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WTT Rules - HELP

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WTT Rules - HELP 03/12/2009 at 08:59 #341
caedave
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142 posts
I have gone through the WIKI on Rules but cannot find the answer.

1M01 arrives - DF:0M01, J:0S99, N:1S99. This results in 4
Timetables being required.

Now, if 1M01 does NOT RUN, then there is NO Trigger for 0M01 or
1S99 so they don't run and there TT would not be called.

What happens with 0S99? It's TT is not dependent on 1M01 so
I need a rule to prevent it's running.
Note: Within the TT there will be a lot of these, so looking
for something that will not create a mass of rules.

Secondary question: Does it matter if I have the Join before
the Divide-Front or would I need to change it to a Divide-Rear
i.e. Does the Join change the direction of travel as seen by
the Sim?

Dave M.

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WTT Rules - HELP 03/12/2009 at 08:59 #4774
caedave
Avatar
142 posts
I have gone through the WIKI on Rules but cannot find the answer.

1M01 arrives - DF:0M01, J:0S99, N:1S99. This results in 4
Timetables being required.

Now, if 1M01 does NOT RUN, then there is NO Trigger for 0M01 or
1S99 so they don't run and there TT would not be called.

What happens with 0S99? It's TT is not dependent on 1M01 so
I need a rule to prevent it's running.
Note: Within the TT there will be a lot of these, so looking
for something that will not create a mass of rules.

Secondary question: Does it matter if I have the Join before
the Divide-Front or would I need to change it to a Divide-Rear
i.e. Does the Join change the direction of travel as seen by
the Sim?

Dave M.

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WTT Rules - HELP 03/12/2009 at 09:13 #4777
Noisynoel
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989 posts
You're right, 0S99 will run. Which rule you use depends on where & when 0S99 enters the Sim. i.e does it enter after 1M01 has arrived, or is it there already waiting?
If you are doing a train arrives, detahes, loco attach to other end then goes off in opposite direction to what it arrived, then what you have is correct, as the SIM will not change the direction of the train until 0S99 has been attached.

Noisynoel
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WTT Rules - HELP 03/12/2009 at 09:17 #4778
caedave
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142 posts
Please move this to "TimeTable Chat" which silly me has just found.

Dave M.

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WTT Rules - HELP 03/12/2009 at 09:26 #4780
AndyG
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1842 posts
Would AppAfterEnt work?

0S99 appears x mins after 1M01 enters the area. Then if 1M01 doesn't run, it never enters, so 0S99 never runs.

I can only help one person a day. Today's not your day. Tomorrow doesn't look too good either.
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WTT Rules - HELP 03/12/2009 at 09:27 #4781
caedave
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142 posts
At the moment the Joining train's (0S99) will appear after the other (1M01) has arrived.

However, I am hoping to have some of them waiting within the station limits.

Dave M

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WTT Rules - HELP 03/12/2009 at 09:35 #4782
caedave
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142 posts
The problem with AppAfterEnt is that it would also effect the WTT normal entry times.

Due to heavy conflict traffic the timing for some of these moves is rather critical.

Dave M.

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WTT Rules - HELP 03/12/2009 at 09:43 #4784
AndyG
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1842 posts
I 'think' that if x is set to 0, the rule will determine whether 0S99 enters or not, its actual entry time will be as per its TT, ie the rule is just a trigger for its entry.
I can only help one person a day. Today's not your day. Tomorrow doesn't look too good either.
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WTT Rules - HELP 03/12/2009 at 10:06 #4787
caedave
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142 posts
Thanks all.

Will now go and have a play.

Dave M.

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WTT Rules - HELP 03/12/2009 at 14:41 #4794
caedave
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142 posts
OK. Setting to zero delay worked for both the "Appear" and "Leave Location", though
the "Leave Location" one will require some thought on what happens to that train now.

Only option I can see at the moment is "Run to another Timetable" or possible some
form of the "Mutually Associated" rule.

Dave M.

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WTT Rules - HELP 07/12/2009 at 09:15 #4878
caedave
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142 posts
Additional information added to the Wiki to cover this situation.

Please read and edit if required.

Dave M.

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