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Feature request: clock messages to indicate pause state 13/03/2021 at 13:28 #137777 | |
DonRiver
166 posts |
Would it be possible to get the sim pause state in the clock messages? At the moment there's various ways a client could guess, but not reliably… Or, more generally, the game speed? (speed 0 is paused, 1 is normal, 1.5 is 150% etc - something like that) (named for the one in Tasmania, not in Russia) Log in to reply |
Feature request: clock messages to indicate pause state 13/03/2021 at 22:32 #137801 | |
Joe S
129 posts |
Hi Don, Perhaps I'm missing something, but you can tell - it goes solid red? Joe Log in to reply |
Feature request: clock messages to indicate pause state 14/03/2021 at 00:45 #137805 | |
headshot119
4869 posts |
DonRiver in post 137777 said:Would it be possible to get the sim pause state in the clock messages?I've put in a feature request on Mantis 33318, no promises though. Joe S in post 137801 said: Hi Don,Joe he's requesting it as a feature of the interface gateway, rather than in sim which as you say turns the clock red when paused. "Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer Log in to reply The following users said thank you: DonRiver, Joe S |
Feature request: clock messages to indicate pause state 25/09/2022 at 21:12 #148154 | |
DonRiver
166 posts |
headshot119 in post 137805 said:Thanks very much for this - I see the message now shows the game speed setting as `interval` - 500 is normal, lower is faster, so `speed_ratio = 500 / interval`. It doesn't show pause state but I think I can get my client to figure this out. (named for the one in Tasmania, not in Russia) Log in to reply |
Feature request: clock messages to indicate pause state 26/09/2022 at 17:25 #148165 | |
GeoffM
6376 posts |
Pause will be in the next Loader update: {"clock_msg":{"area_id":"aston","clock":2,"interval":500,"paused":true}} SimSig Boss Log in to reply The following users said thank you: Dionysusnu, DonRiver |