Upcoming Games

(UTC times)


Full list
Add a game

Upcoming Events

No events to display

Weird issue with 751/6O38

You are here: Home > Forum > Simulations > Released > Westbury > Weird issue with 751/6O38

Page 1 of 1

Weird issue with 751/6O38 04/01/2015 at 03:45 #67360
cpw
Avatar
14 posts
signal 751 (near warminster) got stuck "proving lamp". It wouldn't release it's route, it wouldn't let me access the ground frame, but it also didn't go into "fault" status, it just got "stuck". Very odd. Not sure if this is a bug or intended, but it was quite irritating, as the subroute was locked in the reverse direction to get 6o38 out of the MOD siding.
Log in to reply
Weird issue with 751/6O38 04/01/2015 at 03:56 #67361
Muzer
Avatar
718 posts
Could this be something to do with the change in the way ground frames works that affected other sims such as Stafford and Llangollen?
Log in to reply
Weird issue with 751/6O38 04/01/2015 at 06:10 #67367
flabberdacks
Avatar
636 posts
" said:
signal 751 (near warminster) got stuck "proving lamp". It wouldn't release it's route, it wouldn't let me access the ground frame, but it also didn't go into "fault" status, it just got "stuck". Very odd. Not sure if this is a bug or intended, but it was quite irritating, as the subroute was locked in the reverse direction to get 6o38 out of the MOD siding.
Did/would running a train over the route possibly help release it?

Log in to reply
Weird issue with 751/6O38 04/01/2015 at 06:55 #67369
Hpotter
Avatar
205 posts
Have just ran the simulation here, and can confirm it's an issue with the GF(s) so will raise this to the developer in question.
Log in to reply
Weird issue with 751/6O38 04/01/2015 at 20:21 #67390
Stephen Fulcher
Avatar
2084 posts
" said:
" said:
signal 751 (near warminster) got stuck "proving lamp". It wouldn't release it's route, it wouldn't let me access the ground frame, but it also didn't go into "fault" status, it just got "stuck". Very odd. Not sure if this is a bug or intended, but it was quite irritating, as the subroute was locked in the reverse direction to get 6o38 out of the MOD siding.
Did/would running a train over the route possibly help release it?
Just ran a test or two and this will not work. The route is stuck.

Log in to reply
Weird issue with 751/6O38 04/01/2015 at 21:20 #67391
Peter Bennet
Avatar
5402 posts
Have fixed and let Geoff have a build.

Peter

I identify as half man half biscuit - crumbs!
Log in to reply