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BLOK Codes and ARS 31/08/2017 at 20:15 #101398 | |
renynX
16 posts |
Hi - I'm a n00b playing Peterborough with ARS on. I had a Track Circuit Failure on the Down Slow at Greatford between 557 and 561. I collared 541 and interposed BLOK at 545. I kind of expected (once I removed the collar) that ARS would respond to the BLOK, consider the next section closed and automatically route trains onto the Down Fast via Tallington Xovers. That isn't what happened though. The trains just routed right through the BLOK. Have I used this wrong? Is BLOK only to be used to close lines entering the simulation? Log in to reply |
BLOK Codes and ARS 31/08/2017 at 20:51 #101400 | |
VInce
579 posts |
Hiya, You can only use BLOK as shown in the Peterborough wiki entry - see attachment and also here. https://www.SimSig.co.uk/Wiki/Show?page=simulations:peterborough Vince Post has attachments. Log in to view them. I walk around inside the questions of my day, I navigate the inner reaches of my disarray, I pass the altars where fools and thieves hold sway, I wait for night to come and lift this dread away : Jackson Browne - The Night Inside Me Last edited: 31/08/2017 at 20:52 by VInce Reason: None given Log in to reply |
BLOK Codes and ARS 31/08/2017 at 21:03 #101402 | |
renynX
16 posts |
Cool. Thanks for your reply. I suspected that was the case. I was expecting too much in my enthusiam. Would BLOK work the way I said on real panels? Or is it simply a visual reminder to the signallers who would navigate around the problems manually? Log in to reply |
BLOK Codes and ARS 31/08/2017 at 23:38 #101414 | |
Peter Bennet
5402 posts |
If Peterborough puts BLOK on the Kings Cross entry Berth for (say) the DS that should appear on the Kings Cross panel so they know not to route trains on that line. Peter I identify as half man half biscuit - crumbs! Log in to reply |
BLOK Codes and ARS 01/09/2017 at 08:37 #101420 | |
kbarber
1743 posts |
renynX in post 101402 said:Cool. Thanks for your reply. I suspected that was the case. I was expecting too much in my enthusiam.IRL anything in a describer berth is just an aide-memoire for the signalman. (Given there's such a thing, officially defined, as a 'Reminder appliance', I wouldn't even want to call it a reminder.) Log in to reply |
BLOK Codes and ARS 02/09/2017 at 10:52 #101442 | |
clive
2789 posts |
In SimSig, each entry point has an associated train describer berth. Usually this is obvious, but occasionally it's not where you expect (what Vince quoted for Peterborough is the list of ones not in the obvious place). If you enter BLOK (or POSS, SHUT, or anything beginning *T) into the berth, the core code simulates the entry point being blocked. Depending on what the sim author has decided, trains will be held, cancelled, rerouted elsewhere, or just enter anyway (the author can also do different things for BLOK and the other codes, or, if they want to put in more effort, other more sophisticated things). As soon as you remove the BLOK or whatever, the core code will revert to normal operation. When sims are chained, the entry just appears in the other sim and does *NOT* affect the behaviour of trains crossing between sims. Log in to reply |
BLOK Codes and ARS 02/09/2017 at 10:54 #101443 | |
clive
2789 posts |
VInce in post 101400 said:Hiya,No, you can use it at any entry point. That list shows where the entry points where the magic berth is not the one you would expect from just looking at the sim. For example, on the Up Main you might expect it to be the berth nearest Grantham but, because of how the approach logic works, it couldn't be. Log in to reply The following user said thank you: VInce |
BLOK Codes and ARS 02/09/2017 at 11:29 #101446 | |
VInce
579 posts |
clive in post 101443 said:VInce in post 101400 said:Clive,Hiya,No, you can use it at any entry point. That list shows where the entry points where the magic berth is not the one you would expect from just looking at the sim. For example, on the Up Main you might expect it to be the berth nearest Grantham but, because of how the approach logic works, it couldn't be. Thank you - I didn't know that, most useful Vince I walk around inside the questions of my day, I navigate the inner reaches of my disarray, I pass the altars where fools and thieves hold sway, I wait for night to come and lift this dread away : Jackson Browne - The Night Inside Me Log in to reply |
BLOK Codes and ARS 02/09/2017 at 12:57 #101447 | |
Peter Bennet
5402 posts |
clive in post 101442 said:In SimSig, each entry point has an associated train describer berth. Usually this is obvious, but occasionally it's not where you expect (what Vince quoted for Peterborough is the list of ones not in the obvious place). If you enter BLOK (or POSS, SHUT, or anything beginning *T) into the berth, the core code simulates the entry point being blocked. Depending on what the sim author has decided, trains will be held, cancelled, rerouted elsewhere, or just enter anyway (the author can also do different things for BLOK and the other codes, or, if they want to put in more effort, other more sophisticated things). As soon as you remove the BLOK or whatever, the core code will revert to normal operation.Just to clarify one point, the default is for it to do nothing unless the developer has to explicitly coded it to do something. Peter I identify as half man half biscuit - crumbs! Log in to reply The following user said thank you: VInce |