Upcoming Games

(UTC times)


Full list
Add a game

Upcoming Events

No events to display

Stockport FAQ

You are here: Home > Forum > Simulations > Released > Stockport > Stockport FAQ

Page 1 of 3

Stockport FAQ 13/12/2018 at 22:57 #113954
headshot119
Avatar
4869 posts
Stockport Frequently Asked Questions

Do you think you've found a bug? Or do you have a problem running the simulation, check through this thread first.

Remember timetables are dealt with in the relevant timetable thread.

"Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer
Log in to reply
Stockport FAQ 14/12/2018 at 13:34 #113975
Splodge
Avatar
716 posts
A few missing Banner Repeaters - though I accept this may be down to what is represented on the signallers panel in real life. Platform 0 has one, and there is one at Edgeley 2 for moves off the Chester line - double headed and applicable to ST1-106 and 104.
There's the right way, the wrong way and the railway.
Log in to reply
Stockport FAQ 14/12/2018 at 14:21 #113977
pedroathome
Avatar
915 posts
Splodge in post 113975 said:
A few missing Banner Repeaters - though I accept this may be down to what is represented on the signallers panel in real life. Platform 0 has one, and there is one at Edgeley 2 for moves off the Chester line - double headed and applicable to ST1-106 and 104.
Added and in next build

Log in to reply
Stockport FAQ 14/12/2018 at 14:50 #113978
Splodge
Avatar
716 posts
I'm pretty sure ST2-73 (P2, down) should be a Limit of Shunt - we can only use 1 and 3A for getting into the sidings from the north (or shunt via Edgeley).
There's the right way, the wrong way and the railway.
Log in to reply
Stockport FAQ 14/12/2018 at 15:29 #113983
Steamer
Avatar
3984 posts
Online
Splodge in post 113978 said:
I'm pretty sure ST2-73 (P2, down) should be a Limit of Shunt - we can only use 1 and 3A for getting into the sidings from the north (or shunt via Edgeley).
It's definitely an LOS- Splash06 confirms.

"Don't stress/ relax/ let life roll off your backs./ Except for death and paying taxes/ everything in life.../ is only for now." (Avenue Q)
Log in to reply
Stockport FAQ 14/12/2018 at 15:31 #113984
pedroathome
Avatar
915 posts
Steamer in post 113983 said:
Splodge in post 113978 said:
I'm pretty sure ST2-73 (P2, down) should be a Limit of Shunt - we can only use 1 and 3A for getting into the sidings from the north (or shunt via Edgeley).
It's definitely an LOS- Splash06 confirms.
Have fixed

Log in to reply
Stockport FAQ 14/12/2018 at 17:04 #113987
sunocske
Avatar
121 posts
I had 6H35 from Northenden. It requested then I granted the slot and the train entered OK. However, for the next train 1H98 does not request the slot, but calling me by phone to give them. When I click the right roundel, it flashes up for about half a second then nothing happens. Save attached.
Post has attachments. Log in to view them.
Log in to reply
Stockport FAQ 14/12/2018 at 18:40 #113993
pedroathome
Avatar
915 posts
sunocske in post 113987 said:
I had 6H35 from Northenden. It requested then I granted the slot and the train entered OK. However, for the next train 1H98 does not request the slot, but calling me by phone to give them. When I click the right roundel, it flashes up for about half a second then nothing happens. Save attached.
I've logged it as Mantis 22385. I've been unable to reproduce the issue, however, I suspect that a route is set form NJ18 signal. If you right click and cancel route on this, you'll be able to grant the slot, and things work correctly

Log in to reply
The following user said thank you: sunocske
Stockport FAQ 14/12/2018 at 19:11 #113995
sunocske
Avatar
121 posts
Quote:
I've been unable to reproduce the issue, however, I suspect that a route is set form NJ18 signal.
It looks like the route from NJ18 does not release itself after a train have passed it. I have turned off TORR, there may be something with it.

Last edited: 14/12/2018 at 19:11 by sunocske
Reason: None given

Log in to reply
Stockport FAQ 14/12/2018 at 20:15 #113996
pedroathome
Avatar
915 posts
sunocske in post 113995 said:
Quote:
I've been unable to reproduce the issue, however, I suspect that a route is set form NJ18 signal.
It looks like the route from NJ18 does not release itself after a train have passed it. I have turned off TORR, there may be something with it.
That will be exactly it! Thanks for that. Fixed for the next update.

Log in to reply
The following user said thank you: sunocske
Stockport FAQ 14/12/2018 at 20:45 #113997
jc92
Avatar
3685 posts
There's no tt location for reddish South station
"We don't stop camborne wednesdays"
Log in to reply
Stockport FAQ 14/12/2018 at 21:27 #113998
pedroathome
Avatar
915 posts
jc92 in post 113997 said:
There's no tt location for reddish South station
Added

Log in to reply
Stockport FAQ 15/12/2018 at 10:25 #114006
Danny252
Avatar
1461 posts
A few clearing point related queries:

1) For the locations where no clearing point is listed in the manual, is it safe to assume that the overlap at the home signal represents the clearing point?
2) What is the local view on swinging facing points within a clearing point after a train is accepted? For example, the sim lets me swing HN 41 and 46 points on with a train accepted on the Down Slow, but that doesn't mean I should! From what I've heard the Midland Region view on this was that it's acceptable, but it may be a view changed with place and time...
3) Does the sim apply any penalty if the player fouls the clearing point? For example, Heaton Norris, while the Down Fast-Up Fast crossover is locked normal with a train accepted on the DF, I can set the trailing Down Slow-Down Fast crossover reverse, and I don't seem to accrue any angry messages or penalty points.

Log in to reply
Stockport FAQ 15/12/2018 at 10:52 #114007
headshot119
Avatar
4869 posts
Danny252 in post 114006 said:
A few clearing point related queries:

1) For the locations where no clearing point is listed in the manual, is it safe to assume that the overlap at the home signal represents the clearing point?
2) What is the local view on swinging facing points within a clearing point after a train is accepted? For example, the sim lets me swing HN 41 and 46 points on with a train accepted on the Down Slow, but that doesn't mean I should! From what I've heard the Midland Region view on this was that it's acceptable, but it may be a view changed with place and time...
3) Does the sim apply any penalty if the player fouls the clearing point? For example, Heaton Norris, while the Down Fast-Up Fast crossover is locked normal with a train accepted on the DF, I can set the trailing Down Slow-Down Fast crossover reverse, and I don't seem to accrue any angry messages or penalty points.
3) Per most other AB simulations no, clearing points are not enforced through points.

"Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer
Log in to reply
Stockport FAQ 15/12/2018 at 12:09 #114010
jc92
Avatar
3685 posts
Danny252 in post 114006 said:
A few clearing point related queries:

1) For the locations where no clearing point is listed in the manual, is it safe to assume that the overlap at the home signal represents the clearing point?
2) What is the local view on swinging facing points within a clearing point after a train is accepted? For example, the sim lets me swing HN 41 and 46 points on with a train accepted on the Down Slow, but that doesn't mean I should! From what I've heard the Midland Region view on this was that it's acceptable, but it may be a view changed with place and time...
3) Does the sim apply any penalty if the player fouls the clearing point? For example, Heaton Norris, while the Down Fast-Up Fast crossover is locked normal with a train accepted on the DF, I can set the trailing Down Slow-Down Fast crossover reverse, and I don't seem to accrue any angry messages or penalty points.
I know you have a western background of "once its locked its locked" but most areas have it as "while safe to do so" which normally equates to not having received train entering section.

I did have an interesting situation last night where EY1 had accepted on the up fast. I swung the points over onto teh hope Valley to get a train over the junction onto the down fast from the hope valley and the points failed reversed causing an ACOA which wouldnt happen IRL as the signal in rear doesn't require proving of the box in advances pointwork.

"We don't stop camborne wednesdays"
Last edited: 15/12/2018 at 12:10 by jc92
Reason: None given

Log in to reply
Stockport FAQ 15/12/2018 at 13:12 #114012
Danny252
Avatar
1461 posts
headshot119 in post 114007 said:
Danny252 in post 114006 said:
3) Does the sim apply any penalty if the player fouls the clearing point? For example, Heaton Norris, while the Down Fast-Up Fast crossover is locked normal with a train accepted on the DF, I can set the trailing Down Slow-Down Fast crossover reverse, and I don't seem to accrue any angry messages or penalty points.
3) Per most other AB simulations no, clearing points are not enforced through points.
Are the points that do become locked with the block at LC/TOL (Stockport No. 2 and Heaton Norris both have them on the down) locked by the block in real life?

jc92 in post 114010 said:
I know you have a western background of "once its locked its locked" but most areas have it as "while safe to do so" which normally equates to not having received train entering section.
Yes, my background is clear! I was also partly wondering if NR still took the same view; the NR rules on mechanical signalboxes and AB are quite different to those of 50 years ago.

Log in to reply
Stockport FAQ 15/12/2018 at 13:42 #114013
headshot119
Avatar
4869 posts
I should clarify I was referring to penalty points.
"Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer
Log in to reply
Stockport FAQ 15/12/2018 at 14:24 #114014
jc92
Avatar
3685 posts
Danny252 in post 114012 said:
headshot119 in post 114007 said:
Danny252 in post 114006 said:
3) Does the sim apply any penalty if the player fouls the clearing point? For example, Heaton Norris, while the Down Fast-Up Fast crossover is locked normal with a train accepted on the DF, I can set the trailing Down Slow-Down Fast crossover reverse, and I don't seem to accrue any angry messages or penalty points.
3) Per most other AB simulations no, clearing points are not enforced through points.
Are the points that do become locked with the block at LC/TOL (Stockport No. 2 and Heaton Norris both have them on the down) locked by the block in real life?

jc92 in post 114010 said:
I know you have a western background of "once its locked its locked" but most areas have it as "while safe to do so" which normally equates to not having received train entering section.
Yes, my background is clear! I was also partly wondering if NR still took the same view; the NR rules on mechanical signalboxes and AB are quite different to those of 50 years ago.
Whilst I don't work for NR, I asked this question to a NR signalling inspector who confirmed that to me.

"We don't stop camborne wednesdays"
Log in to reply
Stockport FAQ 15/12/2018 at 14:37 #114015
jc92
Avatar
3685 posts
Not a bug, more a request. Can a list of clearing points be added to the manual. In some cases I am able to give OOS but not accept another train, mainly around EY1 and 2. This seems strange as OOS shouldn't be given until the clearing point is clear to accept another train
"We don't stop camborne wednesdays"
Log in to reply
Stockport FAQ 15/12/2018 at 15:05 #114016
pedroathome
Avatar
915 posts
jc92 in post 114015 said:
Not a bug, more a request. Can a list of clearing points be added to the manual. In some cases I am able to give OOS but not accept another train, mainly around EY1 and 2. This seems strange as OOS shouldn't be given until the clearing point is clear to accept another train
If you can log for me the blocks that this is occouring on, I can get it fixed. Geneally speaking, the cleaing point should be the fist ovelap marker past the signal. The same point that you can accept another train.

James

Log in to reply
Stockport FAQ 16/12/2018 at 11:01 #114057
Splodge
Avatar
716 posts
Random Question - but in the course of the research for the sim, did you find out why Stockport 2's down platform/main/goods signals were given letters rather than numbers? It's a question even our managers, some of whom have been on the railways for decades, don't know, and it looks like it has been the case for some time looking at older photos of the boxes (and with a missing 'ST2-D' can assume it has been like that despite the platform 4 bay being removed a long time ago).

https://www.flickr.com/photos/llangollen_signalman/34252860161/in/album-72157680490302311/

There's the right way, the wrong way and the railway.
Log in to reply
Stockport FAQ 16/12/2018 at 11:43 #114060
Danny252
Avatar
1461 posts
Stockport 2 has only four levers for the Down Routes - Main and Shunt levers for routes via 92 points and via 95 points.

Oddly enough, the best photos I can find showing this are on the Simsig forum - the explanatory notes are at the top of the diagram, split between the two photos: https://www.SimSig.co.uk/Forum/ThreadView/47551?postId=106638

The equipment in this photo aids the poor signalman in knowing what signal is cleared (and, presumably, which one would be cleared before pulling the lever?): https://www.flickr.com/photos/llangollen_signalman/5690866908/in/photostream/

Log in to reply
Stockport FAQ 16/12/2018 at 11:47 #114061
headshot119
Avatar
4869 posts
Splodge in post 114057 said:
Random Question - but in the course of the research for the sim, did you find out why Stockport 2's down platform/main/goods signals were given letters rather than numbers? It's a question even our managers, some of whom have been on the railways for decades, don't know, and it looks like it has been the case for some time looking at older photos of the boxes (and with a missing 'ST2-D' can assume it has been like that despite the platform 4 bay being removed a long time ago).

https://www.flickr.com/photos/llangollen_signalman/34252860161/in/album-72157680490302311/
I suspect it's do to with how the routes are set up in the box, to go from A or B or C to either the fast or slow (Via 92), you set the route up but pull the same lever (40).

From C or E or F to either the fast or slow (Via 95), you set the route and pull the same lever (38).

"Passengers for New Lane, should be seated in the rear coach of the train " - Opinions are my own and not those of my employer
Log in to reply
Stockport FAQ 16/12/2018 at 13:42 #114065
kbarber
Avatar
1742 posts
jc92 in post 114010 said:
Danny252 in post 114006 said:
A few clearing point related queries:

1) For the locations where no clearing point is listed in the manual, is it safe to assume that the overlap at the home signal represents the clearing point?
2) What is the local view on swinging facing points within a clearing point after a train is accepted? For example, the sim lets me swing HN 41 and 46 points on with a train accepted on the Down Slow, but that doesn't mean I should! From what I've heard the Midland Region view on this was that it's acceptable, but it may be a view changed with place and time...
3) Does the sim apply any penalty if the player fouls the clearing point? For example, Heaton Norris, while the Down Fast-Up Fast crossover is locked normal with a train accepted on the DF, I can set the trailing Down Slow-Down Fast crossover reverse, and I don't seem to accrue any angry messages or penalty points.
I know you have a western background of "once its locked its locked" but most areas have it as "while safe to do so" which normally equates to not having received train entering section.

<snip>
The old GA requirement was simply that the signalman must ensure it was safe to move the points, having regard to the position and speed of the approaching train. At Finchley Road, it was quite normal to swing the junction for a down train to run to the Local line with the train approachng the tunnel mouth (probably well under 1/4 mile away from the points). Likewise at Marylebone, we would alter points in the throat with a train approaching the inner home (no. 21); as I recall the frame, there was no locking between the points and No. 20 (the outer home). At Finchley, trains would be climbing at 1-in-176 or so but at Marylebone they were descending the gradient from Neasden and it continued pretty much to the platform country end.

Log in to reply
Stockport FAQ 16/12/2018 at 20:41 #114082
Joe S
Avatar
129 posts
Hi all,

Am fairly new to AB sims, so thought I'd give Stockport a crack for something new.

Am struggling with 'lever 13' on Edgeley no. 2. I released it by clicking the roundel to get a train from the DG to the Up Fast and now it isn't going back to normal (hollow, if you will), so I'm having to pass STI-29 (on platform 2) at danger after keying the points.

Any help?

Log in to reply