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Lynwood Quarry

You are here: Home > Forum > Simulations > Australian Sims > Moss Vale NSW > Lynwood Quarry

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Lynwood Quarry 07/09/2020 at 12:49 #131398
NorthernWarrior
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Sorry to post another tedious question. Been through the board but without a search facility hard to find a reference. Anyhow having trouble getting a train into Lynwood...

Can't route/signal a train straight onto the branch.

Can't see anything in the manual about who to ring.

Been through all the contacts on the phone list and can't see any option to call anyone for a train order.

Edit: Appears you have to manually set the junction points but I had to talk the train past the signal in rear (LD9) of that protecting the junction which wouldn't clear.

Vern
Last edited: 07/09/2020 at 16:07 by NorthernWarrior
Reason: None given

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Lynwood Quarry 07/09/2020 at 16:09 #131401
postal
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NorthernWarrior in post 131398 said:
Been through the board but without a search facility hard to find a reference.
Do you mean a SimSig search facility? Under the User heading in the left hand sidebar of the desktop display there is a "Search" option. When you click on this you can search any or all of Article, Forum, Products or Wiki. Is that the sort of Search you need?

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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Lynwood Quarry 07/09/2020 at 18:02 #131405
jc92
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Lynwood doesn't require a phone call. The route is free to be set, however you'll need to wait for the overlap to time out in front of LD11. Signal the train LD9 to LD11 normally then keep an eye on the overlap.
"We don't stop camborne wednesdays"
Last edited: 07/09/2020 at 18:03 by jc92
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Lynwood Quarry 07/09/2020 at 18:53 #131407
NorthernWarrior
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I see where the search is now.

And thanks Postal for the tip about Lynwood.

Vern
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Lynwood Quarry 08/09/2020 at 03:20 #131413
flabberdacks
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NorthernWarrior in post 131398 said:


Can't route/signal a train straight onto the branch.

This is a deliberate signalling design which you will occasionally see on the UK sims as well.

The train needs to be routed towards the home and brought to a stand. Once the interlocking is happy that the train has slowed enough, it will then drop the overlap and release the points. It is a safety mechanism to ensure the train doesn't take the diverge too quickly.

Last edited: 08/09/2020 at 03:21 by flabberdacks
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Lynwood Quarry 08/09/2020 at 08:29 #131416
NorthernWarrior
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flabberdacks in post 131413 said:
NorthernWarrior in post 131398 said:


Can't route/signal a train straight onto the branch.

This is a deliberate signalling design which you will occasionally see on the UK sims as well.

The train needs to be routed towards the home and brought to a stand. Once the interlocking is happy that the train has slowed enough, it will then drop the overlap and release the points. It is a safety mechanism to ensure the train doesn't take the diverge too quickly.
Ah got it. As there only appears to be two trains in and out during the day, I'll try and do it right for the second one!

Vern
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Lynwood Quarry 10/09/2020 at 04:29 #131459
flabberdacks
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Good luck! As with all these little quirks, if you play enough they will become muscle memory and you'll know what to do without thinking.
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