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Multiplayer help 05/09/2014 at 17:41 #64418 | |
chriswillis198
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A friend and i wanted to play multiplayer on Waterloo but are having trouble. If i am the host i set up the multiplayer and give him the port number (which i assume you just give him the number displayed next to 'primary' and i give him my ip address, but when he puts those details in his end it always comes up ''disconnected from the server'' We have tried it the other way round as him as the host and the same happens, do you know what we are doing wrong? Log in to reply |
Multiplayer help 05/09/2014 at 18:03 #64419 | |
AndyG
![]() 1857 posts |
I suspect it's a "port-forwarding" issue, in brief the hosting router needs to know where/which PC to forward the incoming connection to. Port forwarding in the WIKI explains what it's about, but don't hesitate to ask for help here. Once sorted, the effort is time well spent. PS Forget to say "Welcome to SimSig". I can only help one person a day. Today's not your day. Tomorrow doesn't look too good either. Last edited: 05/09/2014 at 18:06 by AndyG Reason: PS Log in to reply |
Multiplayer help 06/09/2014 at 00:29 #64421 | |
Prof Jolly
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could a feature request be made to add UPnP (http://en.wikipedia.org/wiki/Universal_Plug_and_Play) which in the majority of cases would negate the need to do manual port forwarding?
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Multiplayer help 06/09/2014 at 07:57 #64425 | |
chriswillis198
![]() 3 posts |
Hi guys, thanks for the reply shall give it a go, thanks also for the welcome :-)
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Multiplayer help 06/09/2014 at 11:09 #64430 | |
Muzer
![]() 718 posts |
" said:could a feature request be made to add UPnP (http://en.wikipedia.org/wiki/Universal_Plug_and_Play) which in the majority of cases would negate the need to do manual port forwarding?Not sure about the majority of cases. Quite a lot of routers have it disabled by default because they believe it's a security risk (aka people relying on NAT which wasn't designed for the task as opposed to getting a decent firewall). Log in to reply |
Multiplayer help 06/09/2014 at 18:34 #64433 | |
chriswillis198
![]() 3 posts |
We've had a few hours of success playing multiplayer after sorting the port forwarding out. However, its decided to randomly stop working now, it keesps coming up server has disconnect you when trying to connect to the host?
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Multiplayer help 06/09/2014 at 19:32 #64434 | |
JamesN
![]() 1626 posts |
is your internal IP adress the same? If it changes port fowarding will need to be updated to reflect changed IP
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Multiplayer help 06/09/2014 at 19:40 #64436 | |
GW43125
![]() 495 posts |
" said:We've had a few hours of success playing multiplayer after sorting the port forwarding out. However, its decided to randomly stop working now, it keesps coming up server has disconnect you when trying to connect to the host?Also, who is your ISP? If it is Virgin, there is a known issue with port forwarding on Virgin, even if you set it up correctly, it often refuses to work. Hope this is of use, Jamie. Log in to reply |
Multiplayer help 06/09/2014 at 21:10 #64437 | |
Muzer
![]() 718 posts |
Really? I must say I've never had problems. Is it maybe only with some models of the SuperHub?
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Multiplayer help 06/09/2014 at 21:27 #64439 | |
GW43125
![]() 495 posts |
I have the super hub 2 and it has never worked since I clean installed my computer. Jamie. Log in to reply |
Multiplayer help 07/09/2014 at 16:43 #64452 | |
belly buster
![]() 369 posts |
" said:is your internal IP adress the same? If it changes port fowarding will need to be updated to reflect changed IPOr your external IP address for that matter. Both can change. Log in to reply |