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Metrosim Simulator (Netherlands)

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Metrosim Simulator (Netherlands) 27/09/2013 at 22:22 #49648
CTCThiago
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Anyone plays this simulator? I've been playing a while ago, here is the link:

http://sim.bemined.nl/

On this simulator, you can act as a driver and a dispatcher on the same time, I really enjoy this sim, hope you guys like it.

CTC.
B)

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Metrosim Simulator (Netherlands) 28/09/2013 at 02:22 #49650
alvinhochun
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I've played it too. The "traffic controller" is a bit too troublesome to use. Traffic control and signalling isn't the main focus, cab driving is.
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Metrosim Simulator (Netherlands) 29/09/2013 at 23:59 #49679
splash
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I can not get the controls to work. Does anyone have an idea how to set them so you can drive a train. I do not seem to be getting any where at the moment. Any one can help me please. Thank you.
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Metrosim Simulator (Netherlands) 30/09/2013 at 02:11 #49680
CTCThiago
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splash, the game has a PDF with it, in english, just read the PDF, all the controls and keys are there.

:)

Regards, CTC.

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Metrosim Simulator (Netherlands) 30/09/2013 at 06:15 #49681
fsxfaulder
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There's also a wiki with basic tutorials on the website
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Metrosim Simulator (Netherlands) 30/09/2013 at 12:45 #49685
splash
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Still cannot get controls to work. Have read pdf but i cannot drive a train. Also how do you know which you are driving. Any help would be grateful. Thank you
Last edited: 30/09/2013 at 12:49 by splash
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Metrosim Simulator (Netherlands) 30/09/2013 at 16:07 #49687
alvinhochun
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Well, the previous release had a few tutorial activities but this release doesn't have them...

Perhaps I'll try to explain a little bit using the "Evening - Line A".

Quote:
When you start the activity, you appear in a train cab. You can first press `Ctrl + F4` to "switch on" the cab. Right-click and drag to rotate your point-of-view to also include the "speed limit indicator" and other indicator lights. Now you should see 35 in green, and the red indicator on the speedometer also shows 35. Since you may not know the control yet and you will not want the train to delay, press `C` to enable the AI driver at the moment. At the bottom you will see "<AI>" indicating that the AI is in control.

At the same time the AI controls the train, let's take a look at the interface. If you move the cursor to the top-right corner you will see a yellow popup. That is the timetable (or whatever) with time, train number and strange station abbreviations, which is useful for telling where the train is for (there are three branches).

Move the cursor to the bottom and you should see a picture of a train formation. Usually, this is the train you're driving. Fortunately in this case it is. Above one of the cab you should see a triangle. That triangle indicates that the cab is on. (Remember that you pressed `Ctrl + F4`?) You can click on a cab to switch to it. Try to teleport to the rear end of the train and teleport back (don't worry, the AI is in control).

Now move the cursor to the left. You should see three buttons. The top two are kind of like "train yard bookings", but let's focus on the bottom button first, which is for the "signalling diagram". Click it and a blue panel should appear on the bottom. Now you see yellow lines, along with thick yellow lines and some red thingy. Much like SimSig, they indicate routes and occupied sections. The timetable (top-right corner) says you're supposed to be driving "7332CP", so try to look for it on the diagram! (Hint: somewhere near SVC2 and KVL)

Now you can close the signalling diagram by pressing the same button on the left again (or you can choose to not close it, but it will leave you with little space) to see the cab). Depending on your reading speed you should reach the second station or even already passed it. At the station you may hear a buzzer and you'll see the blue indicator with a "T" on it lights up, and an emergency brake will be applied some time later. It means you are ahead of schedule and should wait at the station till departure time. The buzzer and brake is, apparently, the deadman device, because you would press `~` to release the brake and it is list as "Confirm deadman". Anyway, it will be released automatically when it is time. Note that there is another case where the buzzer will sound. That is when the train doesn't receive a signal. In this case you will need to constantly press `~` in order to continue driving or else the train will halt.

Spend some time to observe the status at the bottom when the AI is driving. You will notice the "Throttle" item going up and down. It indicates the traction/brake control. Positive means power, negative means brake. To control it, you press `<` and `>` (that's `,` and `.` on a US keyboard).

Now if you want to drive it simply press `C` again to disable the AI driver. Be sure to follow speed limits! When you arrive at stations you should stop at the white rhombus-shaped stop indicator with a "2" on it, or otherwise the one without numbers on it. When you arrive at a station, press `Delete` or `End` to open left/right side door, and then press `D` to close all doors. Drive until you reach a station with overhead lines and note the following.

When you arrive the first station with overhead lines, this is where you are going to branch off to a single-track section with passing loops. You can see it on the signalling diagram. Here you will need to lower the 3rd-rail shoe with `Shift + I` and raise the pantograph with `Ctrl + P`, since the branch only has overhead lines but no 3rd-rail.

Just continue driving until you reach the end of the track. Now, stop and open the door. Be sure to set the throttle to 0 before you switch off the cab with `Shift + F4`. Using the bottom formation bar, teleport to the other end of the train, switch it on, close the doors and drive.

Note that the timetable says you should stop at SDW. It is the station where you just switched traction (switched to overhead lines). At the station you should switch direction again. Remember to lower pantograph with `Shift + P` and raise the 3rd-rail shoe with `Ctrl + I`.

At the next station you are branching off once again. But this time it is a little bit different - you need to switch traction while the train is moving. There are signs to remind you of that. Just drive to the very end - "MLS".

Now if you check the timetable, you should notice that there is a "decouple" instruction. What you should do is to first power off the current cab, then teleport to a cab in the middle of the train. Switch on the cab and press `Shift + O`, you should hear a sound like air pressure being released. Now note the bottom-left where it says "Rij", it basically means "forward". Press `Q` twice and you should see it changes into "Ra", which basically means "backward". Just apply a little power to separate the two trains, then stop it, press `W` twice to change to forward, and switch off the cab.

Now let's check the train formation bar... it is not the train at the departure end! Now what you should do is to press the up/down arrows until you find the train. It's annoying, but this is the only way to do it. Once you find that train, continue driving according to the timetable. Do remember to lower the pantograph or else the footbridge at the station will actually break it and cause the train to lose traction!

On other activities you may encounter events with coupling trains (and even "coupling" to buffer stops). Just go at a not-too-slow speed and when you hear the sound you know that the trains are coupled.
Well this doesn't seem to be "a little bit" of an explanation... but anyway.

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Metrosim Simulator (Netherlands) 30/09/2013 at 18:18 #49688
CTCThiago
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Good work Alvin.
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Metrosim Simulator (Netherlands) 30/09/2013 at 22:02 #49690
splash
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I Have now manage to drive a train, but will need to learn how to set routes and change points. Thank you for all your help. at least i am working it out slowly. Thanks again.
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Metrosim Simulator (Netherlands) 30/09/2013 at 22:10 #49691
fsxfaulder
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" said:
I Have now manage to drive a train, but will need to learn how to set routes and change points. Thank you for all your help. at least i am working it out slowly. Thanks again.
Setting routes is described on pages 14 & 15 of the readme

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Metrosim Simulator (Netherlands) 05/10/2013 at 00:02 #49793
UKTrainMan
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Been tentatively giving this 'simulation' a go lately, and it's quite good really. Good to finally get behind the controls again now that I'm on seemingly now permanently on Windows 7 - which BVE4, which in my opinion was truly a proper simulation, reportedly does not run on.

However, it's a shame that I'm sometimes finding my PC crashing and restarting itself whilst playing this?!! At first, it started whilst playing full screen. I finally found out to how change it to windowed mode once I found the setting to do so, but it seems to still be crashing. Any ideas on this?

Any views and / or opinions expressed by myself are from me personally and do not represent those of any company I either work for or am a consultant for.
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Metrosim Simulator (Netherlands) 05/10/2013 at 01:36 #49796
CTCThiago
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Net Framework 4.5 installed
DirectX End User Runtime installed
Microsoft Visual C++2008 & 2010 installed

try these, and reply back mate if you made it to work.

-------------------------------------------------------------

and about BVE 4, you can Run BVE on Windows 7, just download BVE 5, "bvets.net" and on the website that is a tool to convert routes from BVE 4 to BVE 5, with the improved physics of BVE 5 (nothing compared to Openbve "physics sucks").

Cheers
Thiago.

Last edited: 05/10/2013 at 01:38 by CTCThiago
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Metrosim Simulator (Netherlands) 05/10/2013 at 04:49 #49799
alvinhochun
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" said:
Been tentatively giving this 'simulation' a go lately, and it's quite good really. Good to finally get behind the controls again now that I'm on seemingly now permanently on Windows 7 - which BVE4, which in my opinion was truly a proper simulation, reportedly does not run on.

However, it's a shame that I'm sometimes finding my PC crashing and restarting itself whilst playing this?!! At first, it started whilst playing full screen. I finally found out to how change it to windowed mode once I found the setting to do so, but it seems to still be crashing. Any ideas on this?
Could your display card be overheating? You know cab simulators use the GPU much more than SimSig.

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Metrosim Simulator (Netherlands) 27/05/2014 at 17:09 #60995
CTCThiago
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New version released: Beta 3.8 + 2 more consists

Eras: 1982-2013-2017.

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Metrosim Simulator (Netherlands) 27/05/2014 at 18:15 #60996
Dullskunk
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Just a question for UK train-sim lovers: is there any RUN8 team in the UK that gather in sessions. It's because it's nearly impossible for any european to join US sessions unless you Wake up at 2am...
Right now I'm going to try metosim simulator, thanks for that post

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Metrosim Simulator (Netherlands) 27/05/2014 at 18:55 #61003
Class 92
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" said:
Just a question for UK train-sim lovers: is there any RUN8 team in the UK that gather in sessions. It's because it's nearly impossible for any european to join US sessions unless you Wake up at 2am...
Right now I'm going to try metosim simulator, thanks for that post
Is there a way to contact the owners of run 8 or is there a forum somewhere for it?

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Metrosim Simulator (Netherlands) 27/05/2014 at 19:30 #61005
Dullskunk
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the site is run8studios.com, you have that forum http://www.cmoo.com/dams/index.php
There are lot of US sessions, this sim is great because you can work as driver or signaller, the only problem (it's my opinion...) there are no AI
But I think you already know that

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Metrosim Simulator (Netherlands) 27/05/2014 at 20:12 #61006
Dullskunk
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I've just tried Metrosim, wow, good game that i didn't even heard of. Thanks a lot for this post.
Sims I use so far: Zusi II (it's a pity Zusi III has only a demo), loksim3D (not so bad but there is no Ai movement on the tracks), BVE5 (difficult to find non japanese routes), Run8 (wonderful, very long routes, lots of projects underway, possibilities nearly infinite but... no AI), Railworks (beautiful but not very realistic to my opinion) and one of the best regarding realism: ZDsim


Thank you again for metrosim that have its place in my collection

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Metrosim Simulator (Netherlands) 28/05/2014 at 09:24 #61019
Jan
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You might want to try EU07, which is quite a nice sim as well.
Two million people attempt to use Birmingham's magnificent rail network every year, with just over a million of them managing to get further than Smethwick.
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Metrosim Simulator (Netherlands) 28/05/2014 at 15:21 #61026
Dullskunk
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Thanks a lot Jan for your advice, I didn't know it either, am going to try right now, it seems great too!!
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Metrosim Simulator (Netherlands) 28/05/2014 at 19:12 #61037
welshdragon
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315 posts
So, I have the issue where ~ is not in a default location, instead it is on the same key as #... Great game otherwise!
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