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Clock 01/05/2015 at 15:43 #71592 | |
KymriskaDraken
963 posts |
I just spotted, while testing a sim, that the clock now ticks over from 23:59:59 to 00:00:00 instead of the expected 24:00:00. However, times in the message window still have the time shown as 24:xx. I checked with a couple of released sims and the same thing happens (from Vic SE): This might be a bit of a problem when in the middle of a four-day timetable so is this deliberate or is it a bug? On a related note, can we have seconds shown in the reports in the message window? Kev Post has attachments. Log in to view them. Last edited: 01/05/2015 at 15:44 by KymriskaDraken Reason: Add ref to seconds in msg window Log in to reply |
Clock 01/05/2015 at 15:47 #71593 | |
GeoffM
6377 posts |
Oops, guess nobody checked the rollover! The methods to convert time into a string really do need refactoring so it's more obvious to Clive and myself what they do... :doh Report seconds (and seconds in general) should be an option - logged. SimSig Boss Log in to reply The following user said thank you: KymriskaDraken |
Clock 01/05/2015 at 15:48 #71594 | |
KymriskaDraken
963 posts |
Oooh a rollover! Must buy a ticket! Kev Last edited: 01/05/2015 at 15:49 by KymriskaDraken Log in to reply The following user said thank you: GeoffM |
Clock 01/05/2015 at 19:19 #71602 | |
58050
2659 posts |
Is this now the first step in the sense of doing away with the need to timetable trains that run after midnight from tt writers perspective of using 24:xx & so on times? Or will we still need to write timetables in the way we've been doing it up to now?
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Clock 02/05/2015 at 00:49 #71616 | |
GeoffM
6377 posts |
It's just the display, that's all. Two chunks of code to display times, one with and one without the seconds. One wrapped the time displayed (23:59:59->00:00:00); the other didn't. I just didn't notice the difference.
SimSig Boss Last edited: 02/05/2015 at 00:51 by GeoffM Log in to reply The following user said thank you: 58050 |