Upcoming Games

(UTC times)


Full list
Add a game

Upcoming Events

No events to display

Duplicate signals LD20 in TT editor

You are here: Home > Forum > Simulations > Released > Cornwall > Duplicate signals LD20 in TT editor

Page 1 of 1

Duplicate signals LD20 in TT editor 28/03/2024 at 14:31 #155881
Robyn
Avatar
74 posts
Exactly as it says in the title, using the 2019 era and there are three seed locations all called 'LD20' now one is obviously the disk from the branch backing UM. But what are the other ones? I'm suspecting special locations within the yard?

Also as a side-note there is no seed location for Liskeard Yard (as in within the loop), and I feel like there should be? Yes I am well aware nothing has actually been stabled overnight in Liskeard Yard for decades but it could potentially be done if the situation was dire.

7-5-5, closing of comment
Last edited: 28/03/2024 at 14:36 by Robyn
Reason: None given

Log in to reply
Duplicate signals LD20 in TT editor 28/03/2024 at 17:22 #155887
MarkC
Avatar
1105 posts
RobJ in post 155881 said:
Exactly as it says in the title, using the 2019 era and there are three seed locations all called 'LD20' now one is obviously the disk from the branch backing UM. But what are the other ones? I'm suspecting special locations within the yard?

Also as a side-note there is no seed location for Liskeard Yard (as in within the loop), and I feel like there should be? Yes I am well aware nothing has actually been stabled overnight in Liskeard Yard for decades but it could potentially be done if the situation was dire.
Mantis 40613 for investigation

Log in to reply
Duplicate signals LD20 in TT editor 29/03/2024 at 11:29 #155894
Robyn
Avatar
74 posts
MarkC in post 155887 said:
RobJ in post 155881 said:
Exactly as it says in the title, using the 2019 era and there are three seed locations all called 'LD20' now one is obviously the disk from the branch backing UM. But what are the other ones? I'm suspecting special locations within the yard?

Also as a side-note there is no seed location for Liskeard Yard (as in within the loop), and I feel like there should be? Yes I am well aware nothing has actually been stabled overnight in Liskeard Yard for decades but it could potentially be done if the situation was dire.
Mantis 40613 for investigation
Ok so I did a bit of snooping and this is what I've found from testing.
Of the three iterations of LD20 number 1 and 3 in the list both face the disk, but number 2 in the list is actually the seed location for Liskeard Yard, it just appears to have not been labeled correctly.

7-5-5, closing of comment
Log in to reply
Duplicate signals LD20 in TT editor 29/03/2024 at 11:41 #155895
Hap
Avatar
1042 posts
Online
RobJ in post 155894 said:
MarkC in post 155887 said:
RobJ in post 155881 said:
Exactly as it says in the title, using the 2019 era and there are three seed locations all called 'LD20' now one is obviously the disk from the branch backing UM. But what are the other ones? I'm suspecting special locations within the yard?

Also as a side-note there is no seed location for Liskeard Yard (as in within the loop), and I feel like there should be? Yes I am well aware nothing has actually been stabled overnight in Liskeard Yard for decades but it could potentially be done if the situation was dire.
Mantis 40613 for investigation
Ok so I did a bit of snooping and this is what I've found from testing.
Of the three iterations of LD20 number 1 and 3 in the list both face the disk, but number 2 in the list is actually the seed location for Liskeard Yard, it just appears to have not been labeled correctly.
Thanks, this has already beed recorded on the ticket after testing.

Ta
Craig

How to report an issue: www.SimSig.co.uk/Wiki/Show?page=usertrack:reportanissue
Log in to reply
The following user said thank you: elltrain3