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- Re: Signal 5
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Started by
Steamer
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30/12/2011 at 11:55
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Neither definition given so far is correct. Peter seems to be referring to a con...
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- Re: Signal 5
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Started by
Steamer
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30/12/2011 at 11:55
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[quote="Peter Bennet"]No: in all respects it behaves like any other semi-auto, j...
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- Re: Signal 5
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Started by
Steamer
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30/12/2011 at 11:55
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You mean God's Wonderful Railway don't you.?
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- Re: Signal 5
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Started by
Steamer
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30/12/2011 at 11:55
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Well it's the Western isn't it... they always have done things their own way on ...
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- Re: CALEDONIA YARD
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Started by
John 23
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30/11/2011 at 17:25
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[quote="jc92" post=25489]ill take a look at it then[/quote]
If you need any a...
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- Re: F2 Locations
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Started by
BarryM
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01/12/2011 at 20:54
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Hi
I suspect, and someone who knows more about the coding of the sims may lik...
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- Re: Signal 5
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Started by
Steamer
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30/12/2011 at 11:55
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http://www.simsig.co.uk/index.php?option=com_kunena&func=view&catid=36&id=19760&...
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- Re: Signal 5
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Started by
Steamer
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30/12/2011 at 11:55
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[quote="maxand" post=26452]
Steamer, when you said "continually re-set their ro...
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- Re: Signal 5
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Started by
Steamer
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30/12/2011 at 11:55
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Thanks Peter. I've been playing Exeter, so it's nice to know this.
Signal 5 i...
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- Re: Signal 5
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Started by
Steamer
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30/12/2011 at 11:55
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Short answer is - because they do.
I seem to recall the longer answer (why)...
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- Signal 5
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Started by
Steamer
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30/12/2011 at 11:55
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Hi,
Why does this signal and others continually re-set their routes, despite th...
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- Re: IECC sticky notes
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Started by
jc92
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30/12/2011 at 00:34
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Don't try it with liquid paper - too hard to remove from these modern screens.
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