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No train entering system messages 04/08/2018 at 10:39 #110737 | |
belly buster
368 posts |
As the title says, I don't get any train entering system messages on Hunts Cross. I have the message enabled and the sound on, and it seems fine on other sims. Log in to reply |
No train entering system messages 04/08/2018 at 11:32 #110738 | |
dmaze
88 posts |
I've been noticing the same thing on Peterborough, but only after my last loader update. Except, it's only _mostly_ not sending messages: trains from the fringes or from Peterborough Yard don't generate messages, but trains entering from Nene CS (which call first) do.
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No train entering system messages 04/08/2018 at 11:48 #110739 | |
whatlep
377 posts |
The same thing is happening on Manchester East since v1.5.1 was released, but only for trains entering from Miles Platting and Brewery Sidings. I suspoect there is a background coding issue in that case. Possibly something similar in the other two sims referenced?
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No train entering system messages 04/08/2018 at 12:18 #110742 | |
pedroathome
915 posts |
Logged on Mantis 21382 It looks like, if an entry point is not assigned to a workstation, these mesages dont appear. I have corrected Hunts Cross, however on Manchester East, the entry points of Miles Platting Junction and Brewery Juntion (Or Sidings) I can't really assign to a single workstation as they arrive in the sim in two seperate locations. James Log in to reply The following user said thank you: belly buster |
No train entering system messages 05/08/2018 at 15:48 #110776 | |
whatlep
377 posts |
pedroathome in post 110742 said:Logged on Mantis 21382James Forgive me if this is a dumb question, but if the alerts worked in previous versions (and I'm sure they did), is it possible to reverse whatever changed in v1.5.1 to cause them to disappear? Or does that give chaining issues with the Miles Platting junctions which are hidden from users' sight? Log in to reply |
No train entering system messages 05/08/2018 at 15:57 #110778 | |
headshot119
4869 posts |
whatlep in post 110776 said:pedroathome in post 110742 said:The changed made which caused the problem is core code, so nothing changing in the sim data will help.Logged on Mantis 21382James "Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer Log in to reply |
No train entering system messages 05/08/2018 at 17:01 #110780 | |
JamesN
1607 posts |
headshot119 in post 110778 said:whatlep in post 110776 said:And the new core code was required to make the Aussie sims work, so that can’t be backdated either.pedroathome in post 110742 said:The changed made which caused the problem is core code, so nothing changing in the sim data will help.Logged on Mantis 21382James I’m sure the powers that be are beavering away at getting it sorted. Log in to reply |
No train entering system messages 05/08/2018 at 18:39 #110781 | |
GeoffM
6376 posts |
Sorry to contradict the last two replies but it was neither related to the Aussie sims, nor would core code cure it in a satisfactory way. Previously everybody in a multiplayer game would get "train entering" messages even though they didn't control that area. It seems some sims are missing entry point data that assigns that entry point to a workstation so nobody now gets the message. The cure is threefold: 1. The compiler that the devs use will raise a warning if an entry point has no workstation set 2. The devs will fix the entry point data. 3. The core code will default to either reporting to everybody or just the host (not decided which) if the data still doesn't include a workstation. Note that I'm not berating the devs here. It's only recently that we started to use the Workstation field for entry points. SimSig Boss Log in to reply The following users said thank you: belly buster, Steamer, whatlep |
No train entering system messages 06/08/2018 at 19:11 #110799 | |
Muzer
718 posts |
Perhaps a solution for the particular problem at Manchester would be to make it possible to define more than one workstation for an entry point, so that (in this case) the two workstations would get all messages for that entry point? It wouldn't be perfect (since some of the messages are only relevant to one workstation and some to the other) but it's better than everyone or nobody getting them.
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