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Problems with multiplayer on Liverpool Street Station 27/11/2023 at 16:55 #154495 | |
Hoggorm
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Hello, We would like to try Liverpool Street Station in multiplayer. But how do we do it best? When we create one host and two clients the clients do not have access to edit the timetable for example. If one client connect to the host the host get info on all trains and are not able to take control of either WA og GE... Any suggestions? Log in to reply |
Problems with multiplayer on Liverpool Street Station 27/11/2023 at 17:20 #154496 | |
Steamer
![]() 3958 posts ![]() |
The host is in control of the panels by default, unless a client takes control themselves. The best way to do it is for one of you to host, and the other to join as a client. The client can then take control of a workstation, and the host works the other one. Clients do not have access to the F4 timetable editor (and a few other features), this is reserved for the host. "Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q) Log in to reply The following user said thank you: Hoggorm |
Problems with multiplayer on Liverpool Street Station 27/11/2023 at 19:19 #154500 | |
simple68
![]() 80 posts |
As a client you can open the "Line ups" Tab which I have to say maybe quite interesting if you select L S Station. Clients control and get messages/phone calls when they have gone into the Multiplayer-Workstation control area.
Log in to reply The following user said thank you: Hoggorm |
Problems with multiplayer on Liverpool Street Station 27/11/2023 at 23:25 #154505 | |
Hoggorm
![]() 57 posts |
Ok, We will try this. When chaining two different sims it appears to be working so much better than when we would like to split one simulation into two... Log in to reply |