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Rugeley

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Rugeley 13/05/2014 at 20:59 #60451
as1981
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21 posts
All,

Sorry, another newbie question.

When a train is due to terminate at Rugeley they seem to do one of two things:

The head code remains on the panel
The head code disappears but the preceding still shows as red.

What am I doing wrong? I'm presuming a terminating train either needs an instruction or it needs to be brought into the station differently so it terminates and removes itself from the station?

Thanks

Andrew

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Rugeley 13/05/2014 at 21:11 #60452
Steamer
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3984 posts
I'm assuming the train is coming from Rugeley Town/Hednesford? These trains form a new service at Rugeley, the description of which is shown in the original train's timetable (prefixed by N: ). You need to Interpose this description over the old one. The new description will then tell you where to send the train next, usually back towards Hednesford.
"Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q)
Last edited: 13/05/2014 at 21:21 by Steamer
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Rugeley 14/05/2014 at 00:21 #60459
as1981
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Hello,

Thank you for your help. I'm struggling with one other thing regarding Rugeley. I've attached a screenshot.

2k11 won't move. It is heading for Rugeley Town.

I also don't know why parts of the line in front of it are red, there is nothing in them?

I'm asking a lot of questions - If there is documentation I missed then your welcome to tell me to go a read it. I read everything I found.

Thanks

Andrew

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Last edited: 14/05/2014 at 00:36 by as1981
Reason: The train is calling to the signal box (previously stated that it was not)

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Rugeley 14/05/2014 at 01:12 #60460
Lardybiker
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771 posts
Wow...that's a lot of stationery trains.

OK...Rugeley. Before we start, it's worth mentioning trains can only exit at certain points from a sim. In addition, note that head codes simply move with the as the trains progress from TC to TC. If the track is red, just because there is no head code does not mean that it's not a train (it could of course be a track circuit failure and that will depend on whether you have failures on or not). Lets assume there are not any track circuit failures.....(if there are they'll be listed in the incident control panel).

So if they aren't failures, the red lines are in fact trains. To find out exactly which they are you'll need to go through the trains list (press 'F2'and look at the trains. That lists all the trains and their last location. Look for trains that have unusual location, or are actually in a Rugeley location or stopped at a signal in the Rugeley area. Make sure you note also which direction the trains are heading too (Up or Down direction) as you might find at least one is running the wrong direction. The train across the Rugeley Power station junction certainly is which is as that is why the track circuits are what is known as "flooded" where all parts of a TC are showing as route because a train entered the TC with no route being set through it.

If you are struggling to sort it out then you could save the game and then post that save here so others can take a closer look and diagnose precisely what's what.

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Rugeley 15/05/2014 at 18:28 #60575
as1981
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21 posts
Hello,

Thank you for your help. Unfortunately it was too difficult to work out which trains were blocking which so I had to cheat and use the remove train option.

Your right it was a lot of stationary trains. It's the first time I've used the program so while I working one thing out queues built up elsewhere. By 3:30pm I'd cleared everything. It's now 17:30 and peak time so I'm a little bit behind schedule (about 15 minutes on some trains).

Thanks

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