffM
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Dick in post 149530 said:
Another one for the book.
My thoughts exactly!

SimSig Boss
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More failures and more realistic failures 24/12/2022 at 10:46 #149549
Ron_J
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jc92 in post 149539 said:
DriverCurran in post 149536 said:
SirWezz in post 149532 said:
Also some that make sense for the simulation, for example "wrong type of food trolley" on the Sandhills simulation really takes away from the realism that Simsig can bring, Merseyrail never have and never will have food trolleys.
Well I would then say the presence of a food distribution device makes that said device the wrong type of food distribution device, therefore the use of that as a delay reason is 100% reasonable.....

Paul
Trolley was loaded at Liverpool Lime Street low level rather than high level?
When I was working in Control I had a train delayed at Glasgow Queen Street Low Level while they unloaded four catering trolleys that had been loaded on an Edinburgh Waverley - Milngavie service and sent unaccompanied home to Glasgow due to the E&G main line being in turmoil. I never found out whether they bothered to destock them or not beforehand.

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More failures and more realistic failures 24/12/2022 at 10:55 #149550
postal
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Ron_J in post 149549 said:
I never found out whether they bothered to destock them or not beforehand.
Whichever way they were probably de-stocked on arrival at Glasgow!

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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More failures and more realistic failures 24/12/2022 at 21:24 #149562
Hap
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Ron_J in post 149549 said:
jc92 in post 149539 said:
DriverCurran in post 149536 said:
SirWezz in post 149532 said:
Also some that make sense for the simulation, for example "wrong type of food trolley" on the Sandhills simulation really takes away from the realism that Simsig can bring, Merseyrail never have and never will have food trolleys.
Well I would then say the presence of a food distribution device makes that said device the wrong type of food distribution device, therefore the use of that as a delay reason is 100% reasonable.....

Paul
Trolley was loaded at Liverpool Lime Street low level rather than high level?
When I was working in Control I had a train delayed at Glasgow Queen Street Low Level while they unloaded four catering trolleys that had been loaded on an Edinburgh Waverley - Milngavie service and sent unaccompanied home to Glasgow due to the E&G main line being in turmoil. I never found out whether they bothered to destock them or not beforehand.
Still happens to this day. They most likely were emptied prior to travelling. Recently, with all the disruption, I've catered more for trolleys than I have passengers. Didn't realise that trolleys were depot allocated rather than just have a balance to accommodate service. I took 3 up to Inverness and brought one back to QST. mental.

How to report an issue: www.SimSig.co.uk/Wiki/Show?page=usertrack:reportanissue
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More failures and more realistic failures 29/12/2022 at 13:25 #149775
MrSuttonmann
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Dick in post 149533 said:
Why are people taking the failures literally? It is just failure type1, type2, type3 etc with labels for a bit of a joke.
I would possibly argue that in a simulator which takes pretty much everything else very seriously and aims to be realistic, having unrealistic and jokey failure messages is quite jarring.

I would like to see and deal with realistic scenarios. It's what makes SimSig more than a game.

(Formerly known as manadude2)
Last edited: 29/12/2022 at 13:31 by MrSuttonmann
Reason: None given

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More failures and more realistic failures 29/12/2022 at 13:51 #149777
flabberdacks
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I take great enjoyment in a light engine becoming delayed due to the wrong kind of food trolley.

It's a bit of a laugh in the middle of what is often a mentally taxing scenario, trying to untangle whatever drama is currently in progress. Delay reason totally irrelevant to me.

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More failures and more realistic failures 29/12/2022 at 13:53 #149779
i26
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flabberdacks in post 149777 said:
I take great enjoyment in a light engine becoming delayed due to the wrong kind of food trolley.

It's a bit of a laugh in the middle of what is often a mentally taxing scenario, trying to untangle whatever drama is currently in progress. Delay reason totally irrelevant to me.
Drivers not happy with the quality of their steak?


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More failures and more realistic failures 29/12/2022 at 13:59 #149780
DriverCurran
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i26 in post 149779 said:
flabberdacks in post 149777 said:
I take great enjoyment in a light engine becoming delayed due to the wrong kind of food trolley.

It's a bit of a laugh in the middle of what is often a mentally taxing scenario, trying to untangle whatever drama is currently in progress. Delay reason totally irrelevant to me.
Drivers not happy with the quality of their steak?
Steak!!! What do you mean steak? Steak is for peasants, it is only the finest caviar and cake for the mighty drivers ;-)

Paul

You have to get a red before you can get any other colour
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More failures and more realistic failures 29/12/2022 at 15:43 #149781
bugsy
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DriverCurran in post 149780 said:
i26 in post 149779 said:
flabberdacks in post 149777 said:
I take great enjoyment in a light engine becoming delayed due to the wrong kind of food trolley.

It's a bit of a laugh in the middle of what is often a mentally taxing scenario, trying to untangle whatever drama is currently in progress. Delay reason totally irrelevant to me.
Drivers not happy with the quality of their steak?
Steak!!! What do you mean steak? Steak is for peasants, it is only the finest caviar and cake for the mighty drivers ;-)

Paul
Caviar? Over-rated and far too expensive.

Now, cake I can understand

Everything that you make will be useful - providing it's made of chocolate.
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More failures and more realistic failures 29/12/2022 at 17:48 #149783
stighetl
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Every single day, where I work...
- Stig
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More failures and more realistic failures 29/12/2022 at 18:39 #149784
i26
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bugsy in post 149781 said:
DriverCurran in post 149780 said:
i26 in post 149779 said:
flabberdacks in post 149777 said:
I take great enjoyment in a light engine becoming delayed due to the wrong kind of food trolley.

It's a bit of a laugh in the middle of what is often a mentally taxing scenario, trying to untangle whatever drama is currently in progress. Delay reason totally irrelevant to me.
Drivers not happy with the quality of their steak?
Steak!!! What do you mean steak? Steak is for peasants, it is only the finest caviar and cake for the mighty drivers ;-)

Paul
Caviar? Over-rated and far too expensive.

Now, cake I can understand :)
Too right. I still prefer steak though.


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More failures and more realistic failures 29/12/2022 at 22:50 #149786
Soton_Speed
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i26 in post 149779 said:
Drivers not happy with the quality of their steak?
Driver declared traveling chef a failure...

Whilst humour is appreciated, new failure scenarios (including sim specific) always help to maintain continuing interest. Interesting to also note that Cornwall sim does not have a 'Bad Weather' scenario - could have fooled me last time I was in Falmouth Roads.

In Zone 6, no one can hear you scream...
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More failures and more realistic failures 29/12/2022 at 23:56 #149788
headshot119
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Appreciate it's more a multi player focus, but certainly having a "Dungeon Master" sat throwing scenarios in to the mix during a game can really add interest to events. You don't have to rely then on random delays or failures, they can be put in via F11, and trains paused via F2.

I ran a Manchester Piccadilly game a couple of times earlier in the year that featured a realistic take on what T3s and line blockages and BTETs would be in placed overnight as the service opened up, then threw in some realistic faults / failures / delays as the day went on.

Then there's the mega chains that have been hosted over the last couple of years, let the wheel of doom decide your fate.

"Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer
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More failures and more realistic failures 30/12/2022 at 00:05 #149789
kaiwhara
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headshot119 in post 149788 said:
Then there's the mega chains that have been hosted over the last couple of years, let the wheel of doom decide your fate.
That Wheel of Misfortune was one of the funniest and blood pressure inducing features of a Simsig game I've ever come across. Everyone was on edge as soon as they heard that thing spinning!!

Sorry guys, I am in the business of making people wait!
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