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New reasons why a train might be delayed

You are here: Home > Forum > Miscellaneous > The real thing (anything else rail-oriented) > New reasons why a train might be delayed

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New reasons why a train might be delayed 30/04/2014 at 01:20 #59785
maxand
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More alarming than mundane problems such as broken windows, passenger disturbances and wrong food trolleys:

Graffiti vandals tamper with signals to stop train

Quote:
Graffiti vandals tampered with signals to stop a train in a city loop tunnel so they could graffiti it, police believe. It is believed the offenders stopped the train by interfering with the signals and other train equipment about half a kilometre inside the tunnel, before spraying an entire side with graffiti.

Victoria Police spokesman Leading Constable Paul Turner said the driver had to leave his cabin, walk towards the back of the train and restart it before driving to the next platform.

...

(In an earlier attack) 30 youths jumped out of bushes and vandalised the train.

A passenger who witnessed the attack said the youths “had more than one accomplice on board”, and were phoning each other to give a “progress report”. He said the youths “jammed a brick under the train to halt it, pulled an air hose at the back to disable the train, then set to work”.
Delays to continue after trains suspended due to fire

Quote:
A fire broke out in an electrical substation near Richmond station about 6.30pm on Tuesday night, affecting signalling equipment. Trains were suspended on a number of major lines for about five hours. Twelve firefighters attended the scene and brought the fire under control within an hour.

Metro spokeswoman Leah Waymark said fewer trains would be running on these lines until Wednesday afternoon at the earliest, as the fire had burned the "trunking where the signalling cables are housed".
Rail travel in my part of the world can be so...exciting.

Last edited: 30/04/2014 at 01:22 by maxand
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New reasons why a train might be delayed 30/04/2014 at 07:42 #59793
BarryM
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2158 posts
" said:
More alarming than mundane problems such as broken windows, passenger disturbances and wrong food trolleys:

Graffiti vandals tamper with signals to stop train

Quote:
Graffiti vandals tampered with signals to stop a train in a city loop tunnel so they could graffiti it, police believe. It is believed the offenders stopped the train by interfering with the signals and other train equipment about half a kilometre inside the tunnel, before spraying an entire side with graffiti.

Victoria Police spokesman Leading Constable Paul Turner said the driver had to leave his cabin, walk towards the back of the train and restart it before driving to the next platform.

...

(In an earlier attack) 30 youths jumped out of bushes and vandalised the train.

A passenger who witnessed the attack said the youths “had more than one accomplice on board”, and were phoning each other to give a “progress report”. He said the youths “jammed a brick under the train to halt it, pulled an air hose at the back to disable the train, then set to work”.
Delays to continue after trains suspended due to fire

Quote:
A fire broke out in an electrical substation near Richmond station about 6.30pm on Tuesday night, affecting signalling equipment. Trains were suspended on a number of major lines for about five hours. Twelve firefighters attended the scene and brought the fire under control within an hour.

Metro spokeswoman Leah Waymark said fewer trains would be running on these lines until Wednesday afternoon at the earliest, as the fire had burned the "trunking where the signalling cables are housed".
Rail travel in my part of the world can be so...exciting.
All ready covered. "Stopped for unexplained reason". They don't want to tell you too much!

Barry, Sydney, New South Wales, Australia
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New reasons why a train might be delayed 30/04/2014 at 08:03 #59794
maxand
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Quote:
Trains were suspended on a number of major lines for about five hours.
A signaller would find "Stopped for unexplained reason" a bit hard to swallow!

Last edited: 30/04/2014 at 08:08 by maxand
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New reasons why a train might be delayed 30/04/2014 at 08:54 #59797
postal
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" said:
A signaller would find "Stopped for unexplained reason" a bit hard to swallow!
Max

Reading your posts, I thought that happened quite a lot when you were on the panel

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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New reasons why a train might be delayed 30/04/2014 at 11:22 #59802
Danny252
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1461 posts
" said:
Quote:
Trains were suspended on a number of major lines for about five hours.
A signaller would find "Stopped for unexplained reason" a bit hard to swallow!
But swallow away they must when trains suddenly lose 30 minutes and no one knows why.

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New reasons why a train might be delayed 30/04/2014 at 13:02 #59812
maxand
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Quote:
Reading your posts, I thought that happened quite a lot when you were on the panel
Ve-ry funny - but it gave me an idea. How much more zest it would add to SimSig for trains to stop mid-segment and between signals for no apparent reason - until maybe 15 minutes later when a belated announcement comes through: "Train caught fire", "mass epidemic of diarrhoea due to food trolley" or something like that. I bet that happens significantly often in real life. This could be distinguished from a failed TC by the presence of a TD berth. Not for beginners.

Last edited: 30/04/2014 at 13:11 by maxand
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New reasons why a train might be delayed 30/04/2014 at 13:06 #59814
lazzer
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634 posts
" said:
... until maybe 15 minutes later when a belated announcement comes through: "Train caught fire" ...
I can assure you that if my train caught fire, I'd be pressing the emergency call button on the GSM-R pretty sharpish. If a driver waits 15 minutes before calling a signaller for a train fire they should be getting a right good going over when they get back to the depot.

Last edited: 30/04/2014 at 13:06 by lazzer
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New reasons why a train might be delayed 30/04/2014 at 13:13 #59816
peterb
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" said:
Ve-ry funny - but it gave me an idea. How much more zest it would add to SimSig for trains to stop mid-segment and between signals for no apparent reason - until maybe 15 minutes later when a belated announcement comes through: "Train caught fire", "mass epidemic of diarrhoea due to food trolley" or something like that.
It would add zest, but at the same time as you'll know, major disruption i.e. fire/crashes aren't something which should/will be simulated.

" said:
I bet that happens significantly often in real life.
Um, not in this country?

" said:
This could be distinguished from a failed TC by the presence of a TD berth.
If anything, a signalman is more likely to spot something untoward going on by track circuits on adjacent running lines lighting up as the train crew protect the train, as per regs.

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New reasons why a train might be delayed 30/04/2014 at 13:16 #59817
maxand
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Quote:
I can assure you that if my train caught fire, I'd be pressing the emergency call button on the GSM-R pretty sharpish.
Now that's the kind of stuff I'd like to see replicated in SimSig (see CSR thread).

(added) On second thoughts, who would be at the other end? The signaller? I guess more likely the driver's Controller, in which case the signaller would only hear about it via an announcement in the Incident Report window.

Quote:
major disruption i.e. fire/crashes aren't something which should/will be simulated.

Yes I know, GeoffM and his team have clearly defined their policy on crashes (which I took care to avoid mentioning in my posts). Anything else without injury or loss of life that is a major inconvenience might be considered fair game IMO.

Quote:
If anything, a signalman is more likely to spot something untoward going on by track circuits on adjacent running lines lighting up as the train crew protect the train, as per regs.
Thanks, that hadn't occurred to me but makes good sense. Haven't heard of this (stationary train plus adjacent occupied TC) occurring in SimSig. Shouldn't be too hard to replicate, either.

Last edited: 30/04/2014 at 13:32 by maxand
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New reasons why a train might be delayed 30/04/2014 at 13:48 #59820
jc92
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if a train did, for instance catch fire, how would you propose the sim deals with the aftermath? does the train call in 20 mins later and continue on its merry way? not very realistic. does a rescue loco/unit retrieve it? if so where does it come from, what is it? does it have compatible couplings, is it the same TOC (post 1996 timetables)? not practical unless you fully understand the timetable editor. I beleive you commented previously that certain things become difficult if you need to understand the timetable editor comprehensively.

also how would said train report in if operating a timetable or sim era when cab radios aren't available. a very long walk for the driver/secondman to the nearest SPT, followed by a very long walk back before the train can move. (Imagine failing in section between Settle Junction and Carnforth Station Junction with no CSR/GSM-R or mobile!!)

I can see circumstances where stopping in section could happen, eg comms cord being pulled or brakes dragging so the driver, stops, destroys and pulls strings. but I dont think it adds a massive amount to the sim for the work required when trains do already call in with delays, albeit only at timing points.

"We don't stop camborne wednesdays"
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New reasons why a train might be delayed 30/04/2014 at 14:07 #59824
maxand
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I fully appreciate that the more detail required to simulate a delay, the more programming effort needed. These were just ideas I threw up for consideration. Unless extra trains such as a rescue loco need to be called in (a nice future feature!), most delays could be handled by a series of incident reports detailing progress on the problem. That should be easy enough - a series of reports, not just one. Stopping in section can also be announced and handled the same way - maybe an invisible stop inserted into the timetable with rearrangement of future waypoints? Just ideas.
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