Page 1 of 1
Easiest sims to get going on 04/06/2015 at 18:49 #72991 | |
Elmarko
12 posts |
Hello guys This isn't my first post, but it may as well be. I've been playing Aston, Wembley Sub, Royston, and Lime Street, and I'm really enjoying it. I don't think I'm ready for the massive sims yet with multiple panels (even with ARS on), so I'm wondering what people think would be the next easiest ones to move on to. Brighton seemed alright, so that's on my list. Any others that are a good progression? Log in to reply |
Easiest sims to get going on 04/06/2015 at 19:14 #72992 | |
lionel87
39 posts |
Peterborough is relatively easy to do possibly because of the ARS. Exeter isn't too difficult either. HTH Log in to reply |
Easiest sims to get going on 04/06/2015 at 19:16 #72993 | |
Elmarko
12 posts |
I'm on Exeter now! It's only 00:30 though...
Log in to reply |
Easiest sims to get going on 04/06/2015 at 19:20 #72994 | |
headshot119
4869 posts |
This Wiki page might give you some ideas. North Wales Coast, Exeter, Westbury, Coventry, Leamington Spa are all manageable by one person. "Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer Log in to reply |
Easiest sims to get going on 04/06/2015 at 19:20 #72995 | |
Steamer
3985 posts |
You might find these pages useful- they contain a brief description of each area and how busy it is. Although the control area is relatively small, Brighton is incredibly busy- you might want to try something like Gloucester or Westbury first.
"Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q) Log in to reply The following user said thank you: AndyG |
Easiest sims to get going on 04/06/2015 at 19:43 #72996 | |
delticfan
476 posts |
I really got to grips with Simsig by trying Peterborough, I still enjoy it. Also Cov, Wolverhampton and Leamington. From there you could go to Stafford to get used to scrolly sims. Mal. Log in to reply |
Easiest sims to get going on 04/06/2015 at 20:12 #72997 | |
Elmarko
12 posts |
Thanks guys, missed that page on the wiki somehow.
Log in to reply |
Easiest sims to get going on 04/06/2015 at 20:13 #72998 | |
Red For Danger
172 posts |
Southampton is another easier SIM to hone your skills. Cambridge is also good to try, but is the older 'paged' style with separate windows for each view rather than being a continuous scrolly so takes a bit of getting used to.
Log in to reply |
Easiest sims to get going on 04/06/2015 at 21:18 #72999 | |
flabberdacks
636 posts |
Westbury is a very good one. It's size is daunting initially, but you'll quickly find that the sections of double track are quite long and slow (look for the purple milepost markers) and the train running is relatively simple. It's got a lot of different aspects to it as well - operating ground frames, protecting level crossings, calling yards for permission to send a train to them, it'll teach you to keep track of multiple areas at once, all while being gentle enough to give you time to think between moves. If you're also struggling with decision making in terms of setting routes too far ahead of trains, Westbury will fix that up quicksmart due to its punishing mandatory approach locking around Westbury station, Frome and Castle Cary. Trust me when I say you won't be setting routes early the first time you see "240 seconds approach locking" with no train there! :lol: Southampton is another good one but the train running is very simple. I found myself editing the default Southampton timetable to ensure that every possible freighter and any duplicates all had a 100% chance of entering. Southampton also doesn't seem to be able to simulate signal, points or track circuit failures, so it can only throw a delayed train at you from predictable locations. If that's what you want for your next step though, go for it! Log in to reply |
Easiest sims to get going on 04/06/2015 at 23:48 #73003 | |
Muzer
718 posts |
Another viote for Southampton, it's quite good, I just went to bo the beer festival there, soryr if it shows. But it had problems that the errors don't work, I mean like the track fialires and signal failures and things, so it turns out that the ony way to make it intieresting os to have train delayes! It's quite old so a lot of things don't work, but it's still qffun. Log in to reply The following user said thank you: flabberdacks |
Easiest sims to get going on 05/06/2015 at 15:51 #73017 | |
slatteryc
254 posts |
worksop's not too bad but its a lot of AB "bells and whistles"
Log in to reply |
Easiest sims to get going on 05/06/2015 at 17:50 #73020 | |
AndyG
1842 posts |
Swindon A+B (Swindid) also worth a look, fairly easy to run solo, and has ARS to look after things too.
I can only help one person a day. Today's not your day. Tomorrow doesn't look too good either. Log in to reply |
Easiest sims to get going on 05/06/2015 at 21:58 #73026 | |
flabberdacks
636 posts |
" said:Swindon A+B (Swindid) also worth a look, fairly easy to run solo, and has ARS to look after things too.Yeah, I have spent a LOT of time on SwinDid with the Didcot area set to manual and the rest of it looking after itself. There are a lot of passenger trains and a lot of freight. Didcot East Junction is really fun, and the bi-di signalling makes it really flexible when getting around problems. Only issue is being unable to trust ARS to properly regulate the freight, so gotta keep an eye on the whole sim. It loves to set up mexicans at Thingley off the single line. Log in to reply |