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NLL Scrolly beta release

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NLL Scrolly beta release 29/04/2012 at 06:59 #31941
AndyG
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Thread for NLL Scrolly

NOTE: This is a BETA release, not a full self-install release.

The .bpl needs to be in the same folder as the .exe file, and the .wtt and .wtr files in a subfolder NLL to the folder with the .exe file.

(Note the TT has some errors and trains that don't enter, I'm currently working through these)

I can only help one person a day. Today's not your day. Tomorrow doesn't look too good either.
Last edited: 29/04/2012 at 17:28 by AndyG
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Re: NLL Scrolly beta release 29/04/2012 at 08:57 #31943
jc92
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3690 posts
the newsthread indicates that this isnt a new release, but surely it is, as it has both scrolly interface instead of paged, and a fair number of different features?
"We don't stop camborne wednesdays"
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Re: NLL Scrolly beta release 29/04/2012 at 09:48 #31944
BarryM
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2158 posts
" said:
the newsthread indicates that this isnt a new release, but surely it is, as it has both scrolly interface instead of paged, and a fair number of different features?
This beta version of NLL scrolly was made available to members during March 2009.

Barry

Barry, Sydney, New South Wales, Australia
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Re: NLL Scrolly beta release 29/04/2012 at 10:21 #31945
Ray
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I am having great difficulty in getting all the files of this download to co-operate with each other. If I move the NLL.exe file to a directory one level away from the tt files etc then it wont run and an error message appears complaining about the file SimSig.bpl being missing and if I keep the exe file with the rest then it doesn't show any timetables when it runs. So what am I doing wrong here ?

In all previous downloads, I extract the files with winRAR, then I create a directory for all the files except the exe file. The exe file goes one level nearer the root directory.

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Re: NLL Scrolly beta release 29/04/2012 at 10:25 #31946
GoodbyeMrFish
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The timetable need to go into \SimSig\NLL if its not there create it. The .exe and .bpl need to go into the same folder to launch.
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Re: NLL Scrolly beta release 29/04/2012 at 10:38 #31948
BarryM
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2158 posts
" said:
The timetable need to go into \SimSig\NLL if its not there create it. The .exe and .bpl need to go into the same folder to launch.
To clarify, the Simsig folder needs the NLL.exe and SimSig.bpi files. The NLL folder needs to be a sub folder of the Simsig folder and has all the other files from the zip.
Barry

Barry, Sydney, New South Wales, Australia
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Re: NLL Scrolly beta release 29/04/2012 at 12:24 #31949
DaveHarries
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1285 posts
Since downloading I have renamed the NLL.exe that came with the DL as NLLscroll.exe and put the other files into a folder called NLLscroll. I do like having the paged layout but well done to the person who spent the time on this scroll version and I look forward to giving it a run in game when the chance arises.

OOI, would it be possible to make the Scroll and Paged versions work together or would everyone playing have to run the same version?

Dave

Last edited: 29/04/2012 at 12:27 by DaveHarries
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Re: NLL Scrolly beta release 29/04/2012 at 13:17 #31950
Noisynoel
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989 posts
If your multiplaying then everyone has to use the same version.
Noisynoel
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Re: NLL Scrolly beta release 29/04/2012 at 13:24 #31951
DaveHarries
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Thanks for the reply, Noel.

Another thing though: the fringe points between the boxes / panels are not marked on.

Dave

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Re: NLL Scrolly beta release 29/04/2012 at 13:49 #31952
jc92
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" said:
Thanks for the reply, Noel.

Another thing though: the fringe points between the boxes / panels are not marked on.

Dave
however right clicking signals will show you where the boundaries lie

"We don't stop camborne wednesdays"
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Re: NLL Scrolly beta release 29/04/2012 at 17:24 #31965
guidomcc
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i think there is a calling for an NLL project X here people
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Re: NLL Scrolly beta release 29/04/2012 at 17:44 #31966
Sam Tugwell
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Trouble with NLL ProjectX is that it has to link with everything else, and considering most of it hasnt been done, NLL PX will probably be a fairly long way away. Nothing to stop someone else writing a really intense timetable for it though.
"Signalman Exeter"
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Re: NLL Scrolly beta release 29/04/2012 at 18:03 #31967
woodruff
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204 posts
Wow and double Wow. NLL scolly just looks great and hats off to the lads at SimSig for updating this sim.
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Re: NLL Scrolly beta release 29/04/2012 at 18:17 #31968
headshot119
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" said:
i think there is a calling for an NLL project X here people
The idea has not gone unnoticed by the Project X team. As Sam rightly says it chains with Wembley Sub, Euston, WestHampstead, King's Cross and maybe on day a few more.

The first Project X you're likely to see from that area will either be Euston or King's Cross.

"Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer
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Re: NLL Scrolly beta release 29/04/2012 at 18:35 #31969
guidomcc
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might have a bash at an intensive TT - but i have to finish Severn Beach for Dave first.
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Re: NLL Scrolly beta release 29/04/2012 at 20:04 #31972
DaveHarries
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1285 posts
Thanks for your persistance on that TT, Guido. Much appreciated.

Dave

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Re: NLL Scrolly beta release 29/04/2012 at 21:06 #31977
UKTrainMan
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Sim time is currently 01:12. I'm currently running a timetable calling itself "NLL Summer WTT May 2004 - Dec 2004.WTT" (copied from the page folder into the scrolly folder, but had to be opened via open (merge with current) to get it to work).

I've got 0Z08-1 on the Down Line around West Hampstead / Brondesbury when I receive the message
Quote:
0Z08-1 received an adverse change of aspect at signal HL1103
(which appears to be the platform starter for Brondesbury). I'm pretty sure I didn't give the driver an ACOA myself, so am very confused why or how he got one.

Thoughts?

As per, thanks in advance for replies on this.

Any views and / or opinions expressed by myself are from me personally and do not represent those of any company I either work for or am a consultant for.
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Re: NLL Scrolly beta release 29/04/2012 at 21:21 #31978
jc92
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i have had an ACoa when a train is travelling through the stratford fringe area from barking and a train enters sim in front of it
"We don't stop camborne wednesdays"
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Re: NLL Scrolly beta release 29/04/2012 at 21:26 #31979
UKTrainMan
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Now running North London Line 15th Oct 2009 and at 00:13 sim time. I've got permission from Temple Mills arr/dep, already signalled 5H80 in, then whilst it is in the overlap beyond signal 5701, 4M59 enters from Temple Mills Yard West Dep and 5H80 receives an ACOA at signal Z375.
Any views and / or opinions expressed by myself are from me personally and do not represent those of any company I either work for or am a consultant for.
Last edited: 29/04/2012 at 21:26 by UKTrainMan
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Re: NLL Scrolly beta release 30/04/2012 at 07:13 #31992
clive
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" said:
OOI, would it be possible to make the Scroll and Paged versions work together or would everyone playing have to run the same version?
It would be possible for the developer to create a matched pair of versions, one paged and one scrolly, that were able to work with each other in multiplay. They would have exactly the same layout, just arranged differently on the display.

Any developer interested in doing this should contact me privately.

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Re: NLL Scrolly beta release 30/04/2012 at 08:14 #31993
postal
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5265 posts
" said:
Thread for NLL Scrolly

NOTE: This is a BETA release, not a full self-install release.
I also gather that the BETA is built on a legacy version of the core code and some of the features available in the latest sims are not enabled in this version.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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Re: NLL Scrolly beta release 30/04/2012 at 12:13 #31996
AndyG
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1842 posts
" said:
Thread for NLL Scrolly

NOTE: This is a BETA release, not a full self-install release.

The .bpl needs to be in the same folder as the .exe file, and the .wtt and .wtr files in a subfolder NLL to the folder with the .exe file.

(Note the TT has some errors and trains that don't enter, I'm currently working through these)
Improved TT to work on this beta now at http://www.SimSig.co.uk/index.php?option=com_remository&Itemid=56&func=fileinfo&id=415

I can only help one person a day. Today's not your day. Tomorrow doesn't look too good either.
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Re: NLL Scrolly beta release 30/04/2012 at 16:10 #32001
guidomcc
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is it okay to report bugs or things we think might be bugs or suggestions in here?
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Re: NLL Scrolly beta release 30/04/2012 at 18:21 #32003
GeoffM
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" said:
is it okay to report bugs or things we think might be bugs or suggestions in here? :)
You are welcome to, but please note that it is a beta version and thus expected to have bugs - i.e. nobody should get stroppy about the fact!

SimSig Boss
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Re: NLL Scrolly beta release 30/04/2012 at 18:30 #32004
guidomcc
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246 posts
a suggestion:
appr TD at harringay / tottenham and grey arrows and grey arrows at woodgrange park to the next station west - would be useful :)
is there something wrong with the south tottenham shunt signals, i.e. setting a shunt route into the westbound platform doesn't work and setting one out towards temple mills doesn't either - probably just me or an intentional feature
thanks

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