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sheffield_v2_132_2_995

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sheffield_v2_132_2_995 03/02/2010 at 13:11 #648
Dick
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388 posts
Have just upgraded Sheffield to v2_132_2_995 and now find that routes are not clearing after train has passed. Is this a bug or a setting I have missed somewhere? Happens on both Windows and Linux versions. Old version of Sheffield was fine.
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sheffield_v2_132_2_995 03/02/2010 at 13:11 #6425
Dick
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388 posts
Have just upgraded Sheffield to v2_132_2_995 and now find that routes are not clearing after train has passed. Is this a bug or a setting I have missed somewhere? Happens on both Windows and Linux versions. Old version of Sheffield was fine.
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sheffield_v2_132_2_995 03/02/2010 at 13:51 #6427
Peter Bennet
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5419 posts
I think it's TORR.

Peter

I identify as half man half biscuit - crumbs!
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sheffield_v2_132_2_995 03/02/2010 at 13:52 #6428
nickp
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30 posts
This is the TORR (Train-Operated Route Release) option. It appears in Simulation Options when starting a new game. If you don't tick the box, you get the effect you describe which, I gather, reflects what happens on the real panel.
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sheffield_v2_132_2_995 03/02/2010 at 17:13 #6431
Dick
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388 posts
Cheers chaps, that was it, knew it would be something simple.
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sheffield_v2_132_2_995 18/02/2010 at 13:12 #6795
Charlytos
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268 posts
I don't know Sheffield, but think that problem will be equal than Trent if TORR option is not selected. When train passes any section of track the same continues selected, having player to delete manually. For have it released automatically is necessary to select TORR option. How have put the other users over that detail!
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sheffield_v2_132_2_995 18/02/2010 at 13:47 #6796
AnyFile
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101 posts
It is not a bug or a problem, it is to reproduce what really happens in signal box that are not equipped with TORR.

A route is automatically delete after the passage of the train only if the box with TORR.
On the other hand, in box not equipped with TORR, after the passage of the train, the signal goes back to danger, but the route remains set, the signaller has to reset it manually before he can set it again.

Sheffield and Trent simulation are programmed in such away to represent what happens in a box without TORR.
The start-up option let you to choose to have TORR in the simulation on or off. If you choose to have it off, you have the behaviour described, in previous posts; if you choose to have TORR on, the behaviour is similar to what happens in other simulations.

See the manual page of Trent New & Special Features / start-up option

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sheffield_v2_132_2_995 19/02/2010 at 11:44 #6814
kbarber
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1764 posts
TORR is very much an "extra" in a relay interlocking. I believe it was first used at London Bridge (early 1970s) where the panels are extremely busy & not having to restore a route behind a train made a real difference to the working. The amount of wiring & relays it needs is substantial (thus expensive) though and I suspect it was only specified where traffic demanded it.

But TORR is standard in SSI (Solid State Interlocking); it can be included very easily without additional wiring or relays. (I suspect it also leads to a reduction in the marks on which signalmen's grades are/were based, hence considered well worthwhile at times.)

Trent & Sheffield are traditional relay panels (well Trent nearly so... together with Saltley it was technically different to all other large relay panels in the UK but that's another issue). Kurt has programmed them so they can be correctly operated without TORR. Most other panels simulated by SimSig are also relay installations so TORR is technically incorrect; I'd have to look but I suspect Waterloo has TORR and of course Liverpool St & Didcot have it as IECCs. Certainly the traditional WR panels don't have it. (To be strictly accurate the Swindon half of SwinDid should be non-TORR while the Didcot end keeps TORR even when it's switched off!)

Bit of a minefield if anyone's trying to get absolutely 100% accuracy.

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sheffield_v2_132_2_995 19/02/2010 at 12:15 #6815
Peter Bennet
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5419 posts
Try running ARS with no TORR....

I was in one box late last year where I was informed that some panels had TORR and some did not....

Peter

I identify as half man half biscuit - crumbs!
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sheffield_v2_132_2_995 22/02/2010 at 11:16 #6865
kbarber
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1764 posts
Peter Bennet said:
Try running ARS with no TORR....

I was in one box late last year where I was informed that some panels had TORR and some did not....

Peter

Do I recall that Finsbury Park interlocking was replaced with an SSI a few years back? I imagine it would exhibit standard SSI behaviour (TORR + comprehensive approach locking - that is, a route will clear down as soon as the button is pulled if no train is approaching) whereas the other panels remain non-TORR and every time a button is pulled up while the signal's clear it's a 2 minute timeout. (No, I don't want you to simulate it!!!)

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sheffield_v2_132_2_995 22/02/2010 at 22:27 #6888
Lardybiker
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771 posts
It's OK....KX isn't one of Kurts.......
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sheffield_v2_132_2_995 22/02/2010 at 23:18 #6889
Peter Bennet
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5419 posts
But the one I'm referring to will be one of mine one day.....

Peter

I identify as half man half biscuit - crumbs!
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sheffield_v2_132_2_995 23/02/2010 at 08:55 #6896
GeoffM
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6380 posts
kbarber said:
Do I recall that Finsbury Park interlocking was replaced with an SSI a few years back? I imagine it would exhibit standard SSI behaviour (TORR + comprehensive approach locking - that is, a route will clear down as soon as the button is pulled if no train is approaching) whereas the other panels remain non-TORR and every time a button is pulled up while the signal's clear it's a 2 minute timeout. (No, I don't want you to simulate it!!!)
I vaguely recall something about FP becoming an SSI. If so I would expect it to have TORR - but I thought the rest of the panel did already anyway. Comprehensive approach locking would require inputs from the adjacent interlockings.

SimSig Boss
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