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"must wait time" rule

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"must wait time" rule 06/05/2016 at 00:37 #82167
postal
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Would it not be possible to have a feature where ECS could leave early? As I've noticed at a few places that if they have the crew and the signal then they will leave early, this also means it can clear a platform if one is needed.
ECS have always belled out up to a few minutes early.
Additionally, if the TT developer sets the departure time of the ECS to set-down only, the train may depart as soon as it's ready.
This also includes loco shunts which is extremely handy when going between platforms at stations.
But it is only "may depart as soon as it is ready". It is always the time you really need things to happen that the train sits down and waits for due time!

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
Last edited: 06/05/2016 at 09:13 by postal
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"must wait time" rule 06/05/2016 at 08:37 #82168
kbarber
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" said:
" said:
Would it not be possible to have a feature where ECS could leave early? As I've noticed at a few places that if they have the crew and the signal then they will leave early, this also means it can clear a platform if one is needed.
ECS have always belled out up to a few minutes early.

Chingford cars at the end of the morning peak rang out pretty much as soon as the wheels of the inward passenger stopped turning, in my recollection. Don't think I ever knew one late past Hackney (and I suspect the drivers often weren't paying that much attention to the speedo either, nor did they shut off power for Clapton junction neutral section, to the great distress of the Westronic TDM system ).

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"must wait time" rule 06/05/2016 at 11:43 #82169
Jan
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" said:
" said:
" said:
Would it not be possible to have a feature where ECS could leave early? As I've noticed at a few places that if they have the crew and the signal then they will leave early, this also means it can clear a platform if one is needed.
ECS have always belled out up to a few minutes early.
Additionally, if the TT developer sets the departure time of the ECS to set-down only, the train may depart as soon as it's ready.
What postal wrote - although currently even with the set-down option ticked, my impression is that there is a small chance that a train will still wait for its booked time - in which case we'd also need a really unconditional set-down option for shunt moves and the like.

Two million people attempt to use Birmingham's magnificent rail network every year, with just over a million of them managing to get further than Smethwick.
Last edited: 06/05/2016 at 11:43 by Jan
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"must wait time" rule 06/05/2016 at 16:30 #82176
Steamer
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3986 posts
" said:
" said:
" said:
" said:
Would it not be possible to have a feature where ECS could leave early? As I've noticed at a few places that if they have the crew and the signal then they will leave early, this also means it can clear a platform if one is needed.
ECS have always belled out up to a few minutes early.
Additionally, if the TT developer sets the departure time of the ECS to set-down only, the train may depart as soon as it's ready.
What postal wrote - although currently even with the set-down option ticked, my impression is that there is a small chance that a train will still wait for its booked time - in which case we'd also need a really unconditional set-down option for shunt moves and the like.
Leaving the time as 00:00 does the trick.

"Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q)
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"must wait time" rule 06/05/2016 at 16:41 #82177
postal
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" said:
" said:
" said:
" said:
" said:
Would it not be possible to have a feature where ECS could leave early? As I've noticed at a few places that if they have the crew and the signal then they will leave early, this also means it can clear a platform if one is needed.
ECS have always belled out up to a few minutes early.
Additionally, if the TT developer sets the departure time of the ECS to set-down only, the train may depart as soon as it's ready.
What postal wrote - although currently even with the set-down option ticked, my impression is that there is a small chance that a train will still wait for its booked time - in which case we'd also need a really unconditional set-down option for shunt moves and the like.
Leaving the time as 00:00 does the trick.
The only trouble with that is when you run the F8 simplifier and a lot of the moves are missing.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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"must wait time" rule 07/05/2016 at 17:32 #82190
GeoffM
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" said:
I have recently worked on waiting for time and crew changes. Firstly, on the crew changes, a tick box was in the Activity editor but was hitherto unused - the idea was that people could start populating the field in preparation for the code change. Unfortunately it shouldn't have been in an activity, but should have been in a location (ie where you enter arrival/departure times and platform/line/path codes for a location). Fortunately I've made it backwards compatible so if an activity has "crew change" ticked then the field is transferred to the location instead.

Note that this is not a full implementation of Crew Change but an intermediate step to improve the current situation of trains setting off far too early. If a non-passenger train stops somewhere with a crew change, it will now report the approximate time the new crew will be available, which will be up to half an hour before the scheduled departure time. As others have noted, a more complete solution has lots of issues that need to be nailed down first.

"Wait for time" is a new tick box, again on the timetable location editor form. Non-passenger trains will request departure up to 2 minutes early if this is ticked. If there is a TRTS indicator that it can activate, this may be activated up to 3 minutes before departure (since the sim is programmed to activate TRTS up to 1 minute before the train is ready to move).

The above, and other fixes, will be released in the next day or two.
Now available in V4.5.11 - click "Check for Updates" in the Loader.

SimSig Boss
Last edited: 07/05/2016 at 17:32 by GeoffM
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"must wait time" rule 07/05/2016 at 20:52 #82192
postal
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Geoff

Where there is a crew change, is the code only configured to make the crew available early or will it also sometimes make the relief crew later than scheduled departure?

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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"must wait time" rule 07/05/2016 at 22:12 #82195
thickmike
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Perhaps I'm just feeling a little emotional tonight, for no good reason, but this sort of topic is why I love Simsig - we have a bunch of intelligent people discussing the semantics of signalling simulations, timetable writing and operating discipline - all trying to understand how to get the best out of a situation - good work guys and thanks again GeoffM for starting this whole thing off.

Now, having got that out of my system, can the random "wrong kind of food trolley" type messages be excluded from the non-passenger classes - it's bad enough not knowing when they are going to call TRS without some seemingly irrelevant other delay kicking in....

Who'd be a signaller?

best wishes,

Mike

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"must wait time" rule 08/05/2016 at 04:07 #82197
flabberdacks
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" said:

Now, having got that out of my system, can the random "wrong kind of food trolley" type messages be excluded from the non-passenger classes
Gotta admit, I love that message and it's become somewhat of a SimSig in-joke, I'd say

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"must wait time" rule 08/05/2016 at 05:50 #82198
ozrail
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I'm waiting for the message "Wrong kind of Snow".
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"must wait time" rule 08/05/2016 at 13:01 #82211
kbarber
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I'm waiting for the message "Wrong kind of Snow".

No, that only happens on the real thing

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"must wait time" rule 20/06/2016 at 16:20 #83123
canis
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Can these be added to the list:

0X00 is delayed due to flickering cabin lights.
0X02 is delayed due to a squeaky chair.

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"must wait time" rule 20/06/2016 at 18:53 #83128
Gwasanaethau
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" said:
Can these be added to the list:

0X00 is delayed due to flickering cabin lights.
0X02 is delayed due to a squeaky chair.

What about “5N00 delayed due to electrical overload in GSM-R equipment caused by driver sticking empty crisp packet down the back of the CACU.”? :lol:

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"must wait time" rule 27/08/2016 at 23:02 #84344
postal
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" said:
Geoff

Where there is a crew change, is the code only configured to make the crew available early or will it also sometimes make the relief crew later than scheduled departure?
And as a rider to that question, if the train is to have a crew change, how does that affect the set-down only option? For Cl. 1/2/5 which the TT writer wants to run as soon as ready, would the train still wait for time after the crew change unless the set down only option is checked?

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
Last edited: 27/08/2016 at 23:03 by postal
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"must wait time" rule 27/08/2016 at 23:16 #84345
AndyG
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I'm waiting for the message "Wrong kind of Snow".
Will "Wrong kind of train" do you? Oops

I can only help one person a day. Today's not your day. Tomorrow doesn't look too good either.
Last edited: 27/08/2016 at 23:17 by AndyG
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"must wait time" rule 28/08/2016 at 12:07 #84358
58050
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postal wrote:
Quote:
And as a rider to that question, if the train is to have a crew change, how does that affect the set-down only option? For Cl. 1/2/5 which the TT writer wants to run as soon as ready, would the train still wait for time after the crew change unless the set down only option is checked?

Further to this, now we have the added crew change box on the timetable data page which is an excellent addition & brings a whole new dynamic to SimSig which makes it alot more realistic as I spent a whole lot of time ringing various PSBs around the country advising them of train crew relief & if they were any delays so trains could recessed accordingly & not block the main line waiting a forward crew when I worked at Bescot. I've started to amend the Carlisle 1979-1980 timetable to take into account this new feature as I tested on the York north/south summer 1991 timetable I'm currently writing & found that it was a very good thing even with the phone call to the signaller advising him when a forward crew would be available to work 6V21 forward for example. However in the Carlisle 79-80 timetable we used to use the set down option tick box as a substitute for crew change as the mandatory time allowed is 2 minutes for this. However when you tick the box for crew change 'C' appears in the tt data, but if you have both the set down & crew change boxes ticked then only 'd' is shown. Does this mean that the sim will only observe the set down perameter or does it also include the crew change dynamic as well? In other words will it only recognise the first item it reads that is ticked? If you then remove the set down option the 'd' is removed from the tt data & is replaced by 'C'.

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"must wait time" rule 28/08/2016 at 15:48 #84366
postal
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I've now done a bit of testing on the Carlisle sim and agree with Pascal that the crew-change option adds to the realism of the sim. However, there are a number of caveats (some in similar view to the caveats about use of a dwell time rather than a rule linking the earliest departure time to the actual arrival time) and I've added some personal opinions about how it works.

As a starting point, it appears that the phone call from the changeover crew will only generate a time when the changeover will take place at or later than due arrival time. This rules out the option of train arriving early, changing crew and then departing early - although we know that this is not uncommon in real life particularly when the changeover is going home or on a job-and-finish; and in answer to Pascal's query if both crew change and set down are checked the train can depart early if the crew change has been completed so both options will work together. It would be good if the phone call could allow for the circumstance of the changeover driver ringing in stating that he/she knows it is early but they are available at a time before due time if required and then changing over and departing before due time.

As far as timing is concerned, the change crew option is similar to the dwell time in that the clock for either option only ticks when there are no actions taking place. In the dwell time, the clock does not start counting down until all of the actions due to take place have been completed. For the crew change, none of the actions or events governed by a rule linked to the arrival of the train take place until after the crew change has been completed (notified change over time plus default crew change time or crew change time as modified in the TT). That means that a train due to have the pilot enter from the yard on arrival, hook on and take a couple of coaches off the back will sit at the platform and the first thing to happen (pilot to enter from yard 0 minutes after the arrival of the train) does not take place until the notified change over time plus default crew change time has elapsed. In real life I would guess that the attach and detach would take place whether or not there had been any change of command at the other end of the train. It would be an improvement to the crew change option if actions could take place independent of the occurrence or otherwise of any crew change activity.

Personal thoughts, but I think they would enhance the crew change option and allow it to work nearer to the real life ways.

“In life, there is always someone out there, who won’t like you, for whatever reason, don’t let the insecurities in their lives affect yours.” – Rashida Rowe
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