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Royston - New version 17/05/2016 at 04:57 #82451 | |
GeoffM
6377 posts |
Clive has updated Royston to run on the Loader. Get it by clicking "Check for updates" on the Loader.
SimSig Boss Log in to reply The following users said thank you: LMK, Trainfan344, flabberdacks, simmybear, y10g9, tjfrancis |
Royston - New version 17/05/2016 at 12:10 #82461 | |
jc92
3690 posts |
I havent played the new version, but looking at the manual it looks like a lot of effort has gone into such a small sim with updated familiar features (counting trains in/out of sidings) and new ones (instructing shunters what to do with trains) and of course it can be added onto Cross as an extra Panel. Many thanks for this clive, hopefully some of the features will be implemented on other sims. Joe "We don't stop camborne wednesdays" Log in to reply |
Royston - New version 17/05/2016 at 15:45 #82466 | |
madaboutrains
316 posts |
Can this be chainable to a Kings Cross timetable yet? Could Biggleswade and this area be added to Kings Cross simulate the full KX area as an option on start up? Then we would have the complete KX box area. Post has attachments. Log in to view them. RIP Feltham Panel 1 Log in to reply |
Royston - New version 17/05/2016 at 15:53 #82467 | |
KymriskaDraken
963 posts |
" said:Can this be chainable to a Kings Cross timetable yet?I don't think that there is a compatible timetable yet, although the two sims will chain together quite happily. Kev Log in to reply |
Royston - New version 17/05/2016 at 15:59 #82468 | |
madaboutrains
316 posts |
Whats happened here? Post has attachments. Log in to view them. RIP Feltham Panel 1 Log in to reply |
Royston - New version 17/05/2016 at 16:00 #82469 | |
clive
2789 posts |
" said:I havent played the new version, but looking at the manual it looks like a lot of effort has gone into such a small sim with updated familiar features (counting trains in/out of sidings) and new ones (instructing shunters what to do with trains) and of course it can be added onto Cross as an extra Panel.Thanks for the comment. In fact there's very little new and what is new isn't very obvious (for example, there's a new core code feature that made the multiple layouts easier to write). The instructing shunters stuff was done using features that have been in the core code for years. If other developers want the details they just have to ask (no, that's not a dig). I hope you try it soon and enjoy it. As it says in the manual, there will be a 4.1 release that changes how the stop sign works; I received a very welcome email with lots of details, but late enough that I didn't want to delay the release any longer. Log in to reply |
Royston - New version 17/05/2016 at 16:02 #82470 | |
clive
2789 posts |
" said:" said:I don't know if anyone did a chainable timetable for the old Royston; if so, it should mostly work. Or you could take a chainable Cambridge timetable and edit it down.Can this be chainable to a Kings Cross timetable yet? Log in to reply |
Royston - New version 17/05/2016 at 16:04 #82471 | |
clive
2789 posts |
" said:Whats happened here?Curious. Was it like that at startup or did it happen after a while? If you can make it happen again, can you check the numbers of the signals in the problem area? Log in to reply |
Royston - New version 17/05/2016 at 16:12 #82472 | |
GeoffM
6377 posts |
" said:" said:There are 2003 timetables for both. I don't know how compatible they are.Can this be chainable to a Kings Cross timetable yet?I don't think that there is a compatible timetable yet, although the two sims will chain together quite happily. SimSig Boss Log in to reply |
Royston - New version 17/05/2016 at 16:13 #82473 | |
pedroathome
916 posts |
" said:" said:Clive, is Signal K965 shown in the correct location here? It is when interposed into that berth that its displayed there. On other layouts, the signal numbers go K963, K965, K967, but on the layout displayed its K963, K967, K965.Whats happened here?Curious. Was it like that at startup or did it happen after a while? I would also query the location here of Signal K968 as you have K970, K966, K968, K964. I suggest this as well as judging by the overlap markers, that these suggest that there should be signals in different locations This was on the KX layout. The other two layouts seem to show these being sequential. James. Log in to reply |
Royston - New version 17/05/2016 at 16:15 #82474 | |
GeoffM
6377 posts |
" said:Could Biggleswade and this area be added to Kings Cross simulate the full KX area as an option on start up? Then we would have the complete KX box area.Biggleswade was simulated on the Peterborough sim due to space constraints with the original KX. Adding it to KX would break every timetable written for KX which would likely annoy a lot of people. SimSig Boss Log in to reply |
Royston - New version 17/05/2016 at 16:22 #82475 | |
--miki--
68 posts |
" said:" said:But if it was added as an option, old timetables would still work (with Biggleswade and Royston excluded), and new timetables could be made for the whole area.Could Biggleswade and this area be added to Kings Cross simulate the full KX area as an option on start up? Then we would have the complete KX box area.Biggleswade was simulated on the Peterborough sim due to space constraints with the original KX. Adding it to KX would break every timetable written for KX which would likely annoy a lot of people. Log in to reply |
Royston - New version 17/05/2016 at 16:26 #82476 | |
AndyG
1842 posts |
" said:" said:I did edit a Cambridge 1985 WTT down to suit the old Royston, so that Royston could be chained as an extra panel to KX (as foreseen by Clive); I'll need to dig back about 2 or 3 PCs to find it though." said:I don't know if anyone did a chainable timetable for the old Royston; if so, it should mostly work. Or you could take a chainable Cambridge timetable and edit it down.Can this be chainable to a Kings Cross timetable yet? I can only help one person a day. Today's not your day. Tomorrow doesn't look too good either. Log in to reply |
Royston - New version 17/05/2016 at 16:28 #82477 | |
GeoffM
6377 posts |
" said:" said:It is a lot of work for what is essentially a free sim." said:But if it was added as an option, old timetables would still work (with Biggleswade and Royston excluded), and new timetables could be made for the whole area.Could Biggleswade and this area be added to Kings Cross simulate the full KX area as an option on start up? Then we would have the complete KX box area.Biggleswade was simulated on the Peterborough sim due to space constraints with the original KX. Adding it to KX would break every timetable written for KX which would likely annoy a lot of people. SimSig Boss Log in to reply |
Royston - New version 17/05/2016 at 16:42 #82478 | |
Steamer
3986 posts |
" said:" said:And also adds the question of what to do with Peterborough: is Biggleswade made optional on that simulation too?It is a lot of work for what is essentially a free sim. "Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q) Log in to reply |
Royston - New version 17/05/2016 at 16:54 #82479 | |
Lardybiker
771 posts |
In the end, does it really matter that much? As long as the system works, does it really matter that Biggleswade is on the Peterborough sim and not KX?? Yes, Biggleswade is on KX panel in reality, but who's to say that SimSig *HAS* to make their sims identical to the panels? There are plenty of sims where the sims DO NOT adhere to the reality of the real system already so it's not exactly out of character. I am with Geoff on this and as long as what we have is ok, it's going to break way more stuff than it fixes so leave it as it is. Last edited: 17/05/2016 at 16:55 by Lardybiker Log in to reply The following users said thank you: tjfrancis, Steamer, DriverCurran, as1981 |
Royston - New version 17/05/2016 at 17:32 #82480 | |
madaboutrains
316 posts |
Hmm...? Post has attachments. Log in to view them. RIP Feltham Panel 1 Log in to reply |
Royston - New version 17/05/2016 at 17:35 #82481 | |
Steamer
3986 posts |
" said:Hmm...?" said: Whats happened here?As fun as the guessing game is, it would be appreciated if you told us what the problem is. If you're talking about the way the signals at the left end of Royston are displayed, this is intentional and depends on simulation settings, see the manual for details. "Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q) Last edited: 17/05/2016 at 17:36 by Steamer Log in to reply |
Royston - New version 17/05/2016 at 17:37 #82482 | |
madaboutrains
316 posts |
Im just looking at a TD stepping table of the area to see if thats normal.
RIP Feltham Panel 1 Log in to reply |
Royston - New version 17/05/2016 at 17:39 #82483 | |
madaboutrains
316 posts |
According to a TD stepping diagram for the area. 0977 Berth will step into either 0983/0980 but not via a berth for 0246? Post has attachments. Log in to view them. RIP Feltham Panel 1 Log in to reply |
Royston - New version 17/05/2016 at 21:25 #82490 | |
Sacro
1171 posts |
" said:In the end, does it really matter that much? As long as the system works, does it really matter that Biggleswade is on the Peterborough sim and not KX?? Yes, Biggleswade is on KX panel in reality, but who's to say that SimSig *HAS* to make their sims identical to the panels? There are plenty of sims where the sims DO NOT adhere to the reality of the real system already so it's not exactly out of character.Yes it does matter to timetablers (especially those who automatically generate timetables), this alteration meant that the entry point was non-mandatory and all the entry points had to be calculated. In this case, Hitchin and Sandy are the mandatory timing points. Adding Biggleswade with a separate entry point of Sandy shouldn't be that difficult, and then leaving the old entry points in as an era option. Log in to reply |
Royston - New version 18/05/2016 at 18:21 #82513 | |
clive
2789 posts |
" said:According to a TD stepping diagram for the area. 0977 Berth will step into either 0983/0980 but not via a berth for 0246?There's no berth 0246 in real life, but as Royston is at least partly intended for learners, I included one. (Without it it's not practical to have the active scratchpad.) Log in to reply |
Royston - New version 18/05/2016 at 20:33 #82516 | |
madaboutrains
316 posts |
Fair enough Clive.
RIP Feltham Panel 1 Log in to reply |
Royston - New version 18/05/2016 at 20:39 #82517 | |
Sacro
1171 posts |
However I would expect the headcode to miss that berth and go straight into the platform from the home signal.
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