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  • Window losing focus
  • Started by Rickurd
  • 14/05/2013 at 18:19
  • The loss of focus in the free version of Edinburgh can be avoided by hosting wit...
  • 2822
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  • 4
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  • 4906
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  • Signal failures
  • Started by Rickurd
  • 13/05/2013 at 12:12
  • [quote="jc92" post=44740][quote="GeoffM" post=44695][quote="jc92" post=44681]unl...
  • 9012
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  • 14
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  • Signal failures
  • Started by Rickurd
  • 13/05/2013 at 12:12
  • [quote="clive" post=44720][quote="jc92" post=44681][quote="clive" post=44678]Geo...
  • 9012
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  • 12
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  • 6649
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  • 7
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  • Is this a bug?
  • Started by jwsetford
  • 14/05/2013 at 18:04
  • [quote="jwsetford" post=44733]found another one, when a train approaches P517 it...
  • 5837
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  • 7
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  • 5837
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  • Is this a bug?
  • Started by jwsetford
  • 14/05/2013 at 18:04
  • found another one, when a train approaches P517 it receives an adverse aspect.
  • 5837
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  • 7
  • Replies
  • Is this a bug?
  • Started by jwsetford
  • 14/05/2013 at 18:04
  • I thought there was a work-around, covered [url=http://www.simsig.co.uk/dokuwiki...
  • 5837
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  • 3
  • Replies
  • Window losing focus
  • Started by Rickurd
  • 14/05/2013 at 18:19
  • It's not random, IIRC it's when a client brings up a timetable. It's fixed in...
  • 2822
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  • 7
  • Replies
  • Is this a bug?
  • Started by jwsetford
  • 14/05/2013 at 18:04
  • I think the cure is to start/load a game in post S&K mode, then re-start/load th...
  • 5837
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  • 7
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  • Is this a bug?
  • Started by jwsetford
  • 14/05/2013 at 18:04
  • Yes, the SAK line was a bit of a mess in that release. Peter
  • 5837
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  • 3
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  • Window losing focus
  • Started by Rickurd
  • 14/05/2013 at 18:19
  • I've noticed on a few sims that when I'm hosting in multiplay the window seems t...
  • 2822
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  • 2
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  • GF multiplayers
  • Started by jwsetford
  • 14/05/2013 at 18:02
  • Because signallers don't operate ground frames from the signalbox. It is expecte...
  • 2370
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