Page 2 of 3
Upgrade of Legacy Exe Simulations - Donationware versus Payware 29/12/2015 at 18:29 #79353 | |
Trainfan344
262 posts |
" said:Thanks for all of the responses to this thread.I feel that the idea of charging people for extra timetables is a bad idea. It would put me off purchasing Payware if I didn't get unlimited timetables with those sims. Log in to reply The following user said thank you: derbybest |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 29/12/2015 at 19:00 #79354 | |
derbybest
274 posts |
As a tt writer i am not bothered that i do not get anything for it. The feedback & thanks i have had is enough for me but if renumeration was offered i would not refuse it and put it towards my next one
Log in to reply The following user said thank you: Mattyq |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 29/12/2015 at 19:32 #79359 | |
postal
5269 posts |
" said:I feel that the idea of charging people for extra timetables is a bad idea. It would put me off purchasing Payware if I didn't get unlimited timetables with those sims.So you are happy to pay for the time that the developers take to get a sim together but then expect people writing TTs to do it for free? Doesn't sound a very friendly or thought-through arrangement to me. “In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe Last edited: 29/12/2015 at 19:32 by postal Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 29/12/2015 at 19:36 #79360 | |
Class 92
359 posts |
What about a donation system for TT developers instead, if they want?
Log in to reply The following users said thank you: AndyG, Trainfan344, TimTamToe, Mattyq |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 29/12/2015 at 22:40 #79372 | |
Steamer
3998 posts |
" said:" said:To be honest, I tend to play timetables once, so I wouldn't feel that I was getting value for money, particularly if they cost more than a couple of quid. To replay them enough times to get this value would limit me to a narrow range of simulations and WTTs. Timetable writers would also have to meet higher standards of accuracy (if a real TT) or playability (if fictional), and post-release support. This would probably reduce the number of TTs released.I feel that the idea of charging people for extra timetables is a bad idea. It would put me off purchasing Payware if I didn't get unlimited timetables with those sims.So you are happy to pay for the time that the developers take to get a sim together but then expect people writing TTs to do it for free? Doesn't sound a very friendly or thought-through arrangement to me. As a timetable writer, I have no intention of charging for my TTs, if the facility was ever available. "Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q) Log in to reply The following user said thank you: Trainfan344 |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 29/12/2015 at 23:14 #79377 | |
WinsfordSaltMine
124 posts |
I agree with you Steamer, I make timetables because I enjoy making and hope people enjoy playing them, it costs me nothing to make them, so why should I charge people.
Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 29/12/2015 at 23:51 #79382 | |
clive
2799 posts |
Okay, this is the situation as it relates to me and nobody else. I'm not speaking for Geoff or any other dev in this matter. When we first started charging for sims, I made a public statement that the sims I'm responsible for that are currently donationware - Royston, Cambridge, Peterborough, WembleySub, Euston, and Drain - will remain donationware so long as I have any influence in that decision. That statement stands. I currently have two sims in development. Don't ask what they are (or when they will be released); let's just call them A and B. Sim A was covered by the same public statement: it will be donationware when released and remain so indefinitely. Sim B will also be donationware for reasons that will become clear when it's released. I make no promises for any sim I write other than those 8. I will decide on a sim by sim basis. " said: Yes, it's still possible to produce a paged sim with the loader. Yes, I did say that I intended to keep Cambridge as a paged sim when it was updated. However, I'm currently wondering whether that's the right thing to do or whether I should switch to scrolly. I'd be interested in opinions (but I suggest someone starts a separate thread on Cambridge, not discuss it here). Doing a refresh of Cambridge will be a big job, both because of the major changes to Cambridge station area and because it's old enough that a lot of it is custom code that needs rewriting and re-testing. I started to convert Peterborough to scrolly but never finished. Since then that has also had significant layout changes that I'd need to look at, but it would be an easier job that Cambridge. Royston is a complex case that I need to think about (much of the code is shared with Cambridge). I have some ideas about it that I need to let jell. Drain is small enough that it doesn't really matter what form it has, so I'll probably make it scrolly when refreshed. However, I've also received significant new information that means that a refresh isn't trivial. Euston could be refreshed pretty quickly, but I have a couple of features I would really like to add to it. I haven't decided what order I will do the various refreshes and where they'll fit in the schedule compared with the new sims (I like to have a couple of things going on at once, but not too much). I'm not sure whether I want to allow the userbase to influence the decision nor how to do so if I did (money is always nice, but if I was doing this for the money I'd do many things differently and I'm not going to ask for money just to persuade me to do something I'm going to do anyway). I really really really aren't going to say anything about timescales because I have a complicated life and SimSig is only about third or fourth in priority. I keep finding time disappearing when I wasn't expecting it to. So, there's *my* situation. Log in to reply The following users said thank you: TimTamToe, NCC1701, PeterArnold, Steamer, Sacro, lionel87, Lyn-Greenwood, Mattyq, GoochyB, LordSven, Javelin395, John 23, Gwasanaethau, whitetigger |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 00:06 #79384 | |
postal
5269 posts |
" said:I feel that the idea of charging people for extra timetables is a bad idea. It would put me off purchasing Payware if I didn't get unlimited timetables with those sims." said: As a timetable writer, I have no intention of charging for my TTs, if the facility was ever available." said: I agree with you Steamer, I make timetables because I enjoy making and hope people enjoy playing them, it costs me nothing to make them, so why should I charge people.And I don't write TTs, I just tinker along to help others who want a bit of extra assistance. I am just the same as Steamer and WinsfordSaltMine in that I can't think of any reason why I would take money for doing something that I see as enjoyment. However, I do think it is doing those who write TTs a disservice when people can take the position that they will happily pay for sims but then expect any TT which is an addition to the TTs supplied with the paid-for sim should be supplied for free and that they won't buy the sim if they can't expect that something which could have taken hundreds of hours to develop should be given to them as a gift. If the TT writer wants to make that gift to the community, then fine, but it is a gift not a right. “In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe Last edited: 30/12/2015 at 00:07 by postal Log in to reply The following users said thank you: Dick, headshot119, AndyG, TimTamToe, derbybest, Temple Meads, Gwasanaethau |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 10:19 #79395 | |
NCC1701
129 posts |
" said:What about a donation system for TT developers instead, if they want?Maybe TT developers could earn "SimSig Credits" for their work which would allow them to purchase payware sims at a discount. Signalman Exeter West & Llangollen Log in to reply The following users said thank you: Temple Meads, derbybest |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 14:26 #79401 | |
Steamer
3998 posts |
For the record, the following simulations are still in .exe format: Cambridge, Drain, Euston, Peterborough, Royston: These are all developed by Clive, who has kindly given us a detailed break-down of his current position. Carlisle: Based on the tidbits posted on the Forum, Carlisle is being worked on and is getting towards the end of testing for release in Loader format. Central Scotland, Cowlairs, Edinburgh, North East Scotland: All developed by Peter Bennet, who has also given his position. This leaves the following simulations unaccounted for: Bristol, Gloucester, Liverpool Lime Street, North London Line, Sheffield, Southampton, South Humberside, Trent and Worksop. Are any of these simulations currently being worked on? I get the impression that some (Trent, Sheffield and possibly Bristol) aren't, but that South Humberside is? "Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q) Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 14:33 #79402 | |
headshot119
4869 posts |
" said:*snip* Birstol, Gloucester, Sheffield, Trent All developed by Kurt. Liverpool Lime Street Is Matt Cooper. South Humberside Is Chris Lord. And as we've seen on the forum he's working towards a loader version. Worksop Is Howard Potter. North London Line Is Geoff. "Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 14:49 #79403 | |
Peter Bennet
5419 posts |
I have a copy of the Bristol code somewhere, it runs to pages and pages of bespoke code which I suspect only Kurt understands the purpose of! Peter I identify as half man half biscuit - crumbs! Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 15:02 #79404 | |
KymriskaDraken
963 posts |
" said:I have a copy of the Bristol code somewhere, it runs to pages and pages of bespoke code which I suspect only Kurt understands the purpose of!Sounds very much like Bristol will have to be rewritten from scratch if there is a lot of bespoke code. Looking at the sim with the view of a former signalman there, it doesn't appear if there is a lot of non-standard stuff on there. I'm fairly sure that CANBIDS* has appeared on other sims, and the only other thing I can think of that might be non-standard is the BHT at Avonmouth. Kev * CANBIDS = Cheap & Nasty Bi-Directional Signalling. Formally called SIMBIDS (Simplified Bi-Directional Signalling). Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 15:04 #79405 | |
headshot119
4869 posts |
" said:" said:When developers talk about Custom Code it isn't always for unusual features.I have a copy of the Bristol code somewhere, it runs to pages and pages of bespoke code which I suspect only Kurt understands the purpose of!Sounds very much like Bristol will have to be rewritten from scratch if there is a lot of bespoke code. Looking at the sim with the view of a former signalman there, it doesn't appear if there is a lot of non-standard stuff on there. I'm fairly sure that CANBIDS* has appeared on other sims, and the only other thing I can think of that might be non-standard is the BHT at Avonmouth. Things like the level crossings controlled by the crossing keepers had to be written in custom code at the time Bristol was written. (And many other things) All that needs unpicking and doing in data for the sim to be released on the loader. "Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 15:13 #79408 | |
Peter Bennet
5419 posts |
Going way back Didcot was pretty much all written in custom code, such as what is now basic stuff like flank locking and overlaps. Kurt also had a habit of finding code that could be used for purposes for which it was not intended! To elaborate a bit further: originally sims were almost wholly hand coded individually, but as time progressed standard modules were built which just required the coding of data which was then used by the module - i.e. a signal was defined in a module and you just needed to say how many aspects and what colours etc. Both systems ran in parallel so it was possible to still hand code stuff that was also available through the modules (but not vice versa). With loader the ability to hand write and use hand coding was no longer supported and all hand coding needs to be rewritten. Peter I identify as half man half biscuit - crumbs! Last edited: 30/12/2015 at 15:20 by Peter Bennet Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 15:16 #79409 | |
jeffh16
40 posts |
" said:I have a copy of the Bristol code somewhere, it runs to pages and pages of bespoke code which I suspect only Kurt understands the purpose of!If anyone was to work on Bristol and wanted some assistance, I was a technician at Bristol for 8 years, so would be willing to lend a hand with information gathering of bits and pieces. Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 15:23 #79410 | |
KymriskaDraken
963 posts |
" said:" said:Ah right. I'm only a humble tester not a developer, but I think that most things should now be covered by the (vastly updated) core code, but it's still going to be quite a bit of work to rewrite everything!" said:When developers talk about Custom Code it isn't always for unusual features.I have a copy of the Bristol code somewhere, it runs to pages and pages of bespoke code which I suspect only Kurt understands the purpose of!Sounds very much like Bristol will have to be rewritten from scratch if there is a lot of bespoke code. Looking at the sim with the view of a former signalman there, it doesn't appear if there is a lot of non-standard stuff on there. I'm fairly sure that CANBIDS* has appeared on other sims, and the only other thing I can think of that might be non-standard is the BHT at Avonmouth. Kev Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 15:24 #79411 | |
KymriskaDraken
963 posts |
" said:" said:When were you there? I was a Signalman in the last days of BR and the first months of FailTrack.I have a copy of the Bristol code somewhere, it runs to pages and pages of bespoke code which I suspect only Kurt understands the purpose of!If anyone was to work on Bristol and wanted some assistance, I was a technician at Bristol for 8 years, so would be willing to lend a hand with information gathering of bits and pieces. Kev Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 19:49 #79419 | |
jeffh16
40 posts |
" said:" said:" said:When were you there? I was a Signalman in the last days of BR and the first months of FailTrack.I have a copy of the Bristol code somewhere, it runs to pages and pages of bespoke code which I suspect only Kurt understands the purpose of!If anyone was to work on Bristol and wanted some assistance, I was a technician at Bristol for 8 years, so would be willing to lend a hand with information gathering of bits and pieces. 2006-2014 on the fault team Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 20:18 #79420 | |
arabianights
138 posts |
" said:" said:Kev somehow this and your avatar remind me of this: http://www.parliament.uk/edm/1990-91/795" said:When were you there? I was a Signalman in the last days of BR and the first months of FailTrack.I have a copy of the Bristol code somewhere, it runs to pages and pages of bespoke code which I suspect only Kurt understands the purpose of!If anyone was to work on Bristol and wanted some assistance, I was a technician at Bristol for 8 years, so would be willing to lend a hand with information gathering of bits and pieces. Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 20:33 #79421 | |
KymriskaDraken
963 posts |
" said:Very good! I've only had the beard for six months though. I have enough to do with the cancer treatment without having to shave as well :) Kev Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 20:34 #79422 | |
KymriskaDraken
963 posts |
" said:Ah right. I was there in the early 1990s and the techs were led by Bruce and Mark aka "Clumpy". Kev Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 30/12/2015 at 21:35 #79423 | |
RainbowNines
272 posts |
" said:" said:If anyone wants to know what our esteemed leader of HM Most Loyal Opposition was up to before he got famous, check out the amendment :woohoo:" said:Kev somehow this and your avatar remind me of this: http://www.parliament.uk/edm/1990-91/795" said:When were you there? I was a Signalman in the last days of BR and the first months of FailTrack.I have a copy of the Bristol code somewhere, it runs to pages and pages of bespoke code which I suspect only Kurt understands the purpose of!If anyone was to work on Bristol and wanted some assistance, I was a technician at Bristol for 8 years, so would be willing to lend a hand with information gathering of bits and pieces. Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 01/01/2016 at 16:32 #79461 | |
jeffh16
40 posts |
" said:" said:Marks still there, as is Andy Baker, Bruce is now in an office job. There were still a few signalmen from the era you'd have worked there in my time, the most prominent being Mike Radford.Ah right. I was there in the early 1990s and the techs were led by Bruce and Mark aka "Clumpy". Log in to reply |
Upgrade of Legacy Exe Simulations - Donationware versus Payware 01/01/2016 at 17:04 #79462 | |
KymriskaDraken
963 posts |
" said:" said:Old Radford is part of the furniture I think! I remember Andy now that you mention his name." said:Marks still there, as is Andy Baker, Bruce is now in an office job. There were still a few signalmen from the era you'd have worked there in my time, the most prominent being Mike Radford.Ah right. I was there in the early 1990s and the techs were led by Bruce and Mark aka "Clumpy". Kev Last edited: 01/01/2016 at 17:05 by KymriskaDraken Log in to reply |