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Down Decoy Yard capacity

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Down Decoy Yard capacity 06/10/2024 at 15:44 #158766
bugsy
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1775 posts
I note that the scratchpad for the Down Decoy Yard has only has one train ID slot.
I assume that's because only one train can occupy the yard at any one time.
For some reason I thought that more than one train could be at that location.


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Everything that you make will be useful - providing it's made of chocolate.
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Down Decoy Yard capacity 06/10/2024 at 16:50 #158767
mfloyd
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189 posts
It has one for each line?
Ripley, Derbyshire
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The following user said thank you: bugsy
Down Decoy Yard capacity 07/10/2024 at 09:15 #158775
flabberdacks
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636 posts
Do you mean a four-digit 'train describer berth'? The train describer doesn't have any bearing on how many trains you can put onto a piece of track.
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Down Decoy Yard capacity 07/10/2024 at 13:40 #158778
vloris
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39 posts
As you said, it's just a scratchpad: the berth is not connected to anything.

The yard has a lot of capacity and is an entry/exit-point from the simulation point of view. Trains you send there exit the simulation, and new trains can enter there. I don't think SimSig is simulating any kind of limit on how many trains can be in there at any one time.

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Down Decoy Yard capacity 07/10/2024 at 15:32 #158779
clive
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2789 posts
vloris in post 158778 said:

The yard has a lot of capacity and is an entry/exit-point from the simulation point of view. Trains you send there exit the simulation, and new trains can enter there. I don't think SimSig is simulating any kind of limit on how many trains can be in there at any one time.
Actually, it does. Based on train length, nothing more detailed than that.

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Down Decoy Yard capacity 07/10/2024 at 16:02 #158781
bugsy
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Thanks for the replies which clarify things for me.

I did wonder about the one scratchpad berth but I didn't think that there could be only one train in there.
Plenty go in and plenty come out.

🙂

Everything that you make will be useful - providing it's made of chocolate.
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Down Decoy Yard capacity 07/10/2024 at 16:08 #158783
58050
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The 1988 Eastern Region Quail shows 11 dead Sdgs & a cripple Sdg in Down Decoy Yard. At that time was usually filled with MGR sets.
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Down Decoy Yard capacity 07/10/2024 at 16:29 #158784
jc92
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3690 posts
bugsy in post 158781 said:
Thanks for the replies which clarify things for me.

I did wonder about the one scratchpad berth but I didn't think that there could be only one train in there.
Plenty go in and plenty come out.

🙂
I normally use that scratchpad berth to either permanently put the pilots headcode in for reference, or if a train enters from the yard and I need to detain it, but make a note of whats waiting.

"We don't stop camborne wednesdays"
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