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Identifying signal locations in user manuals 27/02/2014 at 00:47 #56276 | |
Mattyq
259 posts |
I'm having trouble with some of the user manuals in that a reference will be made to a specific signal but no reference is made to where that signal is. It makes it very difficult for us non-UK players to locate such signals. Example:- I'm currently reading the manual for Victoria SE. Reference is made to signals VS300 & VS638 on Panel 9. For the life of me, I can't find either of them ANYWHERE and no mention is made of where they are. I've noticed this on other sim manuals too. Could authors writing sim manuals PLEASE not assume all readers have the locale knowledge you have. Thank you. Not fat ..... fluffy!! (G Iglesias) Log in to reply |
Identifying signal locations in user manuals 27/02/2014 at 02:44 #56277 | |
flymo
135 posts |
Both of these signals on Victoria SE are on panel 10B. They are near the down siding on the Maidstone line in the vicinity of Swanley Jn. Hope this helps in locating them. Can't comment on the sim itself as I don't play this one.
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Identifying signal locations in user manuals 27/02/2014 at 03:01 #56278 | |
GeoffM
6377 posts |
Apologies, as Flymo points out, those particular signals were on the wrong Wiki page. I've moved it now. As for locating signals, it's a tough one. Some people have kindly prepared labelled screenshots showing the signal numbers. Still means you have to find the appropriate number but it's a start. On West Hampstead I produced a large table indicating roughly where each signal was - not easy in complicated areas. But it's also a case of learning the panel. I wrote VicE, yet quote me a signal number and I doubt I'd be able to even get the rough area, let alone pin it to a location. Ultimately I need to add a "find signal" function. SimSig Boss Log in to reply |
Identifying signal locations in user manuals 27/02/2014 at 11:05 #56290 | |
welshdragon
315 posts |
Geoff, could Incident Control Panel have the ability to collar/un-collar signals?
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Identifying signal locations in user manuals 27/02/2014 at 12:09 #56291 | |
Mattyq
259 posts |
Thanks Geoff/flymo. Yes, I did eventually find those signals at Swanley. What I was aiming at was, when writing a user manual and there is a reference to a specific signal, instead of titling the paragraph "Signal [id]", why not title the paragraph "Signal [id] at [location]"? Having said that, a signal locator in F11 would be good. It could work in reverse to the current signal ID locator (IE: click "search" then click on the signal number in the F11 list which jumps the mouse pointer to the relevant signal). Cheers Not fat ..... fluffy!! (G Iglesias) Last edited: 27/02/2014 at 12:26 by Mattyq Log in to reply |
Identifying signal locations in user manuals 27/02/2014 at 13:41 #56294 | |
John
884 posts |
How about when you hit the s key you get a search box. Type the signal number in and the map would then automatically scroll to the relevant signal which would have a pink collar on it - perhaps even a flashing pink collar? Saves messing around in the F11 menu. Log in to reply |
Identifying signal locations in user manuals 27/02/2014 at 17:16 #56303 | |
GeoffM
6377 posts |
Yes, it would have to be different from any existing colours/displays so a standard collar wouldn't be much help if other things are collared nearby! Flashing might work actually.
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Identifying signal locations in user manuals 27/02/2014 at 17:59 #56306 | |
Lardybiker
771 posts |
" said:How about when you hit the s key you get a search box. Type the signal number in and the map would then automatically scroll to the relevant signal which would have a pink collar on it - perhaps even a flashing pink collar? Have to be careful here as some sims already use certain keys for other things. For example, pressing 'S' on South Humberside takes centers the view on Scunthorpe and pressing 'I centers on Immingham. It's easy enough to change this behavior of course but if the core code were to change to do that, any sims using those key combinations would need to be updated. Fortunately for South Humberside it wouldn't be affected much as the loader version of the sim is still being finished. Log in to reply |
Identifying signal locations in user manuals 27/02/2014 at 18:20 #56308 | |
John
884 posts |
" said:How about when you hit the s key you get a search box. Type the signal number in and the map would then automatically scroll to the relevant signal which would have a pink collar on it - perhaps even a flashing pink collar? " said: Have to be careful here as some sims already use certain keys for other things. For example, pressing 'S' on South Humberside takes centers the view on Scunthorpe and pressing 'I centers on Immingham. It's easy enough to change this behavior of course but if the core code were to change to do that, any sims using those key combinations would need to be updated. Fortunately for South Humberside it wouldn't be affected much as the loader version of the sim is still being finished.Well, I suppose we could use another letter...? Log in to reply |
Identifying signal locations in user manuals 27/02/2014 at 18:21 #56309 | |
postal
5265 posts |
" said:" said:On that basis (and unfortunately in spite of John's misgivings) could that sort of search facility be built into the F11 screen - and perhaps then allow the same search for points and TCs?How about when you hit the s key you get a search box. Type the signal number in and the map would then automatically scroll to the relevant signal which would have a pink collar on it - perhaps even a flashing pink collar? “In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe Log in to reply |
Identifying signal locations in user manuals 27/02/2014 at 18:38 #56310 | |
AndyG
1842 posts |
" said:I thought it was only <shift>+letter that set view positions? It's <shift>+S that shows Scunthorpe in SHumberside. I can only help one person a day. Today's not your day. Tomorrow doesn't look too good either. Log in to reply |
Identifying signal locations in user manuals 27/02/2014 at 20:13 #56314 | |
Danny252
1461 posts |
" said:Have to be careful here as some sims already use certain keys for other things [...] pressing 'I' centers on Immingham.I certainly hope that SHumbs doesn't use 'I' for Immingham - that's one of those keys which the sim designers ought to be careful about using... (The manual quotes 'M' for Immingham, so presumably it is still possible to interpose TDs on that sim!) Last edited: 27/02/2014 at 20:14 by Danny252 Log in to reply |
Identifying signal locations in user manuals 28/02/2014 at 04:54 #56323 | |
maxand
1637 posts |
I recently posted one sim where the manual omitted to mention the number keys that could be pressed to provide views of different parts of the same panel, for those playing a wide sim on a single screen. E.g., if there is a range 1-7 for that sim, pressing 1 jumps the view to the extreme LH end of the panel, and pressing 7 changes it to the extreme RH end of the panel. Very handy IMO. Now, this feature could be used as a basis for finding signal numbers. The sim developer could include in the manual a list (maybe on a PDF file) with signal numbers in one column and the view number(s) opposite in another column. Thus if signal 103 occurs only in view 2, one would see 103 - 2 on this table. Where the views overlap, the sim player would, say look at the RH side of View 3 or the LH side of View 4 to find the signal. I'm all for having plenty of view numbers for wide scrollys and this could also be done for paged sims. Log in to reply |
Identifying signal locations in user manuals 28/02/2014 at 13:15 #56336 | |
Prof Jolly
61 posts |
how about using Ctrl-f for find? and perhaps it could search for more than signal numbers? maybe headcodes and/or points etc
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Identifying signal locations in user manuals 28/02/2014 at 15:16 #56346 | |
Lardybiker
771 posts |
" said:" said::blush: I stand corrected .... Crikey you'd think that since I developed the sim I'd remember that....I thought it was only <shift>+letter that set view positions? It's <shift>+S that shows Scunthorpe in SHumberside. Edit: That said, I use my scrolly wheel to move around rather than the keys so its not a feature I use (that's my defense anyway...LOL) Last edited: 28/02/2014 at 15:31 by Lardybiker Log in to reply |