Upcoming Games

(UTC times)


Full list
Add a game

Upcoming Events

No events to display

Loco Sdgs Neck

You are here: Home > Forum > Simulations > Timetables > Wembley Mainline > Loco Sdgs Neck

Page 1 of 1

Loco Sdgs Neck 06/09/2024 at 19:27 #158437
Smudgykins
Avatar
30 posts
Is it possible to use the short neck to do a 'shunt' from the loco sdg back into the loco sdgs?


Post has attachments. Log in to view them.
Log in to reply
Loco Sdgs Neck 06/09/2024 at 21:01 #158438
lazzer
Avatar
634 posts
Online
I would say not, as there's no signal to get the engine out again.
Log in to reply
Loco Sdgs Neck 06/09/2024 at 21:53 #158439
9pN1SEAp
Avatar
1180 posts
Online
The timetable validator suggests there’s no useful TIPLOC for the neck either.
Jamie S (JAMS)
Log in to reply
Loco Sdgs Neck 07/09/2024 at 06:53 #158442
jc92
Avatar
3685 posts
lazzer in post 158438 said:
I would say not, as there's no signal to get the engine out again.
In this case its there to allow an internal shunt to draw past the exit signal partially. You could make a move back into the yard on PIC authority only.

"We don't stop camborne wednesdays"
Log in to reply
The following user said thank you: TUT
Loco Sdgs Neck 07/09/2024 at 18:08 #158451
Guts
Avatar
604 posts
Smudgykins in post 158437 said:
Is it possible to use the short neck to do a 'shunt' from the loco sdg back into the loco sdgs?

This is a signalled move but controlled by Wembley Yard. 0S00 would appear in the signal berth, the Wembley Mainline Panel C signaller would set the route into the neck. There is a Wembley Yard signal that Wembley Yard would use to take the loco back in. It’s only 20-30m long, one engine length only.
TBF this should have been included as Wembley Yard often requests shunts into the loco headshunt and back into the Yard. This is an omission from me when asked questions by the designer, I believe. I’ll have to check my past messages.

Log in to reply
Loco Sdgs Neck 07/09/2024 at 18:43 #158452
Hap
Avatar
1037 posts
Guts in post 158451 said:
Smudgykins in post 158437 said:
Is it possible to use the short neck to do a 'shunt' from the loco sdg back into the loco sdgs?

This is a signalled move but controlled by Wembley Yard. 0S00 would appear in the signal berth, the Wembley Mainline Panel C signaller would set the route into the neck. There is a Wembley Yard signal that Wembley Yard would use to take the loco back in. It’s only 20-30m long, one engine length only.
TBF this should have been included as Wembley Yard often requests shunts into the loco headshunt and back into the Yard. This is an omission from me when asked questions by the designer, I believe. I’ll have to check my past messages.
That's incorrect.

EDIT: Apology letter in the post. There is a GPS. As the current layout stands within the sim, it would be on the hollow track area on the other side of 788 signal.

Regards
Craig

Post has attachments. Log in to view them.
How to report an issue: www.SimSig.co.uk/Wiki/Show?page=usertrack:reportanissue
Last edited: 07/09/2024 at 19:24 by Hap
Reason: None given

Log in to reply
Loco Sdgs Neck 11/09/2024 at 09:24 #158490
Guts
Avatar
604 posts
My apologies also. I should have noticed this from a while ago.

I also take responsibility for this omission.

The loco would stand over the track circuit of the points and headshunt and would show occupied till the loco moved back into the loco sidings or into the yard.

Log in to reply