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Signal D158 Stuck at Stop After Using Autosave in Multiplayer Session

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Signal D158 Stuck at Stop After Using Autosave in Multiplayer Session Today at 17:03 #157888
SpDrS420
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While simulating Doncaster Station in singleplayer today, I used an Snapshot from a multiplayer session with Retford or Doncaster South. However, when I use this save, signal D158 (the last block signal before Retford) remains at stop, even after I've run a train past it. I'll attach a save file. Is this intentional?
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Signal D158 Stuck at Stop After Using Autosave in Multiplayer Session Today at 18:17 #157889
GeoffM
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6326 posts
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I've had a look and can't see anything obvious. Removing a sim from a chain can sometimes leave the fringe in a disrupted state though.
SimSig Boss
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